Player Matchup

Jormungandr
Jormungandr
Silver IV
GreenV420
Jormungandr
Silver IV
Level 106
God Stats
51W - 46L
1,463 SR
Queue Stats
644W - 792L
868 MMR
Solo
Medusa
Medusa
Silver III
Ronny18st
Medusa
Silver III
Level 77
God Stats
48W - 55L
1,463 SR
Queue Stats
152W - 217L
995 MMR
Solo
Ah Puch
Ah Puch
Silver II
Trapordiety
Ah Puch
Silver II
Level 108
God Stats
10W - 9L
1,529 SR
Queue Stats
39W - 65L
1,011 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,485 SR
958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,577 SR
914 MMR
Bellona
Bellona
Silver II
IzzyThyNizzy
Bellona
Silver II
Level 93
God Stats
6W - 0L
1,741 SR
Queue Stats
121W - 209L
1,047 MMR
Party 1
Discordia
Discordia
Silver I
Tee Blaine
Discordia
Silver I
Level 129
God Stats
8W - 9L
1,500 SR
Queue Stats
367W - 414L
1,059 MMR
Solo
Chronos
Chronos
Silver V
ThelightHouse420
Chronos
Silver V
Level 80
God Stats
3W - 3L
1,490 SR
Queue Stats
104W - 194L
635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GreenV420
Jormungandr
13
2 / 6 / 8
10,377
692
7,110
18,875
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Ronny18st
Medusa
14
4 / 5 / 4
10,258
684
7,626
11,842
5,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Trapordiety
Ah Puch
14
5 / 3 / 5
10,503
700
14,010
9,890
4,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresShivaBastetAtlasKukulkan

VS

Bans
ThothAh Muzen CabGebChaacGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IzzyThyNizzy
Bellona
17
12 / 2 / 2
12,283
819
14,781
17,559
16,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tee Blaine
Discordia
15
1 / 3 / 9
10,226
682
12,470
9,471
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 11
10,225
682
4,005
10,163
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
14
14
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GreenV420
Jormungandr
2
6
8
1
W
Bellona
IzzyThyNizzy
Bellona
12
2
2
6.5
L
Medusa
Ronny18st
Medusa
4
5
4
1.2
W
Discordia
Tee Blaine
Discordia
1
3
9
1.83
W
1
6
11
1.08
L
Ah Puch
Trapordiety
Ah Puch
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
31,256
40,607
Taken
37,193
28,123
Mitigated
24,166
8,515
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GreenV420
Jormungandr
7,110
734
349
2,963
18,875
18,623
32
6,655
12,220
28,377
0
W
Bellona
IzzyThyNizzy
Bellona
14,781
6,831
330
2,462
17,559
16,634
1,339
9,407
8,152
0
31,991
L
Medusa
Ronny18st
Medusa
7,626
1,387
401
1,135
11,842
5,278
606
4,718
7,124
0
46,482
W
Discordia
Tee Blaine
Discordia
12,470
256
0
1,287
9,471
3,473
1,001
6,374
3,097
50,025
0
W
4,005
1,239
493
1,472
10,163
4,059
1,084
5,899
4,264
25,804
2,271
L
Ah Puch
Trapordiety
Ah Puch
14,010
207
215
3,452
9,890
4,222
440
4,957
4,933
32,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
32,734
164
Minions Killed
171
2
Camps Cleared
7
739,896
Distance Traveled
775,143
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,377
692
34
2
0
250,122
1
W
Bellona
12,283
819
39
3
2
301,103
4
L
Medusa
10,258
684
73
5
1
236,617
1
W
Discordia
10,226
682
76
5
2
270,644
2
W
Chronos
10,225
682
56
4
3
203,396
3
L
Ah Puch
10,503
700
57
4
1
253,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role