Player Matchup

Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
Sphvnx
Yemoja
Platinum IV
Level 143
God Stats
6W - 5L
1,721 SR
Queue Stats
24W - 14L
2,096 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
chicken178
Danzaburou
Diamond IV
Level 116
God Stats
6W - 4L
1,651 SR
Queue Stats
109W - 94L
2,296 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
dTaiNeD-
Sun Wukong
Diamond IV
Level 157
God Stats
2W - 4L
1,754 SR
Queue Stats
281W - 261L
2,130 MMR
Solo
Merlin
Merlin
Diamond V
destino322
Merlin
Diamond V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 139L
2,139 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,625 SR
2,032 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,684 SR
2,142 MMR
Susano
Susano
Diamond IV
AaronWithTwoAs_
Susano
Diamond IV
Level 157
God Stats
12W - 9L
1,618 SR
Queue Stats
311W - 300L
2,068 MMR
Solo
Artemis
Artemis
Platinum III
Bloundhound
Artemis
Platinum III
Level 128
God Stats
97W - 53L
1,984 SR
Queue Stats
694W - 579L
2,103 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
SPDGF
Cu Chulainn
Diamond IV
Level 150
God Stats
2W - 2L
1,367 SR
Queue Stats
80W - 59L
2,247 MMR
Party 2
Tiamat
Tiamat
Diamond II
gardenbeast47
Tiamat
Diamond II
Level 160
God Stats
123W - 97L
1,756 SR
Queue Stats
340W - 318L
2,247 MMR
Party 2
Khepri
Khepri
Platinum II
karrot871
Khepri
Platinum II
Level 139
God Stats
5W - 5L
1,696 SR
Queue Stats
162W - 145L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 7 / 3
12,096
484
15,942
23,825
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Yemoja
Sphvnx
Yemoja
15
4 / 5 / 4
11,408
456
10,291
25,434
29,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
chicken178
Danzaburou
17
1 / 8 / 2
11,498
460
13,271
20,425
7,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
dTaiNeD-
Sun Wukong
20
0 / 4 / 2
12,891
516
8,215
25,585
17,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
destino322
Merlin
19
0 / 2 / 6
12,025
481
16,456
17,262
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaCliodhnaArtioDa Ji

VS

Bans
AtlasGebLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 6
13,194
528
14,988
22,309
10,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Bloundhound
Artemis
20
8 / 4 / 6
16,561
662
20,837
20,812
10,178
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
SPDGF
Cu Chulainn
20
7 / 0 / 9
16,475
659
23,146
24,925
28,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 10
14,286
571
21,354
15,695
13,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
karrot871
Khepri
18
1 / 2 / 14
12,691
508
7,599
23,999
33,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
10
Kills
26
26
Deaths
10
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
7
3
0.93
W
5
3
6
2.67
W
Artemis
Bloundhound
Artemis
8
4
6
2.75
W
Cu Chulainn
SPDGF
Cu Chulainn
7
0
9
11.5
L
Yemoja
Sphvnx
Yemoja
4
5
4
1.2
L
Danzaburou
chicken178
Danzaburou
1
8
2
0.25
L
Sun Wukong
dTaiNeD-
Sun Wukong
0
4
2
0.25
L
Merlin
destino322
Merlin
0
2
6
1.5
W
5
1
10
10
W
Khepri
karrot871
Khepri
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,175
Damage
87,924
112,531
Taken
107,740
69,719
Mitigated
95,578
30,165
Healing
41,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,942
4,115
2
6,595
23,825
7,989
0
6,049
17,776
0
73,722
W
14,988
3,088
0
8,572
22,309
10,258
1,427
7,905
14,404
0
92,849
W
Artemis
Bloundhound
Artemis
20,837
11,860
0
11,593
20,812
10,178
6,844
4,086
16,726
0
156,130
W
Cu Chulainn
SPDGF
Cu Chulainn
23,146
3,360
0
6,699
24,925
28,141
1,805
4,417
20,508
12,717
127,250
L
Yemoja
Sphvnx
Yemoja
10,291
1,771
3,946
3,006
25,434
29,119
0
7,512
17,922
40,893
5,359
L
Danzaburou
chicken178
Danzaburou
13,271
5,790
0
5,390
20,425
7,806
0
3,661
16,764
0
86,979
L
Sun Wukong
dTaiNeD-
Sun Wukong
8,215
899
0
8,944
25,585
17,894
0
4,979
20,606
0
112,699
L
Merlin
destino322
Merlin
16,456
100
268
2,014
17,262
6,911
0
7,866
9,396
111,065
0
W
21,354
1,388
0
6,359
15,695
13,047
3,021
5,781
9,914
109,269
0
W
Khepri
karrot871
Khepri
7,599
0
0
8,274
23,999
33,954
0
6,750
17,249
22,116
8,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,918
Gold Earned
73,207
770
Minions Killed
810
0
Camps Cleared
0
2,307,882
Distance Traveled
2,557,130
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,096
484
113
5
0
512,186
3
W
Susano
13,194
528
116
5
0
559,691
7
W
Artemis
16,561
662
211
8
0
433,774
3
W
Cu Chulainn
16,475
659
260
10
0
507,727
7
L
Yemoja
11,408
456
71
3
0
472,587
8
L
Danzaburou
11,498
460
161
6
0
414,560
6
L
Sun Wukong
12,891
516
219
9
0
455,554
2
L
Merlin
12,025
481
206
8
0
452,995
4
W
Tiamat
14,286
571
177
7
0
515,208
10
W
Khepri
12,691
508
46
2
0
540,730
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role