Player Matchup

Ares
Ares
AEYellowFlash
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ullr
Ullr
Galaxyyyyyyyyyy
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,687 Elo+
Party 3
Sun Wukong
Sun Wukong
TheMidSerpent
Sun Wukong
Level 83
God Stats
0W - 4L
1,338 SR
Queue Stats
126W - 130L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
True Quick Claw
Hun Batz
Level 26
God Stats
4W - 6L
1,560 SR
Queue Stats
53W - 57L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
im a box head
Yu Huang
Level 130
God Stats
1W - 1L
1,709 SR
Queue Stats
164W - 151L
1,539 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,541 Elo+

VS

Team Averages
Level 47
1,447 SR
1,482 Elo+
Shiva
Shiva
 
Shiva
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Chronostar007
Cupid
Level 49
God Stats
8W - 5L
1,428 SR
Queue Stats
183W - 162L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
IntoxicatedDad
Jormungandr
Level 22
God Stats
4W - 1L
1,495 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 4
Da Ji
Da Ji
Oxothnk007
Da Ji
Level 65
God Stats
2W - 1L
1,483 SR
Queue Stats
335W - 278L
1,540 Elo+
Party 2
Tiamat
Tiamat
PrinnyDooD420
Tiamat
Level 80
God Stats
3W - 2L
1,327 SR
Queue Stats
13W - 20L
1,341 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,597
633
2,728
10,122
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 4
8,366
697
5,965
11,579
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TheMidSerpent
Sun Wukong
17
4 / 1 / 2
9,248
771
11,351
11,961
8,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
13
1 / 6 / 4
7,837
653
7,268
13,744
4,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
im a box head
Yu Huang
15
2 / 3 / 5
8,620
718
8,188
8,712
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
7 / 0 / 8
10,609
884
14,139
14,242
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 1 / 9
8,833
736
8,856
7,989
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
IntoxicatedDad
Jormungandr
16
3 / 1 / 10
9,565
797
7,988
9,380
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
16
6 / 5 / 7
9,362
780
8,954
11,772
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 7
8,085
674
4,207
6,259
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
9
Kills
20
20
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
8
11
L
1
6
2
0.33
W
2
1
9
6.5
L
1
4
4
0.75
W
Jormungandr
IntoxicatedDad
Jormungandr
3
1
10
8
W
Da Ji
6
5
7
1.9
W
2
2
7
2.75
L
Sun Wukong
TheMidSerpent
Sun Wukong
4
1
2
5
L
Hun Batz
1
6
4
0.5
L
Yu Huang
im a box head
Yu Huang
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
44,144
56,118
Taken
49,642
27,721
Mitigated
34,552
6,164
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,139
1,906
0
7,393
14,242
13,331
452
1,655
12,298
0
49,167
L
2,728
370
0
570
10,122
6,876
0
3,364
6,712
7,081
0
W
8,856
3,856
584
2,481
7,989
2,968
643
2,253
5,372
0
32,975
L
5,965
1,570
0
15
11,579
4,376
0
1,285
10,035
0
29,047
W
Jormungandr
IntoxicatedDad
Jormungandr
7,988
1,659
0
698
9,380
9,923
96
2,735
6,513
19,649
0
W
Da Ji
8,954
2,472
0
414
11,772
5,490
118
2,374
9,222
0
27,788
W
4,207
161
0
1,064
6,259
2,840
405
1,049
5,048
13,317
0
L
Sun Wukong
TheMidSerpent
Sun Wukong
11,351
1,241
0
5,079
11,961
8,364
0
4,035
7,769
936
38,317
L
Hun Batz
7,268
1,293
0
0
13,744
4,773
0
2,139
11,355
0
14,456
L
Yu Huang
im a box head
Yu Huang
8,188
894
0
500
8,712
3,332
0
1,372
7,190
35,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
46,454
191
Minions Killed
216
0
Camps Cleared
0
1,174,333
Distance Traveled
1,282,615
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,609
884
82
7
0
290,808
0
L
Ares
7,597
633
3
0
0
182,239
2
W
Cupid
8,833
736
59
5
0
269,368
0
L
Ullr
8,366
697
36
3
0
229,293
0
W
Jormungandr
9,565
797
25
2
0
260,113
0
W
Da Ji
9,362
780
32
3
0
244,988
0
W
Tiamat
8,085
674
18
2
0
217,338
0
L
Sun Wukong
9,248
771
76
6
0
271,418
1
L
Hun Batz
7,837
653
17
1
0
258,841
0
L
Yu Huang
8,620
718
59
5
0
232,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role