Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Acog360noscope
Cupid
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 205L
1,446 Elo+
Party 1
Skadi
Skadi
FerretThrower97
Skadi
Level 120
God Stats
3W - 3L
1,526 SR
Queue Stats
221W - 249L
1,465 Elo+
Party 1
Hades
Hades
GSCAPOCALYPSE
Hades
Level 27
God Stats
2W - 0L
1,661 SR
Queue Stats
42W - 67L
1,292 Elo+
Solo
Chaac
Chaac
MsBloodRifle
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,368 Elo+
Solo
Team Averages
Level 90
1,537 SR
1,414 Elo+

VS

Team Averages
Level 89
1,549 SR
1,410 Elo+
Arachne
Arachne
CrunchyBird
Arachne
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Midknight19
Baron Samedi
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 66L
1,353 Elo+
Solo
Tiamat
Tiamat
ROYALxxVENOMx1
Tiamat
Level 65
God Stats
1W - 1L
1,745 SR
Queue Stats
48W - 58L
1,399 Elo+
Solo
Yu Huang
Yu Huang
THEINFAMOUS-LORD
Yu Huang
Level 116
God Stats
0W - 2L
1,453 SR
Queue Stats
129W - 139L
1,488 Elo+
Solo
Nox
Nox
fishbreath
Nox
Level 146
God Stats
11W - 6L
1,548 SR
Queue Stats
445W - 485L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 21
8,666
1,083
5,602
13,085
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 8
8,839
1,105
10,138
7,460
2,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 3 / 15
9,337
1,167
12,833
6,722
2,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 5 / 8
8,433
1,054
3,687
8,867
8,539
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 1 / 14
8,466
1,058
8,442
12,613
6,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrunchyBird
Arachne
12
2 / 5 / 7
6,643
830
3,814
11,255
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Midknight19
Baron Samedi
15
8 / 5 / 4
8,152
1,019
10,683
9,822
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 9
6,128
766
5,494
8,014
4,084
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 7
6,595
824
8,498
7,311
1,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 10
7,610
951
8,328
6,876
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
23
Kills
14
14
Deaths
23
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
21
10.5
W
7
4
8
2.75
L
Arachne
CrunchyBird
Arachne
2
5
7
1.1
W
8
3
15
5.17
W
5
5
8
1.8
L
Baron Samedi
Midknight19
Baron Samedi
8
5
4
2
W
3
1
14
10
L
0
5
9
0.9
L
2
5
7
1.1
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
36,817
48,747
Taken
43,278
26,607
Mitigated
17,817
20,732
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,602
237
713
6,223
13,085
6,991
344
8,129
4,956
16,486
0
W
10,138
4,613
841
1,765
7,460
2,477
1,460
6,042
1,418
0
21,577
L
Arachne
CrunchyBird
Arachne
3,814
2,296
608
1,766
11,255
4,435
0
2,834
8,421
0
6,022
W
12,833
7,460
698
1,578
6,722
2,536
2,953
4,005
2,717
0
26,439
W
3,687
1,039
259
748
8,867
8,539
932
5,659
3,208
9,585
0
L
Baron Samedi
Midknight19
Baron Samedi
10,683
1,693
1,747
2,403
9,822
4,356
0
2,307
7,515
20,415
0
W
8,442
1,498
1,905
6,002
12,613
6,064
223
9,168
3,445
0
20,523
L
5,494
931
557
1,647
8,014
4,084
0
1,738
6,276
7,889
0
L
8,498
909
348
1,200
7,311
1,904
0
1,322
5,989
13,617
0
L
8,328
1,415
529
859
6,876
3,038
0
1,088
5,788
17,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
35,128
115
Minions Killed
63
0
Camps Cleared
0
790,252
Distance Traveled
632,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,666
1,083
0
0
0
174,056
0
W
Cupid
8,839
1,105
34
4
0
151,208
0
L
Arachne
6,643
830
7
1
0
141,203
0
W
Skadi
9,337
1,167
38
5
0
155,679
0
W
Hades
8,433
1,054
17
2
0
136,013
0
L
Baron Samedi
8,152
1,019
19
2
0
119,499
0
W
Chaac
8,466
1,058
26
3
0
173,296
0
L
Tiamat
6,128
766
4
1
0
121,782
0
L
Yu Huang
6,595
824
11
1
0
109,723
0
L
Nox
7,610
951
22
3
0
139,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role