Player Matchup

Hera
Hera
Kraken9007
Hera
Level 97
God Stats
1W - 0L
1,657 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 2
Neith
Neith
jimmyrowe91
Neith
Level 97
God Stats
70W - 96L
1,522 SR
Queue Stats
109W - 137L
1,382 Elo+
Solo
Vamana
Vamana
xKiNgXxREAPERx
Vamana
Level 119
God Stats
5W - 4L
1,457 SR
Queue Stats
44W - 56L
1,214 Elo+
Party 2
Team Averages
Level 104
1,545 SR
1,365 Elo+

VS

Team Averages
Level 56
1,471 SR
1,330 Elo+
Ra
Ra
DarkNeoStars
Ra
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
24W - 32L
1,330 Elo+
Party 1
Medusa
Medusa
OROCHIPC
Medusa
Level 62
God Stats
51W - 73L
1,403 SR
Queue Stats
292W - 452L
1,319 Elo+
Solo
Neith
Neith
ThisHeavyCrown
Neith
Level 81
God Stats
1W - 2L
1,512 SR
Queue Stats
25W - 27L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
10,218
786
10,154
9,127
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 8
10,115
778
10,766
9,620
3,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 8
9,391
722
8,883
11,771
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,813
678
3,486
8,384
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
OROCHIPC
Medusa
12
4 / 5 / 1
9,131
702
7,495
13,926
4,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 5 / 1
8,816
678
10,814
11,014
3,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
6
6
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
6
3
5
2.83
L
Medusa
OROCHIPC
Medusa
4
5
1
0.9
L
2
5
1
0.5
W
4
2
8
4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
21,795
30,518
Taken
33,324
15,546
Mitigated
13,112
7,495
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,486
474
2,660
2,536
8,384
4,192
0
3,543
4,459
27,137
0
W
10,154
1,175
916
2,076
9,127
2,629
1,186
1,001
8,126
32,084
0
L
Medusa
OROCHIPC
Medusa
7,495
2,896
0
2,378
13,926
4,942
256
3,889
9,478
0
22,890
L
10,814
940
216
1,714
11,014
3,978
250
2,314
8,305
0
34,387
W
10,766
2,089
0
2,216
9,620
3,205
995
1,003
8,617
0
44,249
W
8,883
4,306
0
2,287
11,771
9,712
890
1,944
9,827
0
33,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
26,760
172
Minions Killed
143
7
Camps Cleared
3
765,281
Distance Traveled
640,026
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,813
678
39
3
1
239,740
2
W
Hera
10,218
786
62
5
3
249,978
3
L
Medusa
9,131
702
44
3
2
172,466
0
L
Neith
8,816
678
60
5
0
227,820
4
W
Neith
10,115
778
66
5
0
261,750
0
W
Vamana
9,391
722
44
3
4
253,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role