Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChunkinNungets
Gilgamesh
Level 149
God Stats
59W - 18L
1,978 SR
Queue Stats
1,120W - 608L
1,795 Elo+
Solo
Baron Samedi
Baron Samedi
criss421
Baron Samedi
Level 156
God Stats
19W - 13L
1,374 SR
Queue Stats
336W - 286L
1,631 Elo+
Solo
Team Averages
Level 132
1,618 SR
1,642 Elo+

VS

Team Averages
Level 36
1,558 SR
1,500 Elo+
Cthulhu
Cthulhu
jcoolawesome
Cthulhu
Level 14
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
thecrazydane3
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
trellondeck
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 9
6,597
825
2,743
10,267
7,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ChunkinNungets
Gilgamesh
12
8 / 1 / 3
7,944
993
6,716
8,677
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
criss421
Baron Samedi
11
2 / 1 / 8
6,609
826
5,135
3,978
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
jcoolawesome
Cthulhu
9
0 / 3 / 2
5,419
677
3,366
7,035
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
7
0 / 5 / 1
4,936
617
2,399
5,643
1,758
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
6,299
787
5,190
5,002
1,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
9
5.5
W
Gilgamesh
ChunkinNungets
Gilgamesh
8
1
3
9.5
W
Baron Samedi
criss421
Baron Samedi
2
1
8
6
L
Cthulhu
jcoolawesome
Cthulhu
0
3
2
0.33
L
Artemis
0
5
1
0.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
10,955
22,922
Taken
17,680
18,793
Mitigated
7,547
10,125
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,743
1,271
615
4,267
10,267
7,776
1,100
4,577
5,475
0
13,091
W
Gilgamesh
ChunkinNungets
Gilgamesh
6,716
2,094
35
2,776
8,677
8,894
418
2,438
6,185
0
25,223
W
Baron Samedi
criss421
Baron Samedi
5,135
226
1,222
1,210
3,978
2,123
1,233
1,604
2,286
24,471
0
L
Cthulhu
jcoolawesome
Cthulhu
3,366
240
0
479
7,035
4,449
0
2,184
4,851
9,830
0
L
Artemis
2,399
1,162
0
228
5,643
1,758
0
2,069
3,574
0
5,024
L
5,190
1,174
239
626
5,002
1,340
72
1,042
3,960
15,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,150
Gold Earned
16,654
93
Minions Killed
44
7
Camps Cleared
1
466,930
Distance Traveled
351,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,597
825
21
3
0
173,691
3
W
Gilgamesh
7,944
993
33
4
3
143,369
1
W
Baron Samedi
6,609
826
39
5
4
149,870
0
L
Cthulhu
5,419
677
13
2
0
139,545
1
L
Artemis
4,936
617
5
1
0
109,175
1
L
Zeus
6,299
787
26
3
1
102,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role