Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 105L
1,567 Elo+
Party 2
He Bo
He Bo
BigSexy916
He Bo
Level 134
God Stats
10W - 4L
1,895 SR
Queue Stats
226W - 193L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
Bytraxx1
Cthulhu
Level 136
God Stats
9W - 8L
1,371 SR
Queue Stats
217W - 214L
1,581 Elo+
Solo
Amaterasu
Amaterasu
OrtizG97
Amaterasu
Level 129
God Stats
3W - 0L
1,862 SR
Queue Stats
279W - 245L
1,599 Elo+
Party 2
Chronos
Chronos
Villain3011
Chronos
Level 145
God Stats
6W - 3L
1,500 SR
Queue Stats
134W - 127L
1,587 Elo+
Solo
Team Averages
Level 134
1,626 SR
1,585 Elo+

VS

Team Averages
Level 135
1,671 SR
1,569 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Buttlescutt
Rama
Level 158
God Stats
9W - 9L
1,569 SR
Queue Stats
585W - 616L
1,546 Elo+
Solo
Zeus
Zeus
Heckin Swell
Zeus
Level 146
God Stats
2W - 2L
1,829 SR
Queue Stats
176W - 161L
1,629 Elo+
Party 1
Ymir
Ymir
NagasakiBoyz
Ymir
Level 99
God Stats
7W - 2L
1,865 SR
Queue Stats
76W - 74L
1,577 Elo+
Party 1
Loki
Loki
NoCondumb4254
Loki
Level 129
God Stats
5W - 6L
1,593 SR
Queue Stats
98W - 95L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
13
4 / 1 / 4
7,322
610
4,128
5,740
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
13
6 / 1 / 7
7,770
648
10,247
7,730
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Bytraxx1
Cthulhu
11
2 / 1 / 5
6,684
557
3,880
8,558
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
OrtizG97
Amaterasu
11
0 / 2 / 3
6,206
517
4,519
9,880
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Villain3011
Chronos
12
1 / 2 / 1
6,537
545
2,474
5,879
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 3 / 0
6,522
544
6,519
9,837
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 3
6,949
579
4,060
6,499
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,396
533
4,694
5,967
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 1
6,638
553
2,658
7,881
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 0
6,628
552
4,498
8,182
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
7
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
W
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
4
1
4
6
W
He Bo
6
1
7
9.5
L
0
1
3
1.5
W
Cthulhu
Bytraxx1
Cthulhu
2
1
5
4.5
L
0
4
1
0.13
L
2
2
1
1.25
L
3
4
0
0.75
W
Amaterasu
OrtizG97
Amaterasu
0
2
3
0.75
W
Chronos
Villain3011
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
22,429
37,787
Taken
38,366
19,777
Mitigated
18,658
14,419
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,519
2,837
0
2,029
9,837
6,784
0
2,659
6,704
0
37,070
W
Ah Muzen Cab
AlexG11x
Ah Muzen Cab
4,128
1,504
0
3,206
5,740
1,890
908
2,235
3,505
0
41,234
W
He Bo
10,247
885
0
2,610
7,730
2,033
0
2,116
5,614
46,407
0
L
4,060
3,201
0
3,658
6,499
2,021
0
2,915
3,584
0
53,188
W
Cthulhu
Bytraxx1
Cthulhu
3,880
168
180
1,866
8,558
5,010
0
1,983
6,575
18,751
1,568
L
4,694
644
0
682
5,967
2,146
82
2,910
3,057
46,298
0
L
2,658
446
0
1,322
7,881
5,505
0
5,305
2,576
20,354
0
L
4,498
1,267
0
959
8,182
2,202
0
2,674
5,441
0
32,948
W
Amaterasu
OrtizG97
Amaterasu
4,519
2,111
0
3,546
9,880
9,215
836
0
9,880
0
32,144
W
Chronos
Villain3011
Chronos
2,474
1,394
0
3,011
5,879
1,629
0
1,018
4,861
42,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
33,133
363
Minions Killed
375
0
Camps Cleared
0
1,256,453
Distance Traveled
1,165,695
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,522
544
66
6
0
230,403
3
W
Ah Muzen Cab
7,322
610
89
7
0
254,791
1
W
He Bo
7,770
648
84
7
0
277,204
6
L
Rama
6,949
579
103
9
0
213,474
4
W
Cthulhu
6,684
557
30
3
0
248,888
4
L
Zeus
6,396
533
108
9
0
226,803
3
L
Ymir
6,638
553
31
3
0
248,183
0
L
Loki
6,628
552
67
6
0
246,832
2
W
Amaterasu
6,206
517
68
6
0
234,086
7
W
Chronos
6,537
545
92
8
0
241,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role