Player Matchup

Chaac
Chaac
Elfregn
Chaac
Level 88
God Stats
14W - 5L
1,807 SR
Queue Stats
147W - 162L
1,405 Elo+
Solo
Athena
Athena
MrSmash60
Athena
Level 138
God Stats
4W - 1L
1,647 SR
Queue Stats
53W - 43L
1,375 Elo+
Party 3
Hera
Hera
sandwhich0023
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,754 Elo+
Party 2
Anhur
Anhur
xCr3ep3rK1lleRx
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 3
Nemesis
Nemesis
xXPandaMaster
Nemesis
Level 155
God Stats
1W - 0L
1,739 SR
Queue Stats
113W - 107L
1,628 Elo+
Party 2
Team Averages
Level 88
1,639 SR
1,532 Elo+

VS

Team Averages
Level 22
1,373 SR
1,382 Elo+
Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DeeZee9
Ao Kuang
Level 29
God Stats
14W - 28L
1,292 SR
Queue Stats
18W - 33L
1,245 Elo+
Party 1
Yemoja
Yemoja
JakkuZakku
Yemoja
Level 4
God Stats
0W - 2L
1,406 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 1
Poseidon
Poseidon
Molliefied
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,332 Elo+
Party 1
Izanami
Izanami
krempeltide
Izanami
Level 6
God Stats
1W - 1L
1,169 SR
Queue Stats
12W - 17L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elfregn
Chaac
13
4 / 3 / 1
7,953
568
5,624
9,116
6,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MrSmash60
Athena
11
6 / 0 / 11
7,911
565
7,079
12,865
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
14 / 0 / 5
10,034
717
10,848
7,029
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 3
7,383
527
5,278
4,995
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
5 / 3 / 9
8,226
588
5,943
10,717
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 1
7,005
500
4,562
8,544
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
DeeZee9
Ao Kuang
10
1 / 9 / 1
6,269
448
3,756
13,316
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
JakkuZakku
Yemoja
8
0 / 6 / 1
5,623
402
1,747
7,951
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
Molliefied
Poseidon
11
1 / 10 / 3
6,794
485
5,187
9,239
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
krempeltide
Izanami
9
3 / 5 / 1
6,164
440
4,600
9,064
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
33
Kills
7
9
Deaths
33
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
L
Ao Kuang
DeeZee9
Ao Kuang
1
9
1
0.17
W
Chaac
Elfregn
Chaac
4
3
1
1.5
L
Yemoja
JakkuZakku
Yemoja
0
6
1
0.08
L
Poseidon
Molliefied
Poseidon
1
10
3
0.25
W
Athena
MrSmash60
Athena
6
0
11
11.5
L
Izanami
krempeltide
Izanami
3
5
1
0.7
W
14
0
5
16.5
W
4
3
3
1.83
W
Nemesis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
19,852
44,722
Taken
48,114
29,725
Mitigated
17,523
10,523
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,562
247
94
2,801
8,544
2,983
0
1,278
7,266
36,173
0
L
Ao Kuang
DeeZee9
Ao Kuang
3,756
1,207
0
2,904
13,316
3,980
0
6,309
7,007
21,126
0
W
Chaac
Elfregn
Chaac
5,624
931
0
3,260
9,116
6,829
387
5,043
3,858
167
43,779
L
Yemoja
JakkuZakku
Yemoja
1,747
850
999
712
7,951
5,855
0
3,222
4,729
7,231
0
L
Poseidon
Molliefied
Poseidon
5,187
1,141
0
624
9,239
2,409
72
3,403
5,836
36,361
0
W
Athena
MrSmash60
Athena
7,079
2,149
0
2,194
12,865
13,743
54
4,004
8,791
20,183
0
L
Izanami
krempeltide
Izanami
4,600
2,954
1
1,945
9,064
2,296
0
3,678
5,386
0
24,522
W
10,848
3,172
0
2,540
7,029
2,912
1,065
2,640
4,349
69,983
3,571
W
5,278
2,456
0
334
4,995
1,720
727
1,461
3,534
0
39,742
W
Nemesis
5,943
2,704
0
2,195
10,717
4,521
0
5,319
5,358
0
49,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
31,855
421
Minions Killed
254
0
Camps Cleared
0
1,336,888
Distance Traveled
1,257,281
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,005
500
90
6
0
273,950
3
L
Ao Kuang
6,269
448
48
3
0
245,924
1
W
Chaac
7,953
568
95
7
0
220,193
0
L
Yemoja
5,623
402
8
1
0
239,950
1
L
Poseidon
6,794
485
70
5
0
252,783
4
W
Athena
7,911
565
22
2
0
314,667
2
L
Izanami
6,164
440
38
3
0
244,674
1
W
Hera
10,034
717
151
11
0
253,835
4
W
Anhur
7,383
527
73
5
0
244,569
1
W
Nemesis
8,226
588
80
6
0
303,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role