Player Matchup

Ne Zha
Ne Zha
Aquairo
Ne Zha
Level 102
God Stats
6W - 4L
1,937 SR
Queue Stats
249W - 87L
1,816 Elo+
Party 2
Neith
Neith
Ghost_Caliber298
Neith
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
201W - 124L
1,549 Elo+
Party 2
Fenrir
Fenrir
Hoshimachi
Fenrir
Level 146
God Stats
4W - 0L
1,447 SR
Queue Stats
384W - 128L
1,811 Elo+
Party 2
Ymir
Ymir
Mikopi
Ymir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 26L
1,780 Elo+
Party 2
Shiva
Shiva
ThePikaGuy
Shiva
Level 127
God Stats
14W - 6L
1,684 SR
Queue Stats
512W - 214L
1,816 Elo+
Party 2
Team Averages
Level 119
1,614 SR
1,754 Elo+

VS

Team Averages
Level 121
1,670 SR
1,583 Elo+
Nemesis
Nemesis
GamerGooPrime
Nemesis
Level 124
God Stats
2W - 5L
1,757 SR
Queue Stats
80W - 38L
1,689 Elo+
Party 1
Olorun
Olorun
Jnyce
Olorun
Level 111
God Stats
1W - 1L
1,741 SR
Queue Stats
11W - 22L
1,371 Elo+
Solo
Mercury
Mercury
Ranger20SF
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 342L
1,601 Elo+
Solo
Yu Huang
Yu Huang
SB L0VER
Yu Huang
Level 152
God Stats
27W - 20L
1,603 SR
Queue Stats
385W - 392L
1,569 Elo+
Solo
Ganesha
Ganesha
StaticGPD
Ganesha
Level 128
God Stats
8W - 2L
1,750 SR
Queue Stats
78W - 40L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aquairo
Ne Zha
13
3 / 2 / 2
7,313
731
4,211
5,488
2,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 3
8,054
805
6,790
4,153
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Hoshimachi
Fenrir
14
3 / 2 / 5
7,540
754
5,238
9,035
4,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Mikopi
Ymir
14
2 / 1 / 6
7,395
740
4,521
5,631
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
13
2 / 1 / 6
7,156
716
6,370
8,167
6,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 3 / 4
6,825
683
6,662
7,493
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Jnyce
Olorun
13
1 / 1 / 4
6,876
688
4,151
5,121
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ranger20SF
Mercury
12
1 / 7 / 1
6,682
668
949
10,510
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
SB L0VER
Yu Huang
13
2 / 0 / 4
7,320
732
6,051
3,892
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
StaticGPD
Ganesha
14
0 / 1 / 4
7,464
746
5,298
7,954
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
6
6
Deaths
12
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aquairo
Ne Zha
3
2
2
2
L
Nemesis
2
3
4
1.33
W
2
0
3
3.5
W
Fenrir
Hoshimachi
Fenrir
3
2
5
2.75
L
Olorun
Jnyce
Olorun
1
1
4
3
W
Ymir
Mikopi
Ymir
2
1
6
5
L
Mercury
Ranger20SF
Mercury
1
7
1
0.21
L
Yu Huang
SB L0VER
Yu Huang
2
0
4
4
L
Ganesha
StaticGPD
Ganesha
0
1
4
2
W
Shiva
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
23,111
32,474
Taken
34,970
17,036
Mitigated
19,969
8,094
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aquairo
Ne Zha
4,211
894
0
383
5,488
2,451
0
2,675
2,690
0
15,471
L
Nemesis
6,662
1,260
0
1,270
7,493
4,279
0
1,004
6,489
0
11,282
W
6,790
3,684
0
2,718
4,153
1,523
928
1,843
2,270
0
38,263
W
Fenrir
Hoshimachi
Fenrir
5,238
1,897
0
967
9,035
4,312
1,017
3,364
5,523
0
17,260
L
Olorun
Jnyce
Olorun
4,151
1,829
681
2,068
5,121
2,040
0
1,390
3,731
20,452
0
W
Ymir
Mikopi
Ymir
4,521
573
0
239
5,631
2,037
0
3,271
2,218
17,461
0
L
Mercury
Ranger20SF
Mercury
949
533
150
2,154
10,510
2,981
0
1,870
8,640
0
15,480
L
Yu Huang
SB L0VER
Yu Huang
6,051
98
0
500
3,892
1,430
0
83
3,809
23,199
0
L
Ganesha
StaticGPD
Ganesha
5,298
256
0
1,395
7,954
9,239
0
174
7,780
24,528
0
W
Shiva
6,370
802
376
3,411
8,167
6,713
0
3,682
4,273
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
35,167
203
Minions Killed
165
0
Camps Cleared
0
1,070,545
Distance Traveled
1,009,006
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,313
731
23
2
0
232,863
0
L
Nemesis
6,825
683
24
2
0
219,179
3
W
Neith
8,054
805
87
9
0
183,178
0
W
Fenrir
7,540
754
30
3
0
219,956
0
L
Olorun
6,876
688
43
4
0
195,638
2
W
Ymir
7,395
740
45
5
0
205,430
1
L
Mercury
6,682
668
25
3
0
179,956
0
L
Yu Huang
7,320
732
53
5
0
205,699
3
L
Ganesha
7,464
746
20
2
0
208,534
4
W
Shiva
7,156
716
18
2
0
229,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role