Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ActionJackon33
Chaac
Level 105
God Stats
7W - 3L
1,665 SR
Queue Stats
363W - 422L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
ItsMainoXD
Sun Wukong
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,675 Elo+
Party 1
Artio
Artio
Zeesuhs
Artio
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 0L
1,675 Elo+
Party 1
Cupid
Cupid
ishvsthewrld
Cupid
Level 28
God Stats
1W - 0L
1,467 SR
Queue Stats
3W - 0L
1,675 Elo+
Party 1
Team Averages
Level 99
1,488 SR
1,578 Elo+

VS

Team Averages
Level 54
1,368 SR
1,416 Elo+
Vulcan
Vulcan
 
Vulcan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
J4ck0fB14d3s
Rama
Level 47
God Stats
2W - 2L
1,258 SR
Queue Stats
223W - 229L
1,418 Elo+
Solo
Shiva
Shiva
Jose68Glezz
Shiva
Level 29
God Stats
0W - 4L
1,314 SR
Queue Stats
150W - 175L
1,402 Elo+
Solo
Skadi
Skadi
TizzleBone
Skadi
Level 28
God Stats
6W - 9L
1,440 SR
Queue Stats
169W - 205L
1,348 Elo+
Party 2
Tsukuyomi
Tsukuyomi
inomorethanu
Tsukuyomi
Level 69
God Stats
2W - 8L
1,327 SR
Queue Stats
312W - 369L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
6 / 3 / 16
11,740
903
16,773
15,890
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 17
10,025
771
10,016
19,631
16,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ItsMainoXD
Sun Wukong
15
8 / 5 / 7
10,177
783
9,747
20,035
18,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Zeesuhs
Artio
16
5 / 5 / 17
10,896
838
8,618
22,828
21,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 1 / 16
11,331
872
9,091
11,270
5,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 4 / 5
9,123
702
16,618
8,506
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 7
9,141
703
14,640
13,573
5,454
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 10
10,541
811
15,835
14,204
20,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
15
0 / 7 / 13
8,241
634
10,689
12,684
4,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
inomorethanu
Tsukuyomi
14
5 / 7 / 5
8,698
669
9,742
10,870
4,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
29
Kills
20
20
Deaths
29
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
3
16
4.67
L
Vulcan
 
Vulcan
6
4
5
2.13
W
3
6
17
1.92
W
Sun Wukong
ItsMainoXD
Sun Wukong
8
5
7
2.3
L
4
5
7
1.5
L
5
6
10
1.67
L
Skadi
0
7
13
0.93
W
Artio
Zeesuhs
Artio
5
5
17
2.7
L
Tsukuyomi
inomorethanu
Tsukuyomi
5
7
5
1.07
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,245
Damage
67,524
89,654
Taken
59,837
70,717
Mitigated
39,932
35,458
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,773
10,128
1,088
7,653
15,890
7,801
2,539
3,813
11,974
0
49,327
L
Vulcan
 
Vulcan
16,618
3,264
1,270
1,921
8,506
3,698
0
1,602
6,904
28,544
0
W
10,016
1,477
0
6,091
19,631
16,890
338
4,155
15,140
517
22,516
W
Sun Wukong
ItsMainoXD
Sun Wukong
9,747
2,537
1,461
3,216
20,035
18,279
107
3,674
15,492
0
15,628
L
14,640
12,091
0
3,424
13,573
5,454
0
2,328
11,245
0
28,502
L
15,835
997
1,252
3,296
14,204
20,962
0
1,546
12,654
3,752
20,188
L
Skadi
10,689
4,942
343
1,338
12,684
4,820
0
2,445
10,239
0
17,259
W
Artio
Zeesuhs
Artio
8,618
678
4,454
5,588
22,828
21,957
259
4,371
18,101
12,936
0
L
Tsukuyomi
inomorethanu
Tsukuyomi
9,742
3,251
396
1,423
10,870
4,998
0
911
9,959
0
16,796
W
9,091
5,698
1,562
4,345
11,270
5,790
1,846
2,416
8,734
0
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,169
Gold Earned
45,744
158
Minions Killed
108
0
Camps Cleared
0
1,144,650
Distance Traveled
1,075,271
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,740
903
74
6
0
215,105
0
L
Vulcan
9,123
702
30
2
0
214,565
1
W
Chaac
10,025
771
24
2
0
230,844
0
W
Sun Wukong
10,177
783
11
1
0
254,211
0
L
Rama
9,141
703
35
3
0
184,752
0
L
Shiva
10,541
811
20
2
0
255,231
0
L
Skadi
8,241
634
14
1
0
193,546
0
W
Artio
10,896
838
6
0
0
231,393
0
L
Tsukuyomi
8,698
669
9
1
0
227,177
1
W
Cupid
11,331
872
43
3
0
213,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role