Player Matchup

Skadi
Skadi
CT__JAPS__
Skadi
Level 100
God Stats
3W - 1L
1,787 SR
Queue Stats
173W - 172L
1,437 Elo+
Party 3
Cliodhna
Cliodhna
Deiu_2002_
Cliodhna
Level 47
God Stats
4W - 1L
1,803 SR
Queue Stats
95W - 90L
1,432 Elo+
Party 3
Ymir
Ymir
DerDribbler39
Ymir
Level 26
God Stats
32W - 25L
1,537 SR
Queue Stats
37W - 35L
1,453 Elo+
Party 2
Nemesis
Nemesis
RomeOoO27
Nemesis
Level 121
God Stats
11W - 8L
1,571 SR
Queue Stats
139W - 131L
1,481 Elo+
Party 2
Freya
Freya
jakemateOMG
Freya
Level 44
God Stats
16W - 6L
1,650 SR
Queue Stats
74W - 42L
1,520 Elo+
Party 3
Team Averages
Level 68
1,670 SR
1,465 Elo+

VS

Team Averages
Level 82
1,534 SR
1,524 Elo+
Izanami
Izanami
Colonel-V2
Izanami
Level 106
God Stats
8W - 11L
1,734 SR
Queue Stats
70W - 62L
1,626 Elo+
Party 1
Ares
Ares
CriMinaL_LegenDs
Ares
Level 26
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 3L
1,685 Elo+
Party 1
Yu Huang
Yu Huang
Dhuums75
Yu Huang
Level 147
God Stats
6W - 13L
1,420 SR
Queue Stats
390W - 415L
1,470 Elo+
Party 1
Awilix
Awilix
MaYz-De
Awilix
Level 84
God Stats
16W - 13L
1,680 SR
Queue Stats
131W - 124L
1,437 Elo+
Party 1
Horus
Horus
SatsumaInsel244
Horus
Level 48
God Stats
5W - 11L
1,507 SR
Queue Stats
111W - 117L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
6 / 5 / 10
10,874
572
10,688
11,695
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Deiu_2002_
Cliodhna
17
4 / 2 / 10
10,886
573
8,674
10,534
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 5 / 6
10,574
557
8,348
18,086
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
RomeOoO27
Nemesis
19
5 / 1 / 6
11,832
623
13,548
13,774
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
13 / 4 / 6
12,490
657
18,647
19,450
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colonel-V2
Izanami
15
6 / 5 / 6
9,959
524
10,620
11,638
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 6 / 8
7,536
397
3,912
17,515
16,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Dhuums75
Yu Huang
14
3 / 8 / 3
9,155
482
14,426
12,342
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
MaYz-De
Awilix
16
5 / 8 / 6
10,105
532
7,995
18,167
5,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 0
9,518
501
10,732
19,951
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
32
Kills
16
17
Deaths
32
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
5
10
2.2
L
Izanami
Colonel-V2
Izanami
6
5
6
1.8
L
0
6
8
0.67
W
Cliodhna
Deiu_2002_
Cliodhna
4
2
10
4.5
W
4
5
6
1.4
L
Yu Huang
Dhuums75
Yu Huang
3
8
3
0.56
L
Awilix
MaYz-De
Awilix
5
8
6
1
W
Nemesis
RomeOoO27
Nemesis
5
1
6
8
L
2
5
0
0.4
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,905
Damage
47,685
73,539
Taken
79,613
33,793
Mitigated
45,799
22,041
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,688
3,442
0
1,473
11,695
3,305
6,218
3,329
8,263
0
55,120
L
Izanami
Colonel-V2
Izanami
10,620
6,424
0
353
11,638
4,590
917
6,535
5,103
0
65,561
L
3,912
236
0
500
17,515
16,354
271
7,085
10,430
24,906
0
W
Cliodhna
Deiu_2002_
Cliodhna
8,674
271
0
770
10,534
3,361
0
2,794
7,531
0
71,274
W
8,348
1,667
250
1,888
18,086
14,461
634
3,650
14,204
37,644
3,429
L
Yu Huang
Dhuums75
Yu Huang
14,426
657
0
545
12,342
4,591
0
5,079
7,263
49,549
0
L
Awilix
MaYz-De
Awilix
7,995
3,475
0
2,793
18,167
5,616
0
6,000
12,167
0
56,777
W
Nemesis
RomeOoO27
Nemesis
13,548
5,144
0
6,715
13,774
6,065
2,611
1,346
12,002
0
75,140
L
10,732
3,854
74
2,711
19,951
14,648
0
1,903
18,048
6,210
49,504
W
18,647
6,141
0
10,945
19,450
6,601
2,632
7,910
11,135
77,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,656
Gold Earned
46,273
525
Minions Killed
431
0
Camps Cleared
0
1,863,931
Distance Traveled
1,643,877
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,874
572
93
5
0
359,115
2
L
Izanami
9,959
524
127
7
0
327,696
1
L
Ares
7,536
397
24
1
0
307,846
2
W
Cliodhna
10,886
573
117
6
0
457,981
1
W
Ymir
10,574
557
59
3
0
362,725
8
L
Yu Huang
9,155
482
66
3
0
323,218
0
L
Awilix
10,105
532
113
6
0
392,093
1
W
Nemesis
11,832
623
135
7
0
377,722
1
L
Horus
9,518
501
101
5
0
293,024
0
W
Freya
12,490
657
121
6
0
306,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role