Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Fancyfrowns
Horus
Level 119
God Stats
5W - 9L
1,369 SR
Queue Stats
68W - 80L
1,352 Elo+
Party 2
Loki
Loki
NinjaWaffles1
Loki
Level 124
God Stats
46W - 32L
1,593 SR
Queue Stats
46W - 33L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
OmniSenpai
Baron Samedi
Level 158
God Stats
7W - 5L
1,478 SR
Queue Stats
201W - 196L
1,508 Elo+
Solo
Neith
Neith
humpdaysmyday
Neith
Level 145
God Stats
10W - 15L
1,518 SR
Queue Stats
296W - 273L
1,487 Elo+
Party 2
Team Averages
Level 141
1,492 SR
1,483 Elo+

VS

Team Averages
Level 153
1,588 SR
1,523 Elo+
Jormungandr
Jormungandr
Dawnlich
Jormungandr
Level 150
God Stats
4W - 6L
1,558 SR
Queue Stats
389W - 362L
1,524 Elo+
Party 1
Agni
Agni
DrasticXtempZ
Agni
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
517W - 450L
1,508 Elo+
Party 1
Hercules
Hercules
IDuckyOfAwesome
Hercules
Level 153
God Stats
8W - 16L
1,469 SR
Queue Stats
752W - 663L
1,528 Elo+
Party 1
Neith
Neith
meinheirzbrennt
Neith
Level 145
God Stats
3W - 3L
1,773 SR
Queue Stats
102W - 116L
1,519 Elo+
Solo
Kukulkan
Kukulkan
winterlord2079
Kukulkan
Level 160
God Stats
14W - 9L
1,637 SR
Queue Stats
233W - 201L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 2 / 18
10,558
754
10,666
20,030
21,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 13
9,727
695
7,853
14,645
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 4 / 13
11,143
796
11,969
11,291
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
OmniSenpai
Baron Samedi
18
6 / 0 / 15
10,655
761
16,040
8,526
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 1 / 10
11,176
798
15,468
10,292
4,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dawnlich
Jormungandr
15
2 / 5 / 5
9,111
651
9,647
19,213
18,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 6 / 5
9,369
669
11,191
12,655
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
0 / 7 / 3
8,282
592
5,726
15,723
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 1
9,510
679
7,506
10,642
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
18
2 / 5 / 3
10,062
719
10,211
9,675
4,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
27
Kills
10
10
Deaths
27
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
18
5.5
L
Jormungandr
Dawnlich
Jormungandr
2
5
5
0.9
L
2
6
5
0.75
W
3
3
13
3.17
L
Hercules
0
7
3
0.21
W
7
4
13
3.38
W
Baron Samedi
OmniSenpai
Baron Samedi
6
0
15
13.5
W
9
1
10
14
L
4
4
1
1.13
L
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,996
Damage
44,281
64,784
Taken
67,908
46,111
Mitigated
42,042
21,970
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,666
434
0
4,398
20,030
21,694
0
8,370
11,513
27,114
0
L
Jormungandr
Dawnlich
Jormungandr
9,647
2,709
149
3,619
19,213
18,056
0
9,396
8,969
19,422
0
L
11,191
497
103
746
12,655
4,107
0
4,370
8,134
32,190
0
W
7,853
2,544
1,046
3,849
14,645
10,120
340
6,720
7,661
0
20,854
L
Hercules
5,726
471
85
3,153
15,723
12,684
0
6,334
9,077
423
12,536
W
11,969
3,377
0
562
11,291
4,207
0
6,585
4,668
0
54,687
W
Baron Samedi
OmniSenpai
Baron Samedi
16,040
638
4,467
4,684
8,526
5,354
778
4,825
3,665
49,578
0
W
15,468
5,139
0
2,964
10,292
4,736
3,048
4,972
5,253
0
44,176
L
7,506
1,242
676
1,727
10,642
3,168
0
4,020
6,363
0
30,535
L
Kukulkan
10,211
207
0
240
9,675
4,027
0
1,986
7,585
49,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
46,334
265
Minions Killed
224
0
Camps Cleared
0
1,417,680
Distance Traveled
1,271,357
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,558
754
20
1
0
293,169
2
L
Jormungandr
9,111
651
22
2
0
259,310
0
L
Agni
9,369
669
35
3
0
245,716
2
W
Horus
9,727
695
27
2
0
262,521
0
L
Hercules
8,282
592
22
2
0
214,989
1
W
Loki
11,143
796
77
6
0
306,357
1
W
Baron Samedi
10,655
761
77
6
0
293,963
3
W
Neith
11,176
798
64
5
0
261,670
1
L
Neith
9,510
679
50
4
0
291,936
3
L
Kukulkan
10,062
719
95
7
0
259,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role