Player Matchup

Hercules
Hercules
UnwantedLegend1
Hercules
Level 9
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Rama
Rama
hellion45
Rama
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 99L
1,275 Elo+
Party 1
Discordia
Discordia
lalosilverhand24
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,500 Elo+
Solo
Team Averages
Level 26
1,434 SR
1,350 Elo+

VS

Team Averages
Level 46
1,446 SR
1,376 Elo+
Neith
Neith
BlueBeast537
Neith
Level 42
God Stats
35W - 68L
1,338 SR
Queue Stats
51W - 93L
1,317 Elo+
Solo
Anubis
Anubis
ScyllaTheLoli
Anubis
Level 69
God Stats
3W - 1L
1,456 SR
Queue Stats
30W - 42L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
someone_mp69
Cliodhna
Level 26
God Stats
16W - 16L
1,544 SR
Queue Stats
43W - 42L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 6 / 2
7,082
708
5,145
11,902
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
11
1 / 9 / 4
7,458
746
3,165
12,241
2,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
10
1 / 8 / 1
6,491
649
4,104
8,537
2,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 15
7,652
765
5,076
5,266
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
15 / 1 / 8
10,252
1,025
14,613
10,871
5,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
someone_mp69
Cliodhna
14
8 / 0 / 11
9,384
938
8,558
8,088
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
23
23
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
4
15
1.88
W
15
1
8
19
L
Hercules
2
6
2
0.5
L
Rama
1
9
4
0.33
L
Discordia
1
8
1
0.19
W
Cliodhna
someone_mp69
Cliodhna
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
28,247
32,680
Taken
24,225
13,673
Mitigated
10,889
1,777
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,076
2,709
47
992
5,266
1,745
1,193
1,468
3,772
0
16,377
W
14,613
1,248
35
6,985
10,871
5,386
0
1,860
8,861
36,424
0
L
Hercules
5,145
550
0
1,432
11,902
8,624
0
5,125
6,505
0
14,761
L
Rama
3,165
1,470
0
100
12,241
2,596
0
6,085
6,009
0
14,875
L
Discordia
4,104
441
148
97
8,537
2,453
0
3,967
4,457
14,673
0
W
Cliodhna
someone_mp69
Cliodhna
8,558
408
0
2,076
8,088
3,758
966
1,427
6,452
0
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,031
Gold Earned
27,288
70
Minions Killed
107
2
Camps Cleared
7
476,889
Distance Traveled
552,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,652
765
32
3
1
145,082
0
W
Anubis
10,252
1,025
46
5
3
188,655
0
L
Hercules
7,082
708
25
3
0
174,455
0
L
Rama
7,458
746
25
3
0
146,692
0
L
Discordia
6,491
649
20
2
2
155,742
1
W
Cliodhna
9,384
938
29
3
3
218,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role