Player Matchup

Skadi
Skadi
Dimension__Z
Skadi
Level 37
God Stats
11W - 23L
1,298 SR
Queue Stats
80W - 72L
1,439 Elo+
Party 1
Janus
Janus
GitLord
Janus
Level 109
God Stats
1W - 5L
1,249 SR
Queue Stats
33W - 39L
1,420 Elo+
Party 1
Set
Set
Reckless_Rob23
Set
Level 120
God Stats
6W - 7L
1,427 SR
Queue Stats
126W - 111L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sirduckwalrus
Tsukuyomi
Level 29
God Stats
4W - 3L
1,796 SR
Queue Stats
86W - 98L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
SunBroRay
Cthulhu
Level 56
God Stats
2W - 1L
1,398 SR
Queue Stats
8W - 17L
1,308 Elo+
Party 1
Team Averages
Level 70
1,434 SR
1,403 Elo+

VS

Team Averages
Level 36
1,456 SR
1,297 Elo+
Mercury
Mercury
FenrirSpawn
Mercury
Level 70
God Stats
0W - 1L
1,421 SR
Queue Stats
5W - 9L
1,289 Elo+
Solo
King Arthur
King Arthur
King Arthur9051
King Arthur
Level 38
God Stats
11W - 10L
1,575 SR
Queue Stats
23W - 52L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
ReeldHickory18
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,418 Elo+
Party 2
Cabrakan
Cabrakan
TorbOneTrickk
Cabrakan
Level 17
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 17L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
meep27wesley
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 13
12,158
529
13,798
7,794
2,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
GitLord
Janus
20
7 / 4 / 11
13,291
578
12,039
13,966
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 3 / 8
14,140
615
24,231
21,754
12,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Sirduckwalrus
Tsukuyomi
16
6 / 2 / 15
10,928
475
9,878
20,522
21,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SunBroRay
Cthulhu
18
3 / 1 / 17
11,459
498
10,442
20,085
25,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FenrirSpawn
Mercury
15
3 / 8 / 1
10,379
451
5,475
18,119
6,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
King Arthur9051
King Arthur
18
3 / 8 / 2
11,432
497
20,792
27,524
30,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ReeldHickory18
Heimdallr
18
3 / 6 / 0
11,363
494
8,659
16,469
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
TorbOneTrickk
Cabrakan
12
0 / 9 / 0
8,071
351
1,516
18,546
22,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
meep27wesley
Kukulkan
15
1 / 8 / 1
9,585
417
7,474
12,225
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
39
Kills
10
10
Deaths
39
64
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Mercury
FenrirSpawn
Mercury
3
8
1
0.44
W
Janus
GitLord
Janus
7
4
11
3.13
L
King Arthur
King Arthur9051
King Arthur
3
8
2
0.5
W
19
3
8
7.67
L
Heimdallr
ReeldHickory18
Heimdallr
3
6
0
0.5
W
Tsukuyomi
Sirduckwalrus
Tsukuyomi
6
2
15
6.75
W
Cthulhu
SunBroRay
Cthulhu
3
1
17
11.5
L
Cabrakan
TorbOneTrickk
Cabrakan
0
9
0
0
L
Kukulkan
meep27wesley
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,388
Damage
43,916
84,121
Taken
92,883
66,954
Mitigated
68,283
20,640
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,798
7,408
0
719
7,794
2,976
6,206
776
7,018
0
97,519
L
Mercury
FenrirSpawn
Mercury
5,475
3,786
0
1,671
18,119
6,060
1,668
2,293
15,826
0
57,433
W
Janus
GitLord
Janus
12,039
1,702
0
967
13,966
5,257
2,716
2,228
11,738
105,129
0
L
King Arthur
King Arthur9051
King Arthur
20,792
3,755
122
7,639
27,524
30,614
0
10,924
16,600
0
92,073
W
24,231
12,246
0
8,824
21,754
12,616
310
1,542
20,212
0
108,578
L
Heimdallr
ReeldHickory18
Heimdallr
8,659
4,490
136
3,942
16,469
5,666
0
1,863
14,606
0
70,174
W
Tsukuyomi
Sirduckwalrus
Tsukuyomi
9,878
2,495
472
4,756
20,522
21,103
1,135
1,950
18,572
0
38,101
W
Cthulhu
SunBroRay
Cthulhu
10,442
1,003
820
4,082
20,085
25,002
1,400
2,494
17,591
43,927
0
L
Cabrakan
TorbOneTrickk
Cabrakan
1,516
107
0
647
18,546
22,094
0
3,641
14,905
22,058
0
L
Kukulkan
meep27wesley
Kukulkan
7,474
579
0
1,254
12,225
3,849
408
3,760
8,465
42,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,976
Gold Earned
50,830
601
Minions Killed
472
0
Camps Cleared
0
2,370,491
Distance Traveled
1,755,601
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,158
529
146
6
0
447,962
0
L
Mercury
10,379
451
89
4
0
386,612
0
W
Janus
13,291
578
179
8
0
466,382
3
L
King Arthur
11,432
497
148
6
0
349,083
3
W
Set
14,140
615
159
7
0
481,674
1
L
Heimdallr
11,363
494
124
5
0
339,052
0
W
Tsukuyomi
10,928
475
40
2
0
492,174
5
W
Cthulhu
11,459
498
77
3
0
482,299
1
L
Cabrakan
8,071
351
28
1
0
349,518
0
L
Kukulkan
9,585
417
83
4
0
331,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role