Player Matchup

Thor
Thor
ItsSparkBG
Thor
Level 159
God Stats
2W - 7L
1,262 SR
Queue Stats
254W - 224L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LumpyMDS
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,261 SR
Queue Stats
355W - 323L
1,557 Elo+
Party 2
Pele
Pele
PandaChico
Pele
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
1,029W - 1,086L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
WardinGandr
Ao Kuang
Level 159
God Stats
1W - 4L
1,418 SR
Queue Stats
277W - 253L
1,515 Elo+
Party 2
Tyr
Tyr
spacecable
Tyr
Level 140
God Stats
1W - 3L
1,295 SR
Queue Stats
45W - 42L
1,524 Elo+
Solo
Team Averages
Level 149
1,347 SR
1,537 Elo+

VS

Team Averages
Level 143
1,431 SR
1,556 Elo+
Xbalanque
Xbalanque
CottonJawa
Xbalanque
Level 142
God Stats
2W - 2L
1,507 SR
Queue Stats
50W - 46L
1,578 Elo+
Party 1
Sol
Sol
EnglishStark
Sol
Level 112
God Stats
4W - 2L
1,469 SR
Queue Stats
362W - 368L
1,528 Elo+
Solo
Vamana
Vamana
Loshmi99
Vamana
Level 145
God Stats
4W - 4L
1,375 SR
Queue Stats
270W - 281L
1,564 Elo+
Solo
He Bo
He Bo
YeTo48
He Bo
Level 159
God Stats
1W - 2L
1,306 SR
Queue Stats
90W - 73L
1,579 Elo+
Party 1
Chaac
Chaac
synthmane
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
11,232
864
9,074
14,873
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LumpyMDS
Morgan Le Fay
16
2 / 4 / 7
9,433
726
12,335
10,805
5,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 14
9,580
737
9,294
16,666
13,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
WardinGandr
Ao Kuang
17
2 / 3 / 14
10,239
788
7,995
17,772
18,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 6 / 11
9,928
764
8,705
17,398
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CottonJawa
Xbalanque
15
2 / 5 / 15
9,710
747
7,447
9,292
3,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 9
9,985
768
16,401
10,955
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Loshmi99
Vamana
18
6 / 4 / 11
10,782
829
17,876
22,093
20,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
YeTo48
He Bo
18
8 / 5 / 10
11,391
876
16,579
7,671
3,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
synthmane
Chaac
18
2 / 3 / 15
11,008
847
10,892
14,751
15,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
80
19
Kills
20
20
Deaths
19
51
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CottonJawa
Xbalanque
2
5
15
1.9
W
2
2
9
3.25
L
9
3
5
3.83
W
Vamana
Loshmi99
Vamana
6
4
11
2.88
L
Morgan Le Fay
LumpyMDS
Morgan Le Fay
2
4
7
1.38
L
1
4
14
2
L
Ao Kuang
WardinGandr
Ao Kuang
2
3
14
3
W
He Bo
YeTo48
He Bo
8
5
10
2.6
L
5
6
11
1.75
W
Chaac
synthmane
Chaac
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,403
Damage
69,195
77,514
Taken
64,762
66,625
Mitigated
48,168
24,606
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CottonJawa
Xbalanque
7,447
2,362
963
583
9,292
3,892
903
2,472
6,791
0
17,434
W
16,401
2,617
1,003
4,936
10,955
5,017
3,026
3,385
7,418
35,627
0
L
9,074
1,890
2,520
2,927
14,873
8,385
620
6,271
8,602
0
21,564
W
Vamana
Loshmi99
Vamana
17,876
7,506
1,165
7,499
22,093
20,637
424
8,019
13,565
0
29,253
L
Morgan Le Fay
LumpyMDS
Morgan Le Fay
12,335
1,033
1,863
1,069
10,805
5,129
1,068
4,830
5,975
30,382
0
L
9,294
1,407
2,107
2,036
16,666
13,753
673
5,821
10,845
0
21,004
L
Ao Kuang
WardinGandr
Ao Kuang
7,995
1,284
3,072
5,179
17,772
18,872
737
7,937
9,835
12,178
0
W
He Bo
YeTo48
He Bo
16,579
555
462
747
7,671
3,051
317
1,927
5,494
31,502
0
L
8,705
558
568
3,265
17,398
20,486
376
8,121
9,277
0
15,717
W
Chaac
synthmane
Chaac
10,892
1,136
842
3,685
14,751
15,571
185
4,527
10,139
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,412
Gold Earned
52,876
126
Minions Killed
145
0
Camps Cleared
0
1,247,841
Distance Traveled
1,260,794
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,710
747
17
1
0
244,096
2
W
Sol
9,985
768
47
4
0
247,090
1
L
Thor
11,232
864
39
3
0
259,941
3
W
Vamana
10,782
829
13
1
0
267,904
0
L
Morgan Le Fay
9,433
726
40
3
0
239,950
1
L
Pele
9,580
737
9
1
0
270,396
2
L
Ao Kuang
10,239
788
17
1
0
239,296
6
W
He Bo
11,391
876
32
2
0
236,894
1
L
Tyr
9,928
764
21
2
0
238,258
0
W
Chaac
11,008
847
36
3
0
264,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role