Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MASSAY30
Bacchus
Level 118
God Stats
2W - 3L
1,348 SR
Queue Stats
173W - 201L
1,438 Elo+
Solo
Raijin
Raijin
Sauco12
Raijin
Level 88
God Stats
3W - 4L
1,703 SR
Queue Stats
302W - 350L
1,477 Elo+
Party 1
Set
Set
ThriceT
Set
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 239L
1,434 Elo+
Solo
Ra
Ra
YouAreSmish
Ra
Level 28
God Stats
2W - 1L
1,196 SR
Queue Stats
194W - 245L
1,490 Elo+
Party 1
Team Averages
Level 93
1,449 SR
1,468 Elo+

VS

Team Averages
Level 81
1,552 SR
1,490 Elo+
Hercules
Hercules
CaptBunnykiller
Hercules
Level 159
God Stats
3W - 4L
1,680 SR
Queue Stats
139W - 165L
1,469 Elo+
Solo
Terra
Terra
CherryPie14
Terra
Level 84
God Stats
1W - 3L
1,513 SR
Queue Stats
316W - 327L
1,490 Elo+
Solo
Xbalanque
Xbalanque
JBCornut
Xbalanque
Level 109
God Stats
2W - 5L
1,359 SR
Queue Stats
203W - 195L
1,419 Elo+
Solo
Mercury
Mercury
Nah_Just_Deapool
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,341 Elo+
Solo
Vamana
Vamana
xKiller0007x
Vamana
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
34W - 36L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 1 / 18
11,780
841
27,260
9,185
4,610
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
MASSAY30
Bacchus
15
1 / 3 / 15
9,402
672
6,661
16,886
30,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Sauco12
Raijin
19
10 / 2 / 11
12,307
879
18,874
11,685
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
18
6 / 1 / 15
10,804
772
13,470
28,348
19,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
6 / 4 / 11
10,471
748
18,373
11,369
6,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
7 / 3 / 3
10,074
720
14,086
25,265
23,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 5
8,938
638
9,555
21,519
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
JBCornut
Xbalanque
17
2 / 6 / 5
10,215
730
19,421
14,511
7,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 7
9,054
647
3,616
12,470
5,709
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
13
1 / 8 / 6
8,623
616
15,533
21,925
26,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
28
Kills
11
11
Deaths
28
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
18
14
L
Hercules
7
3
3
2.83
L
0
6
5
0.42
L
Xbalanque
JBCornut
Xbalanque
2
6
5
0.75
W
Bacchus
MASSAY30
Bacchus
1
3
15
2.83
L
1
5
7
0.9
W
Raijin
Sauco12
Raijin
10
2
11
7.75
W
Set
6
1
15
13.5
W
6
4
11
2.88
L
Vamana
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,638
Damage
62,211
77,473
Taken
95,690
66,707
Mitigated
79,748
34,754
Healing
31,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
27,260
1,670
1,014
2,554
9,185
4,610
1,509
858
8,327
53,302
0
L
Hercules
14,086
3,960
731
10,073
25,265
23,938
0
16,569
8,125
0
24,295
L
9,555
1,828
5,186
4,718
21,519
16,414
0
17,590
3,704
18,978
0
L
Xbalanque
JBCornut
Xbalanque
19,421
5,332
60
569
14,511
7,239
0
12,028
2,411
0
37,985
W
Bacchus
MASSAY30
Bacchus
6,661
1,545
1,958
1,906
16,886
30,822
636
3,408
13,478
8,427
0
L
3,616
1,376
257
1,791
12,470
5,709
0
10,035
2,328
0
6,595
W
Raijin
Sauco12
Raijin
18,874
2,715
2,025
3,667
11,685
5,447
1,077
1,095
10,590
44,519
0
W
Set
13,470
4,906
1,436
12,846
28,348
19,258
601
2,961
25,387
0
20,819
W
18,373
1,669
4,402
2,946
11,369
6,570
529
1,646
9,723
30,912
0
L
Vamana
15,533
7,114
621
7,331
21,925
26,448
0
14,946
6,558
418
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,764
Gold Earned
46,904
152
Minions Killed
151
0
Camps Cleared
0
1,411,464
Distance Traveled
1,320,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,780
841
64
5
0
284,513
1
L
Hercules
10,074
720
23
2
0
247,114
0
L
Terra
8,938
638
16
1
0
252,752
0
L
Xbalanque
10,215
730
75
5
0
239,989
3
W
Bacchus
9,402
672
5
0
0
286,242
0
L
Mercury
9,054
647
8
1
0
323,273
0
W
Raijin
12,307
879
49
4
0
252,340
0
W
Set
10,804
772
8
1
0
325,821
0
W
Ra
10,471
748
26
2
0
262,548
0
L
Vamana
8,623
616
29
2
0
257,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role