Player Matchup

Awilix
Awilix
CoachGflexin
Awilix
Level 49
God Stats
4W - 4L
1,296 SR
Queue Stats
122W - 147L
1,392 Elo+
Solo
Thanatos
Thanatos
T-HzK
Thanatos
Level 63
God Stats
1W - 2L
1,714 SR
Queue Stats
17W - 31L
1,352 Elo+
Party 1
Hel
Hel
Wixiro
Hel
Level 95
God Stats
10W - 5L
1,702 SR
Queue Stats
97W - 110L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
Zero--Sensei
Kuzenbo
Level 98
God Stats
7W - 7L
1,449 SR
Queue Stats
98W - 109L
1,426 Elo+
Party 1
Bellona
Bellona
iil_zeezoo_lii--
Bellona
Level 49
God Stats
7W - 6L
1,624 SR
Queue Stats
50W - 43L
1,496 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,419 Elo+

VS

Team Averages
Level 71
1,401 SR
1,422 Elo+
Hou Yi
Hou Yi
Heli0sLB
Hou Yi
Level 89
God Stats
7W - 4L
1,544 SR
Queue Stats
156W - 157L
1,456 Elo+
Party 2
Amaterasu
Amaterasu
IcyveinsTobi
Amaterasu
Level 37
God Stats
6W - 9L
1,152 SR
Queue Stats
863W - 957L
1,394 Elo+
Solo
Hel
Hel
SpacePicky23
Hel
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
251W - 277L
1,391 Elo+
Solo
Ares
Ares
ZjowelXIV
Ares
Level 35
God Stats
12W - 13L
1,109 SR
Queue Stats
80W - 108L
1,369 Elo+
Party 2
Skadi
Skadi
ohMeloo
Skadi
Level 108
God Stats
12W - 12L
1,702 SR
Queue Stats
880W - 859L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 1 / 3
8,388
493
7,619
11,721
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
T-HzK
Thanatos
13
2 / 4 / 1
7,965
469
5,800
11,357
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Wixiro
Hel
11
0 / 5 / 3
7,136
420
7,317
11,813
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Zero--Sensei
Kuzenbo
13
0 / 1 / 1
8,138
479
3,296
9,767
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 1
9,112
536
9,976
14,754
10,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Heli0sLB
Hou Yi
13
2 / 1 / 2
7,815
460
5,606
7,809
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
IcyveinsTobi
Amaterasu
14
0 / 1 / 4
8,341
491
5,719
11,887
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 3
8,266
486
12,195
11,919
4,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
2 / 0 / 5
8,271
487
6,558
8,641
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
ohMeloo
Skadi
17
5 / 2 / 1
9,623
566
6,939
11,658
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
13
13
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
1
3
3.5
W
Hou Yi
Heli0sLB
Hou Yi
2
1
2
3
W
Amaterasu
IcyveinsTobi
Amaterasu
0
1
4
2
W
4
3
3
1.83
L
Thanatos
T-HzK
Thanatos
2
4
1
0.63
L
Hel
Wixiro
Hel
0
5
3
0.3
L
Kuzenbo
Zero--Sensei
Kuzenbo
0
1
1
0.5
W
Ares
2
0
5
4.5
L
3
2
1
1.75
W
Skadi
ohMeloo
Skadi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
37,017
59,412
Taken
51,914
33,651
Mitigated
32,499
24,662
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,619
2,255
0
2,596
11,721
3,763
0
3,573
8,087
0
46,798
W
Hou Yi
Heli0sLB
Hou Yi
5,606
2,352
0
2,803
7,809
2,934
112
1,987
5,822
0
57,458
W
Amaterasu
IcyveinsTobi
Amaterasu
5,719
1,376
44
6,062
11,887
13,243
0
1,095
10,792
0
50,299
W
12,195
730
1,924
6,439
11,919
4,401
540
2,181
9,738
47,522
0
L
Thanatos
T-HzK
Thanatos
5,800
805
0
8,882
11,357
4,786
0
3,231
8,050
0
46,981
L
Hel
Wixiro
Hel
7,317
142
2,054
4,834
11,813
3,786
0
5,032
6,703
34,612
0
L
Kuzenbo
Zero--Sensei
Kuzenbo
3,296
1,299
0
1,136
9,767
10,500
1,134
2,159
7,608
40,389
0
W
Ares
6,558
634
0
2,016
8,641
7,845
0
3,568
5,073
22,832
0
L
9,976
2,852
0
5,160
14,754
10,816
775
4,758
9,613
0
51,485
W
Skadi
ohMeloo
Skadi
6,939
2,575
0
4,637
11,658
4,076
0
1,782
9,876
0
73,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
42,316
389
Minions Killed
471
0
Camps Cleared
0
1,757,961
Distance Traveled
1,677,085
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,388
493
83
5
0
391,427
1
W
Hou Yi
7,815
460
115
7
0
314,829
6
W
Amaterasu
8,341
491
115
7
0
364,114
4
W
Hel
8,266
486
68
4
0
318,897
2
L
Thanatos
7,965
469
85
5
0
340,827
2
L
Hel
7,136
420
64
4
0
341,256
6
L
Kuzenbo
8,138
479
71
4
0
336,366
3
W
Ares
8,271
487
27
2
0
354,321
4
L
Bellona
9,112
536
86
5
0
348,085
6
W
Skadi
9,623
566
146
9
0
324,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role