Player Matchup

Anubis
Anubis
FaZe Piri1
Anubis
Level 29
God Stats
24W - 17L
1,485 SR
Queue Stats
164W - 156L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
ImAaronG
Cthulhu
Level 19
God Stats
9W - 10L
1,626 SR
Queue Stats
25W - 25L
1,521 Elo+
Party 1
Osiris
Osiris
MedinaJC
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 292L
1,420 Elo+
Party 1
Team Averages
Level 58
1,537 SR
1,456 Elo+

VS

Team Averages
Level 19
1,500 SR
1,340 Elo+
Heimdallr
Heimdallr
Shisto
Heimdallr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 2
Thor
Thor
Solgrin
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TerryFlaps
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaZe Piri1
Anubis
20
9 / 5 / 13
15,477
704
15,571
20,462
8,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
ImAaronG
Cthulhu
20
7 / 1 / 14
15,156
689
15,857
22,000
43,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
MedinaJC
Osiris
19
9 / 4 / 15
15,751
716
18,128
18,353
30,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shisto
Heimdallr
20
3 / 7 / 6
15,652
711
17,468
18,283
6,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Solgrin
Thor
20
6 / 6 / 4
15,830
720
15,970
20,189
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
TerryFlaps
Tsukuyomi
18
1 / 13 / 8
13,980
635
16,354
26,686
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
25
Kills
10
10
Deaths
26
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
FaZe Piri1
Anubis
9
5
13
3.1
L
Cthulhu
ImAaronG
Cthulhu
7
1
14
14
L
Osiris
MedinaJC
Osiris
9
4
15
4.13
W
Heimdallr
Shisto
Heimdallr
3
7
6
0.86
W
Thor
Solgrin
Thor
6
6
4
1.33
W
Tsukuyomi
TerryFlaps
Tsukuyomi
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,556
Damage
49,792
60,815
Taken
65,158
82,922
Mitigated
26,570
16,467
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FaZe Piri1
Anubis
15,571
455
0
9,526
20,462
8,925
694
417
19,662
58,680
0
L
Cthulhu
ImAaronG
Cthulhu
15,857
919
0
3,442
22,000
43,879
194
0
21,588
52,705
0
L
Osiris
MedinaJC
Osiris
18,128
6,727
0
3,499
18,353
30,118
1,366
156
17,829
0
54,977
W
Heimdallr
Shisto
Heimdallr
17,468
8,175
0
998
18,283
6,857
887
8,508
9,572
0
70,205
W
Thor
Solgrin
Thor
15,970
2,932
337
2,048
20,189
10,934
1,827
8,538
11,003
0
57,300
W
Tsukuyomi
TerryFlaps
Tsukuyomi
16,354
4,510
415
5,236
26,686
8,779
438
13,956
12,230
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
45,462
220
Minions Killed
204
11
Camps Cleared
5
1,214,522
Distance Traveled
1,089,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,477
704
93
4
6
331,306
1
L
Cthulhu
15,156
689
50
2
0
497,950
0
L
Osiris
15,751
716
77
4
5
385,266
2
W
Heimdallr
15,652
711
92
4
0
342,648
0
W
Thor
15,830
720
75
3
4
376,433
2
W
Tsukuyomi
13,980
635
37
2
1
370,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role