Player Matchup

Medusa
Medusa
AcrylicArrow
Medusa
Level 52
God Stats
11W - 11L
1,496 SR
Queue Stats
54W - 55L
1,512 Elo+
Party 2
Horus
Horus
Aurorí
Horus
Level 29
God Stats
4W - 5L
1,475 SR
Queue Stats
49W - 37L
1,639 Elo+
Party 2
King Arthur
King Arthur
BigStu1217
King Arthur
Level 113
God Stats
143W - 112L
1,638 SR
Queue Stats
519W - 441L
1,576 Elo+
Party 2
Bacchus
Bacchus
PapaPengu1
Bacchus
Level 120
God Stats
3W - 3L
1,430 SR
Queue Stats
111W - 96L
1,570 Elo+
Party 2
Merlin
Merlin
SlojiwiKilla
Merlin
Level 102
God Stats
5W - 2L
1,661 SR
Queue Stats
244W - 217L
1,509 Elo+
Party 2
Team Averages
Level 83
1,540 SR
1,561 Elo+

VS

Team Averages
Level 78
1,600 SR
1,608 Elo+
Merlin
Merlin
Godoftrix
Merlin
Level 121
God Stats
2W - 5L
1,591 SR
Queue Stats
132W - 128L
1,606 Elo+
Party 1
Susano
Susano
KillaOG92
Susano
Level 43
God Stats
1W - 8L
1,434 SR
Queue Stats
136W - 138L
1,482 Elo+
Solo
Bellona
Bellona
NeutralFob
Bellona
Level 151
God Stats
6W - 5L
1,721 SR
Queue Stats
76W - 67L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
ithangsonsoft
Cthulhu
Level 32
God Stats
10W - 14L
1,500 SR
Queue Stats
505W - 539L
1,659 Elo+
Solo
Apollo
Apollo
number1cern
Apollo
Level 44
God Stats
5W - 2L
1,755 SR
Queue Stats
39W - 18L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
3 / 0 / 1
3,766
753
2,086
2,373
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Horus
Aurorí
Horus
5
3 / 1 / 5
4,110
822
3,901
3,536
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BigStu1217
King Arthur
8
3 / 1 / 1
4,545
909
3,135
3,702
1,660
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
PapaPengu1
Bacchus
5
2 / 1 / 2
3,700
740
2,317
3,391
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
1 / 0 / 3
4,468
894
1,109
1,171
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Godoftrix
Merlin
2
0 / 2 / 0
2,695
539
0
1,108
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
KillaOG92
Susano
4
0 / 3 / 0
2,940
588
1,187
4,415
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NeutralFob
Bellona
6
1 / 3 / 0
3,632
726
2,698
5,271
2,546
Cthulhu
5
1 / 2 / 1
3,754
751
1,400
3,439
963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
5
1 / 2 / 1
3,652
730
2,708
3,456
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
1
3.5
W
Horus
Aurorí
Horus
3
1
5
5.5
W
King Arthur
BigStu1217
King Arthur
3
1
1
3.5
L
Merlin
Godoftrix
Merlin
0
2
0
0
L
Susano
KillaOG92
Susano
0
3
0
0
L
Bellona
NeutralFob
Bellona
1
3
0
0.33
W
Bacchus
PapaPengu1
Bacchus
2
1
2
3
W
Merlin
1
0
3
2.5
L
Cthulhu
1
2
1
0.75
L
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,548
Damage
7,993
14,173
Taken
17,689
5,112
Mitigated
5,344
5,246
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,086
1,058
0
1,144
2,373
461
0
234
2,139
0
12,529
W
Horus
Aurorí
Horus
3,901
2,237
87
1,547
3,536
1,029
0
320
3,216
0
9,887
W
King Arthur
BigStu1217
King Arthur
3,135
589
0
668
3,702
1,660
0
0
3,702
0
21,327
L
Merlin
Godoftrix
Merlin
0
0
0
80
1,108
177
0
327
705
3,377
0
L
Susano
KillaOG92
Susano
1,187
215
0
270
4,415
949
0
167
4,238
0
7,776
L
Bellona
NeutralFob
Bellona
2,698
876
0
806
5,271
2,546
0
0
5,271
0
16,589
W
Bacchus
PapaPengu1
Bacchus
2,317
473
160
1,251
3,391
1,678
0
846
2,545
6,808
0
W
Merlin
1,109
269
0
389
1,171
284
0
0
1,171
16,428
0
L
Cthulhu
1,400
282
504
400
3,439
963
0
1,619
1,778
4,885
0
L
Apollo
2,708
1,746
0
1,028
3,456
709
0
1,167
2,271
0
15,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,589
Gold Earned
16,673
148
Minions Killed
106
0
Camps Cleared
0
558,402
Distance Traveled
461,608
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,766
753
25
5
0
94,342
0
W
Horus
4,110
822
22
4
0
119,588
2
W
King Arthur
4,545
909
49
10
0
135,925
1
L
Merlin
2,695
539
4
1
0
32,683
0
L
Susano
2,940
588
14
3
0
106,613
0
L
Bellona
3,632
726
41
8
0
113,238
0
W
Bacchus
3,700
740
12
2
0
113,804
2
W
Merlin
4,468
894
40
8
0
94,743
0
L
Cthulhu
3,754
751
9
2
0
107,828
0
L
Apollo
3,652
730
38
8
0
101,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role