Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
hackyster
Nu Wa
Level 94
God Stats
5W - 5L
1,385 SR
Queue Stats
278W - 425L
1,199 Elo+
Solo
Kuzenbo
Kuzenbo
lilik92400
Kuzenbo
Level 123
God Stats
13W - 23L
1,166 SR
Queue Stats
181W - 481L
1,246 Elo+
Solo
Team Averages
Level 114
1,351 SR
1,315 Elo+

VS

Team Averages
Level 92
1,420 SR
1,439 Elo+
Nemesis
Nemesis
Macelim08
Nemesis
Level 119
God Stats
0W - 1L
1,464 SR
Queue Stats
297W - 338L
1,515 Elo+
Solo
Bacchus
Bacchus
airsoft woody
Bacchus
Level 115
God Stats
4W - 2L
1,296 SR
Queue Stats
48W - 38L
1,413 Elo+
Solo
Nu Wa
Nu Wa
assured_logic0
Nu Wa
Level 42
God Stats
2W - 12L
1,500 SR
Queue Stats
50W - 92L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 5
11,022
735
18,486
8,343
3,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
hackyster
Nu Wa
15
3 / 1 / 9
10,238
683
11,733
7,460
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kuzenbo
lilik92400
Kuzenbo
14
3 / 4 / 6
9,886
659
5,593
9,873
5,502
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Macelim08
Nemesis
14
3 / 3 / 1
9,284
619
6,209
13,134
3,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
12
0 / 4 / 3
9,103
607
6,554
16,090
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 1
8,930
595
6,815
11,870
2,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
5
8.5
L
Nemesis
Macelim08
Nemesis
3
3
1
1.17
L
Bacchus
0
4
3
0.38
L
2
5
1
0.5
W
Nu Wa
hackyster
Nu Wa
3
1
9
7.5
W
Kuzenbo
lilik92400
Kuzenbo
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
19,578
25,676
Taken
41,094
11,073
Mitigated
20,834
5,089
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,486
6,638
0
2,904
8,343
3,062
1,551
4,602
3,741
0
55,803
L
Nemesis
Macelim08
Nemesis
6,209
549
0
2,168
13,134
3,759
0
5,263
7,871
0
39,840
L
Bacchus
6,554
128
332
4,077
16,090
14,744
0
7,581
8,509
18,711
0
L
6,815
1,680
794
2,457
11,870
2,331
0
4,735
7,135
36,790
0
W
Nu Wa
hackyster
Nu Wa
11,733
5,576
240
956
7,460
2,509
477
4,618
2,842
40,277
0
W
Kuzenbo
lilik92400
Kuzenbo
5,593
2,300
320
669
9,873
5,502
0
4,420
5,453
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
27,317
175
Minions Killed
149
7
Camps Cleared
2
772,764
Distance Traveled
749,599
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,022
735
89
6
3
268,772
3
L
Nemesis
9,284
619
83
6
2
278,887
1
L
Bacchus
9,103
607
16
1
0
259,238
5
L
Nu Wa
8,930
595
50
3
0
211,474
0
W
Nu Wa
10,238
683
60
4
3
258,719
3
W
Kuzenbo
9,886
659
26
2
1
245,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role