Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver III
KAMRTROLLER
Janus
Silver III
Level 107
God Stats
1W - 2L
1,814 SR
Queue Stats
3W - 5L
1,496 MMR
Party 2
Sobek
Sobek
Silver III
lTIREXXTWOl
Sobek
Silver III
Level 86
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 4L
1,547 MMR
Party 2
Hachiman
Hachiman
Gold III
xTofen
Hachiman
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,616 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,502 SR
1,538 MMR
Eset
Eset
Gold IV
 
Eset
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
Angello287
Bacchus
Bronze V
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 105L
1,500 MMR
Solo
Cupid
Cupid
Gold II
GubzySnowDogs
Cupid
Gold II
Level 149
God Stats
36W - 26L
1,465 SR
Queue Stats
211W - 217L
1,538 MMR
Solo
Tyr
Tyr
Gold II
Mattër
Tyr
Gold II
Level 147
God Stats
5W - 6L
1,512 SR
Queue Stats
116W - 119L
1,574 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Ruby
Tsukuyomi
Gold I
Level 149
God Stats
4W - 3L
1,534 SR
Queue Stats
282W - 265L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 1 / 0
3,796
759
2,469
3,472
1,060
Horus
 
Horus
1
0 / 0 / 0
2,508
502
0
672
159
Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 2 / 0
2,786
557
346
1,395
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
3,125
625
996
3,170
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
xTofen
Hachiman
5
0 / 1 / 0
3,173
635
1,504
2,265
366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
CliodhnaAnhurThoth

VS

Bans
BastetAtlasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
1 / 0 / 1
3,749
750
1,218
903
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Angello287
Bacchus
5
1 / 0 / 1
3,763
753
1,346
2,348
989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,639
728
2,278
2,398
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
7
0 / 1 / 1
3,952
790
1,542
3,787
1,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Ruby
Tsukuyomi
7
2 / 0 / 0
4,045
809
908
2,533
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Horus
 
Horus
0
0
0
0
W
Eset
 
Eset
1
0
1
1.5
W
Bacchus
Angello287
Bacchus
1
0
1
1.5
W
1
0
1
1.5
L
0
2
0
0
W
Tyr
0
1
1
0.5
W
Tsukuyomi
Ruby
Tsukuyomi
2
0
0
2
L
0
1
0
0
L
Hachiman
xTofen
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,315
Damage
7,292
10,974
Taken
11,969
3,382
Mitigated
3,597
2,741
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,469
392
0
625
3,472
1,060
0
0
3,472
0
17,941
L
Horus
 
Horus
0
0
0
169
672
159
0
295
349
0
712
W
Eset
 
Eset
1,218
256
0
395
903
258
224
197
706
14,245
0
W
Bacchus
Angello287
Bacchus
1,346
531
522
668
2,348
989
0
641
1,707
6,312
0
W
2,278
1,530
63
1,207
2,398
540
0
355
2,043
0
13,844
L
346
68
0
0
1,395
328
0
803
500
3,975
0
W
Tyr
1,542
429
0
1,601
3,787
1,140
0
0
3,787
0
15,861
W
Tsukuyomi
Ruby
Tsukuyomi
908
302
0
436
2,533
670
0
149
2,384
0
17,619
L
996
264
0
1,113
3,170
1,469
0
753
2,417
3,987
0
L
Hachiman
xTofen
Hachiman
1,504
841
0
834
2,265
366
0
593
1,672
0
11,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,388
Gold Earned
19,148
86
Minions Killed
168
0
Camps Cleared
0
415,502
Distance Traveled
531,825
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,796
759
43
9
0
115,029
0
L
Horus
2,508
502
2
0
0
35,724
0
W
Eset
3,749
750
40
8
0
101,947
1
W
Bacchus
3,763
753
5
1
0
109,246
4
W
Cupid
3,639
728
29
6
0
91,618
1
L
Janus
2,786
557
7
1
0
72,195
1
W
Tyr
3,952
790
51
10
0
108,263
3
W
Tsukuyomi
4,045
809
43
9
0
120,751
1
L
Sobek
3,125
625
12
2
0
100,648
1
L
Hachiman
3,173
635
22
4
0
91,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role