Player Matchup

Neith
Neith
DragonlordDavid
Neith
Level 160
God Stats
15W - 17L
1,432 SR
Queue Stats
220W - 208L
1,612 Elo+
Solo
Bastet
Bastet
FrXn Alii
Bastet
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 74L
1,703 Elo+
Party 3
Baba Yaga
Baba Yaga
Hoovasaurus Rex
Baba Yaga
Level 148
God Stats
7W - 2L
1,948 SR
Queue Stats
185W - 178L
1,619 Elo+
Party 1
Athena
Athena
ItsBasicLogic
Athena
Level 129
God Stats
10W - 6L
1,767 SR
Queue Stats
133W - 121L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
SoF L0TG00GL3
Guan Yu
Level 155
God Stats
2W - 0L
1,830 SR
Queue Stats
56W - 39L
1,767 Elo+
Party 3
Team Averages
Level 147
1,695 SR
1,663 Elo+

VS

Team Averages
Level 123
1,664 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,838 SR
Queue Stats
102W - 105L
1,577 Elo+
Party 2
He Bo
He Bo
BigSexy916
He Bo
Level 134
God Stats
10W - 4L
1,931 SR
Queue Stats
226W - 193L
1,600 Elo+
Party 2
Apollo
Apollo
OrtizG97
Apollo
Level 129
God Stats
5W - 6L
1,308 SR
Queue Stats
279W - 245L
1,608 Elo+
Party 2
Tyr
Tyr
RA08
Tyr
Level 97
God Stats
10W - 14L
1,500 SR
Queue Stats
235W - 217L
1,596 Elo+
Solo
Ymir
Ymir
ubrangorrilatj
Ymir
Level 129
God Stats
19W - 7L
1,743 SR
Queue Stats
400W - 321L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,816
524
5,328
4,985
1,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
FrXn Alii
Bastet
12
3 / 1 / 5
7,170
552
7,735
9,399
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Hoovasaurus Rex
Baba Yaga
14
6 / 2 / 3
7,829
602
10,612
6,172
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 7
7,295
561
3,019
8,760
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
13
3 / 2 / 1
7,832
602
10,046
10,753
8,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
11
0 / 5 / 2
6,720
517
3,358
9,771
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
14
4 / 3 / 1
8,201
631
8,824
9,031
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
OrtizG97
Apollo
12
1 / 2 / 0
7,042
542
6,008
8,708
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
RA08
Tyr
13
1 / 2 / 2
7,728
594
3,662
12,632
7,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 1
5,883
453
1,508
10,756
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
0
5
2
0.2
L
He Bo
4
3
1
1.5
W
0
1
5
2.5
W
Bastet
FrXn Alii
Bastet
3
1
5
5.5
W
Baba Yaga
Hoovasaurus Rex
Baba Yaga
6
2
3
3.75
W
2
0
7
5.5
L
Apollo
OrtizG97
Apollo
1
2
0
0.5
L
Tyr
RA08
Tyr
1
2
2
1
W
Guan Yu
3
2
1
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
23,360
40,069
Taken
50,898
21,826
Mitigated
20,155
12,658
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
3,358
1,034
0
2,770
9,771
2,965
0
6,352
3,419
0
36,476
L
He Bo
8,824
657
0
3,311
9,031
2,402
0
1,764
7,267
51,705
0
W
5,328
1,655
0
2,349
4,985
1,280
324
582
4,403
0
46,276
W
Bastet
FrXn Alii
Bastet
7,735
1,619
0
4,036
9,399
3,106
0
2,949
6,450
0
39,918
W
Baba Yaga
Hoovasaurus Rex
Baba Yaga
10,612
142
0
1,332
6,172
2,640
0
1,282
4,890
58,036
0
W
3,019
1,115
0
2,597
8,760
6,070
0
2,088
6,672
18,363
0
L
Apollo
OrtizG97
Apollo
6,008
4,050
0
2,807
8,708
2,568
1,142
2,112
6,596
0
48,195
L
Tyr
RA08
Tyr
3,662
422
0
6,009
12,632
7,157
0
2,795
9,837
0
45,206
W
Guan Yu
10,046
1,213
115
2,229
10,753
8,730
0
3,760
6,993
9,287
41,572
L
1,508
587
1,212
2,271
10,756
5,063
0
4,271
6,485
14,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
35,574
434
Minions Killed
413
0
Camps Cleared
0
1,322,708
Distance Traveled
1,213,512
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,720
517
72
6
0
238,702
0
L
He Bo
8,201
631
100
8
0
265,813
7
W
Neith
6,816
524
97
7
0
245,423
6
W
Bastet
7,170
552
79
6
0
306,056
0
W
Baba Yaga
7,829
602
105
8
0
255,804
5
W
Athena
7,295
561
35
3
0
267,500
3
L
Apollo
7,042
542
104
8
0
233,989
7
L
Tyr
7,728
594
112
9
0
265,626
0
W
Guan Yu
7,832
602
118
9
0
247,925
1
L
Ymir
5,883
453
25
2
0
209,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role