Player Matchup

Tyr
Tyr
Glungus
Tyr
Level 128
God Stats
56W - 50L
1,641 SR
Queue Stats
386W - 348L
1,572 Elo+
Party 1
Nemesis
Nemesis
PhantomKing007
Nemesis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 243L
1,571 Elo+
Party 1
Olorun
Olorun
killshotjr01
Olorun
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,519 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,554 Elo+

VS

Team Averages
Level 90
1,717 SR
1,676 Elo+
Chaac
Chaac
Razerbacksuckr
Chaac
Level 145
God Stats
7W - 2L
1,731 SR
Queue Stats
200W - 130L
1,651 Elo+
Party 2
Zeus
Zeus
marcopolo27
Zeus
Level 112
God Stats
2W - 3L
1,744 SR
Queue Stats
220W - 127L
1,705 Elo+
Party 2
Bellona
Bellona
zFortune223
Bellona
Level 14
God Stats
32W - 23L
1,677 SR
Queue Stats
66W - 45L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
7 / 2 / 12
9,120
829
12,616
11,339
12,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 2 / 8
8,968
815
6,275
8,624
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
13
4 / 3 / 13
8,493
772
12,007
8,144
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,707
701
6,442
16,241
14,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 5 / 3
7,915
720
10,553
7,130
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
zFortune223
Bellona
11
3 / 8 / 1
7,895
718
5,050
11,489
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
7
7
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
7
2
12
6.5
W
9
2
8
6.5
L
2
7
4
0.57
W
Olorun
4
3
13
3.5
L
2
5
3
0.7
L
Bellona
zFortune223
Bellona
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
22,045
28,107
Taken
34,860
20,143
Mitigated
27,582
6,691
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,616
2,380
0
3,434
11,339
12,119
138
3,064
7,907
0
24,576
W
6,275
1,690
0
1,765
8,624
4,479
92
4,148
4,301
0
17,935
L
6,442
1,079
0
2,351
16,241
14,894
0
7,056
8,915
0
16,387
W
Olorun
12,007
5,949
137
1,355
8,144
3,545
0
3,635
4,509
30,107
3,508
L
10,553
1,066
0
1,101
7,130
1,764
624
914
6,096
32,898
0
L
Bellona
zFortune223
Bellona
5,050
1,546
0
955
11,489
10,924
0
2,958
8,315
0
14,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
23,517
116
Minions Killed
100
5
Camps Cleared
4
580,771
Distance Traveled
552,899
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,120
829
29
3
0
204,586
1
W
Nemesis
8,968
815
41
4
0
206,709
4
L
Chaac
7,707
701
28
3
0
191,524
3
W
Olorun
8,493
772
46
4
5
169,476
1
L
Zeus
7,915
720
52
5
4
171,645
2
L
Bellona
7,895
718
20
2
0
189,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role