Player Matchup

King Arthur
King Arthur
T-HzK
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,358 Elo+
Party 3
Hel
Hel
Wixiro
Hel
Level 95
God Stats
10W - 5L
1,793 SR
Queue Stats
97W - 110L
1,440 Elo+
Party 3
Kuzenbo
Kuzenbo
Zero--Sensei
Kuzenbo
Level 98
God Stats
7W - 7L
1,742 SR
Queue Stats
98W - 109L
1,436 Elo+
Party 3
Izanami
Izanami
issaqween
Izanami
Level 128
God Stats
14W - 14L
1,604 SR
Queue Stats
188W - 186L
1,530 Elo+
Solo
Mercury
Mercury
llProcess
Mercury
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,425 Elo+
Party 3
Team Averages
Level 96
1,628 SR
1,438 Elo+

VS

Team Averages
Level 113
1,413 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
MilloFR
Morgan Le Fay
Level 132
God Stats
3W - 0L
2,005 SR
Queue Stats
24W - 33L
1,366 Elo+
Party 2
Ares
Ares
Star_Killer872
Ares
Level 86
God Stats
4W - 9L
1,221 SR
Queue Stats
103W - 137L
1,391 Elo+
Party 1
Mulan
Mulan
StarliteFFKH
Mulan
Level 135
God Stats
5W - 5L
1,473 SR
Queue Stats
128W - 93L
1,536 Elo+
Party 2
Izanami
Izanami
Tore364
Izanami
Level 90
God Stats
5W - 5L
1,150 SR
Queue Stats
97W - 121L
1,391 Elo+
Party 1
Awilix
Awilix
marcosfranco96
Awilix
Level 123
God Stats
7W - 9L
1,217 SR
Queue Stats
75W - 56L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
T-HzK
King Arthur
11
1 / 1 / 1
6,292
484
4,249
11,871
11,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
Wixiro
Hel
10
6 / 3 / 0
6,659
512
5,639
8,921
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Zero--Sensei
Kuzenbo
8
0 / 3 / 0
5,347
411
4,604
11,841
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
issaqween
Izanami
10
1 / 2 / 1
6,043
465
3,762
6,538
1,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
llProcess
Mercury
10
0 / 2 / 5
6,023
463
2,928
10,550
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MilloFR
Morgan Le Fay
12
2 / 2 / 0
7,046
542
8,774
7,057
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 3
6,760
520
4,132
6,695
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 2 / 1
7,029
541
7,062
7,332
6,795
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Tore364
Izanami
12
3 / 0 / 2
7,373
567
5,928
6,266
1,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 1
7,269
559
4,885
9,073
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
11
11
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
MilloFR
Morgan Le Fay
2
2
0
1
W
2
1
3
3.5
W
0
2
1
0.25
L
King Arthur
T-HzK
King Arthur
1
1
1
1.5
W
Izanami
Tore364
Izanami
3
0
2
4
L
Hel
Wixiro
Hel
6
3
0
2
L
Kuzenbo
Zero--Sensei
Kuzenbo
0
3
0
0
L
Izanami
issaqween
Izanami
1
2
1
0.75
L
Mercury
llProcess
Mercury
0
2
5
1.25
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,182
Damage
30,781
49,721
Taken
36,423
26,726
Mitigated
18,614
13,606
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
MilloFR
Morgan Le Fay
8,774
1,236
110
1,558
7,057
2,564
928
3,212
3,845
49,540
0
W
4,132
473
2,031
2,875
6,695
4,261
201
3,450
3,245
12,494
0
W
7,062
575
0
1,889
7,332
6,795
52
289
7,043
0
42,519
L
King Arthur
T-HzK
King Arthur
4,249
1,324
0
1,210
11,871
11,107
26
0
11,871
0
33,232
W
Izanami
Tore364
Izanami
5,928
3,796
0
1,623
6,266
1,986
711
2,025
4,241
0
52,305
L
Hel
Wixiro
Hel
5,639
143
1,501
3,246
8,921
3,012
27
5,332
3,589
31,255
0
L
Kuzenbo
Zero--Sensei
Kuzenbo
4,604
1,740
0
1,819
11,841
8,048
90
3,958
7,883
11,988
0
L
Izanami
issaqween
Izanami
3,762
3,181
0
2,256
6,538
1,271
499
942
5,596
0
42,083
L
Mercury
llProcess
Mercury
2,928
1,022
0
3,574
10,550
3,288
20
2,674
7,876
0
28,448
W
4,885
2,236
0
776
9,073
3,008
0
1,267
7,806
0
47,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
35,477
293
Minions Killed
364
0
Camps Cleared
0
1,186,832
Distance Traveled
1,223,877
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,046
542
86
7
0
245,533
5
W
Ares
6,760
520
15
1
0
251,765
5
W
Mulan
7,029
541
77
6
0
196,850
2
L
King Arthur
6,292
484
71
5
0
210,141
0
W
Izanami
7,373
567
109
8
0
244,432
0
L
Hel
6,659
512
55
4
0
257,067
5
L
Kuzenbo
5,347
411
10
1
0
243,158
3
L
Izanami
6,043
465
93
7
0
216,296
4
L
Mercury
6,023
463
64
5
0
260,170
4
W
Awilix
7,269
559
77
6
0
285,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role