Player Matchup

Gilgamesh
Gilgamesh
AMWmoonster
Gilgamesh
Level 67
God Stats
5W - 5L
1,598 SR
Queue Stats
170W - 171L
1,499 Elo+
Party 2
Vulcan
Vulcan
DARK-SHADOW-QZ
Vulcan
Level 83
God Stats
3W - 2L
1,302 SR
Queue Stats
147W - 131L
1,442 Elo+
Party 2
Fenrir
Fenrir
Mir1AL
Fenrir
Level 76
God Stats
3W - 3L
1,311 SR
Queue Stats
60W - 67L
1,452 Elo+
Party 2
Team Averages
Level 75
1,403 SR
1,464 Elo+

VS

Team Averages
Level 15
1,249 SR
1,314 Elo+
Danzaburou
Danzaburou
FTP RARE FTP
Danzaburou
Level 30
God Stats
5W - 9L
1,249 SR
Queue Stats
157W - 159L
1,314 Elo+
Party 1
Ullr
Ullr
Sandy Joints
Ullr
Level 7
God Stats
3W - 12L
1,249 SR
Queue Stats
8W - 17L
1,314 Elo+
Party 1
Neith
Neith
devinslayer8
Neith
Level 8
God Stats
30W - 26L
1,249 SR
Queue Stats
31W - 26L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMWmoonster
Gilgamesh
13
4 / 1 / 6
8,862
739
7,106
9,243
9,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 4
8,538
712
9,166
6,979
5,978
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Mir1AL
Fenrir
12
2 / 4 / 7
8,130
678
4,284
7,860
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FTP RARE FTP
Danzaburou
11
3 / 3 / 2
7,626
636
6,980
9,773
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 4
7,173
598
4,139
6,309
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 4 / 3
7,382
615
4,422
7,019
2,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AMWmoonster
Gilgamesh
4
1
6
7
W
4
0
4
6
L
Danzaburou
FTP RARE FTP
Danzaburou
3
3
2
1.33
W
Fenrir
Mir1AL
Fenrir
2
4
7
1.38
L
0
3
4
0.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
15,541
24,082
Taken
23,101
23,012
Mitigated
8,055
4,048
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AMWmoonster
Gilgamesh
7,106
1,716
0
1,001
9,243
9,138
399
392
8,851
0
26,418
W
9,166
241
0
2,958
6,979
5,978
338
178
6,801
29,551
0
L
Danzaburou
FTP RARE FTP
Danzaburou
6,980
2,180
0
1,780
9,773
3,413
0
3,405
6,368
0
23,728
W
Fenrir
Mir1AL
Fenrir
4,284
328
0
89
7,860
7,896
330
0
7,860
0
10,301
L
4,139
1,393
0
110
6,309
2,327
0
3,517
2,792
0
14,272
L
4,422
1,912
0
626
7,019
2,315
0
2,704
4,315
0
12,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
22,181
100
Minions Killed
81
9
Camps Cleared
2
618,585
Distance Traveled
534,620
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,862
739
40
3
6
205,806
0
W
Vulcan
8,538
712
45
4
3
212,855
1
L
Danzaburou
7,626
636
35
3
1
202,885
0
W
Fenrir
8,130
678
15
1
0
199,924
1
L
Ullr
7,173
598
34
3
1
176,811
0
L
Neith
7,382
615
12
1
0
154,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role