Player Matchup

Ymir
Ymir
Firestormx3
Ymir
Level 20
God Stats
3W - 1L
1,827 SR
Queue Stats
33W - 24L
1,548 Elo+
Party 2
Nox
Nox
WeirdGuy360
Nox
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 75L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
killers133
Cliodhna
Level 102
God Stats
1W - 1L
1,676 SR
Queue Stats
89W - 80L
1,524 Elo+
Party 2
Team Averages
Level 87
1,668 SR
1,536 Elo+

VS

Team Averages
Level 58
1,472 SR
1,369 Elo+
Baron Samedi
Baron Samedi
Le Josema O
Baron Samedi
Level 45
God Stats
17W - 40L
1,182 SR
Queue Stats
162W - 250L
1,241 Elo+
Solo
Bastet
Bastet
OneHazeyGamer
Bastet
Level 81
God Stats
25W - 20L
1,586 SR
Queue Stats
136W - 191L
1,401 Elo+
Party 1
Ymir
Ymir
UnusualBee420
Ymir
Level 48
God Stats
31W - 31L
1,648 SR
Queue Stats
94W - 124L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,436
644
2,197
10,490
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 7 / 1
6,639
664
2,023
8,370
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cliodhna
killers133
Cliodhna
11
2 / 7 / 1
6,814
681
7,569
10,587
3,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Le Josema O
Baron Samedi
12
4 / 3 / 14
8,250
825
7,702
5,791
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
10 / 0 / 10
9,053
905
11,842
11,079
6,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 11
9,157
916
5,429
8,555
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
20
20
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Baron Samedi
Le Josema O
Baron Samedi
4
3
14
3.67
W
10
0
10
15
W
6
0
11
11.5
L
1
7
1
0.21
L
Cliodhna
killers133
Cliodhna
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,789
Damage
24,973
29,447
Taken
25,425
21,012
Mitigated
17,409
3,048
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,197
662
0
583
10,490
8,764
0
4,174
6,316
7,327
0
W
Baron Samedi
Le Josema O
Baron Samedi
7,702
426
2,256
906
5,791
2,834
138
646
5,145
27,308
0
W
11,842
4,096
125
4,857
11,079
6,428
182
2,528
8,551
0
26,935
W
5,429
1,324
0
1,696
8,555
8,147
914
1,691
6,864
17,402
0
L
2,023
111
0
338
8,370
8,283
0
3,845
4,525
6,694
0
L
Cliodhna
killers133
Cliodhna
7,569
1,322
0
2,127
10,587
3,965
0
5,352
5,235
0
26,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,889
Gold Earned
26,460
75
Minions Killed
101
1
Camps Cleared
8
482,212
Distance Traveled
588,350
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,436
644
18
2
0
150,921
3
W
Baron Samedi
8,250
825
47
5
2
180,926
0
W
Bastet
9,053
905
33
3
6
226,203
2
W
Ymir
9,157
916
21
2
0
181,221
2
L
Nox
6,639
664
5
1
0
151,485
1
L
Cliodhna
6,814
681
52
5
1
179,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role