Player Matchup

Gilgamesh
Gilgamesh
Axelless
Gilgamesh
Level 63
God Stats
6W - 3L
1,517 SR
Queue Stats
127W - 114L
1,506 Elo+
Solo
Hera
Hera
QueenNaja
Hera
Level 61
God Stats
0W - 2L
1,915 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 1
Agni
Agni
TrutaTrue
Agni
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 1
Team Averages
Level 53
1,644 SR
1,440 Elo+

VS

Team Averages
Level 103
1,522 SR
1,452 Elo+
Hachiman
Hachiman
 
Hachiman
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SAULPFELIX
King Arthur
Level 68
God Stats
128W - 129L
1,480 SR
Queue Stats
163W - 180L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
dany12472
Baron Samedi
Level 109
God Stats
24W - 16L
1,587 SR
Queue Stats
288W - 292L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axelless
Gilgamesh
14
4 / 6 / 3
9,887
618
14,534
13,915
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
14
2 / 4 / 6
9,958
622
10,318
11,006
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
2 / 4 / 5
9,796
612
6,491
8,155
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 4 / 6
10,850
678
8,929
11,266
3,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SAULPFELIX
King Arthur
17
5 / 3 / 8
11,047
690
8,600
12,648
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
dany12472
Baron Samedi
18
5 / 1 / 9
11,602
725
11,496
12,783
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
14
14
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
6
1.75
L
Gilgamesh
Axelless
Gilgamesh
4
6
3
0.92
L
Hera
2
4
6
1.25
W
King Arthur
SAULPFELIX
King Arthur
5
3
8
3
L
Agni
2
4
5
1.13
W
Baron Samedi
dany12472
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
29,025
33,076
Taken
36,697
13,671
Mitigated
23,749
2,911
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,929
3,304
0
2,411
11,266
3,878
1,237
4,398
6,868
0
44,831
L
Gilgamesh
Axelless
Gilgamesh
14,534
4,208
0
109
13,915
7,084
0
4,412
8,922
0
27,422
L
Hera
10,318
3,074
162
1,223
11,006
3,833
215
3,805
6,674
35,256
0
W
King Arthur
SAULPFELIX
King Arthur
8,600
1,710
0
2,266
12,648
11,619
292
6,429
6,219
0
27,446
L
Agni
6,491
683
542
875
8,155
2,754
0
2,811
5,106
32,258
0
W
Baron Samedi
dany12472
Baron Samedi
11,496
484
1,675
5,551
12,783
8,252
630
6,381
6,402
41,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
33,499
143
Minions Killed
185
3
Camps Cleared
11
838,868
Distance Traveled
860,348
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,850
678
72
5
3
276,020
4
L
Gilgamesh
9,887
618
28
2
1
279,787
4
L
Hera
9,958
622
60
4
2
270,943
0
W
King Arthur
11,047
690
34
2
5
291,375
1
L
Agni
9,796
612
55
3
0
288,138
0
W
Baron Samedi
11,602
725
79
5
3
292,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role