Player Matchup

Zeus
Zeus
Bandicoot_playa
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,465 Elo+
Solo
Chernobog
Chernobog
CottonJawa
Chernobog
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,577 Elo+
Party 1
Athena
Athena
Flinstone
Athena
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
586W - 619L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
YeTo48
Kuzenbo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,579 Elo+
Party 1
Hercules
Hercules
synthmane
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,525 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,529 Elo+

VS

Team Averages
Level 119
1,569 SR
1,626 Elo+
Merlin
Merlin
EzioMercenary
Merlin
Level 123
God Stats
7W - 8L
1,712 SR
Queue Stats
593W - 573L
1,584 Elo+
Solo
Eset
Eset
GloomYx
Eset
Level 126
God Stats
7W - 5L
1,660 SR
Queue Stats
223W - 214L
1,568 Elo+
Party 2
He Bo
He Bo
Keif_1494
He Bo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 140L
1,632 Elo+
Solo
Anhur
Anhur
Nathyrra
Anhur
Level 129
God Stats
3W - 4L
1,715 SR
Queue Stats
496W - 428L
1,611 Elo+
Party 2
Ares
Ares
ObscurePurpleM
Ares
Level 88
God Stats
1W - 2L
1,257 SR
Queue Stats
205W - 112L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 7
11,997
800
20,762
10,858
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
CottonJawa
Chernobog
18
4 / 4 / 11
10,784
719
9,804
10,686
5,032
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Flinstone
Athena
17
2 / 3 / 13
11,440
763
8,942
19,004
24,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
YeTo48
Kuzenbo
17
3 / 4 / 11
10,336
689
13,131
16,314
25,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
synthmane
Hercules
17
2 / 6 / 12
10,719
715
8,110
19,631
22,936
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
11,434
762
15,610
10,577
5,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
GloomYx
Eset
17
4 / 3 / 18
10,551
703
10,406
11,059
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Keif_1494
He Bo
16
3 / 6 / 12
10,124
675
10,071
13,309
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Nathyrra
Anhur
18
7 / 3 / 14
10,951
730
17,639
13,079
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 19
11,348
757
9,150
20,716
29,235
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
97
18
Kills
23
23
Deaths
18
54
Assists
74
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
Chernobog
CottonJawa
Chernobog
4
4
11
2.38
L
7
3
11
4.17
W
Athena
Flinstone
Athena
2
3
13
2.83
L
Eset
GloomYx
Eset
4
3
18
4.33
L
He Bo
Keif_1494
He Bo
3
6
12
1.5
L
Anhur
Nathyrra
Anhur
7
3
14
4.67
L
2
3
19
3.83
W
Kuzenbo
YeTo48
Kuzenbo
3
4
11
2.13
W
Hercules
synthmane
Hercules
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,749
Damage
62,876
76,493
Taken
68,740
83,485
Mitigated
55,441
20,247
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,762
2,443
364
628
10,858
5,541
1,372
6,694
4,164
52,746
0
W
Chernobog
CottonJawa
Chernobog
9,804
5,487
1,371
1,608
10,686
5,032
1,606
5,920
4,766
0
23,497
L
15,610
724
257
133
10,577
5,758
1,377
5,873
4,362
40,852
0
W
Athena
Flinstone
Athena
8,942
1,358
1,142
3,234
19,004
24,847
269
12,200
6,804
20,105
0
L
Eset
GloomYx
Eset
10,406
574
7,538
2,941
11,059
5,857
875
7,419
3,290
28,352
0
L
He Bo
Keif_1494
He Bo
10,071
564
452
1,763
13,309
6,976
640
8,621
4,265
16,797
0
L
Anhur
Nathyrra
Anhur
17,639
6,825
2,011
1,888
13,079
7,615
47
6,477
6,250
0
37,171
L
9,150
828
318
2,416
20,716
29,235
390
12,188
7,738
12,724
0
W
Kuzenbo
YeTo48
Kuzenbo
13,131
3,573
903
3,264
16,314
25,129
810
9,579
6,735
18,680
0
W
Hercules
synthmane
Hercules
8,110
2,189
1,090
6,643
19,631
22,936
1,288
10,844
8,787
0
13,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
54,408
138
Minions Killed
171
0
Camps Cleared
0
1,280,187
Distance Traveled
1,246,694
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,997
800
55
4
0
236,356
0
W
Chernobog
10,784
719
33
2
0
232,931
1
L
Merlin
11,434
762
57
4
0
261,012
3
W
Athena
11,440
763
20
1
0
307,143
2
L
Eset
10,551
703
42
3
0
265,395
3
L
He Bo
10,124
675
25
2
0
232,894
3
L
Anhur
10,951
730
39
3
0
222,874
4
L
Ares
11,348
757
8
1
0
264,519
1
W
Kuzenbo
10,336
689
18
1
0
255,727
3
W
Hercules
10,719
715
12
1
0
248,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role