Player Matchup

Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
loves2cuddle
Osiris
Level 148
God Stats
2W - 2L
1,118 SR
Queue Stats
109W - 111L
1,538 Elo+
Solo
Yu Huang
Yu Huang
manolo1501
Yu Huang
Level 160
God Stats
1W - 3L
1,454 SR
Queue Stats
64W - 54L
1,554 Elo+
Solo
Anhur
Anhur
pandapolio
Anhur
Level 124
God Stats
1W - 1L
1,351 SR
Queue Stats
75W - 64L
1,623 Elo+
Party 2
Bacchus
Bacchus
sly313
Bacchus
Level 122
God Stats
4W - 6L
1,367 SR
Queue Stats
184W - 156L
1,572 Elo+
Party 2
Team Averages
Level 125
1,358 SR
1,557 Elo+

VS

Team Averages
Level 139
1,601 SR
1,562 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JustAnotherH
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,602 Elo+
Party 1
Sobek
Sobek
KrazyPshyko
Sobek
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,580 Elo+
Party 1
Rama
Rama
Scafre
Rama
Level 107
God Stats
6W - 3L
1,807 SR
Queue Stats
117W - 112L
1,533 Elo+
Solo
Poseidon
Poseidon
gamersdelight456
Poseidon
Level 160
God Stats
17W - 9L
1,697 SR
Queue Stats
530W - 552L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 1 / 2
5,443
605
1,906
3,837
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
10
2 / 0 / 2
5,915
657
5,200
5,393
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
manolo1501
Yu Huang
11
4 / 0 / 1
6,590
732
3,206
3,572
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
10
3 / 0 / 2
5,638
626
3,389
4,666
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
sly313
Bacchus
10
2 / 0 / 3
5,906
656
2,742
3,736
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 3 / 0
4,260
473
2,548
6,870
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
4
0 / 2 / 0
3,847
427
823
3,094
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,207
467
3,150
6,536
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Scafre
Rama
8
1 / 2 / 0
5,177
575
2,454
4,168
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 0
5,252
584
1,458
4,740
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
2
3
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Susano
0
2
0
0
L
0
2
1
0.25
L
Rama
Scafre
Rama
1
2
0
0.5
L
0
4
0
0
W
Osiris
2
0
2
3
W
Yu Huang
manolo1501
Yu Huang
4
0
1
4.5
W
Anhur
3
0
2
4
W
Bacchus
sly313
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
10,433
21,204
Taken
25,408
10,462
Mitigated
8,634
10,624
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,906
867
105
1,396
3,837
2,187
0
1,467
2,370
10,807
0
L
Gilgamesh
 
Gilgamesh
2,548
973
0
1,005
6,870
3,237
0
356
6,514
0
13,155
L
Susano
823
359
0
969
3,094
742
0
634
2,460
0
8,267
L
3,150
645
0
1,912
6,536
2,665
0
2,200
4,336
8,933
0
L
Rama
Scafre
Rama
2,454
2,167
0
1,537
4,168
797
0
1,081
3,087
0
28,810
L
1,458
307
0
360
4,740
1,193
0
3,583
1,157
34,745
0
W
Osiris
5,200
2,156
0
2,594
5,393
4,079
0
0
5,152
0
32,127
W
Yu Huang
manolo1501
Yu Huang
3,206
809
0
480
3,572
1,189
0
1,609
1,963
36,152
0
W
Anhur
3,389
2,218
0
3,573
4,666
1,153
0
1,060
3,606
0
33,725
W
Bacchus
sly313
Bacchus
2,742
739
0
2,476
3,736
1,854
0
472
3,264
28,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
22,743
300
Minions Killed
218
0
Camps Cleared
0
922,648
Distance Traveled
801,507
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,443
605
16
2
0
192,845
2
L
Gilgamesh
4,260
473
29
3
0
175,966
3
L
Susano
3,847
427
27
3
0
99,725
0
L
Sobek
4,207
467
10
1
0
196,347
0
L
Rama
5,177
575
75
8
0
151,230
1
L
Poseidon
5,252
584
77
9
0
178,239
4
W
Osiris
5,915
657
65
7
0
177,037
1
W
Yu Huang
6,590
732
90
10
0
183,051
2
W
Anhur
5,638
626
68
8
0
174,280
2
W
Bacchus
5,906
656
61
7
0
195,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role