Player Matchup

Kumbhakarna
Kumbhakarna
KingxKo
Kumbhakarna
Level 105
God Stats
1W - 3L
1,565 SR
Queue Stats
77W - 90L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
NIPP x DREAM
Gilgamesh
Level 106
God Stats
5W - 1L
1,850 SR
Queue Stats
52W - 56L
1,600 Elo+
Party 1
Hades
Hades
NIPP x PORKY
Hades
Level 148
God Stats
2W - 2L
1,482 SR
Queue Stats
80W - 97L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
bubsfrmSMITE
Xbalanque
Level 67
God Stats
2W - 2L
1,760 SR
Queue Stats
21W - 25L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
waterrrrr
Zhong Kui
Level 106
God Stats
1W - 0L
1,290 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,487 Elo+

VS

Team Averages
Level 116
1,526 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AladdaAshe
Merlin
Level 81
God Stats
36W - 23L
1,628 SR
Queue Stats
158W - 153L
1,557 Elo+
Party 3
Athena
Athena
Healed
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LaughingCoyot3
Ah Muzen Cab
Level 134
God Stats
10W - 16L
1,500 SR
Queue Stats
284W - 317L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
YouGotSmiteted
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingxKo
Kumbhakarna
17
3 / 0 / 18
11,579
772
4,843
10,470
13,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
NIPP x DREAM
Gilgamesh
18
5 / 1 / 17
12,004
800
9,705
14,544
17,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 16
11,757
784
8,145
16,466
25,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
bubsfrmSMITE
Xbalanque
20
6 / 2 / 8
12,206
814
19,581
14,996
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
waterrrrr
Zhong Kui
20
11 / 3 / 12
12,272
818
20,401
13,845
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 6 / 3
10,423
695
6,830
13,201
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
AladdaAshe
Merlin
17
2 / 10 / 2
10,060
671
8,350
14,536
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Healed
Athena
16
1 / 2 / 4
10,004
667
8,776
17,187
20,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
LaughingCoyot3
Ah Muzen Cab
16
2 / 8 / 1
9,495
633
8,543
12,783
5,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
YouGotSmiteted
Jormungandr
15
0 / 4 / 3
9,395
626
5,102
13,555
12,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
29
Kills
6
6
Deaths
30
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
3
0.42
L
Merlin
AladdaAshe
Merlin
2
10
2
0.3
L
Athena
Healed
Athena
1
2
4
1.5
W
Kumbhakarna
KingxKo
Kumbhakarna
3
0
18
12
L
Ah Muzen Cab
LaughingCoyot3
Ah Muzen Cab
2
8
1
0.31
W
Gilgamesh
NIPP x DREAM
Gilgamesh
5
1
17
13.5
W
4
0
16
12
L
Jormungandr
YouGotSmiteted
Jormungandr
0
4
3
0.38
W
Xbalanque
bubsfrmSMITE
Xbalanque
6
2
8
5
W
Zhong Kui
waterrrrr
Zhong Kui
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,675
Damage
37,601
70,321
Taken
71,262
72,136
Mitigated
49,302
24,711
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,830
3,067
0
1,157
13,201
6,124
1,266
4,534
8,667
0
50,785
L
Merlin
AladdaAshe
Merlin
8,350
454
22
557
14,536
4,555
0
11,061
3,385
30,964
0
L
Athena
Healed
Athena
8,776
1,429
0
702
17,187
20,698
0
7,472
9,521
12,355
0
W
Kumbhakarna
KingxKo
Kumbhakarna
4,843
294
2,431
2,590
10,470
13,873
912
4,081
6,389
14,549
0
L
Ah Muzen Cab
LaughingCoyot3
Ah Muzen Cab
8,543
1,993
0
1,171
12,783
5,160
154
6,094
6,625
0
30,480
W
Gilgamesh
NIPP x DREAM
Gilgamesh
9,705
1,565
879
2,125
14,544
17,223
751
5,873
8,671
2,277
28,575
W
8,145
1,124
611
6,668
16,466
25,207
610
3,373
13,093
21,598
0
L
Jormungandr
YouGotSmiteted
Jormungandr
5,102
860
0
390
13,555
12,765
0
4,729
8,770
22,324
0
W
Xbalanque
bubsfrmSMITE
Xbalanque
19,581
9,267
0
5,231
14,996
7,186
3,152
4,256
10,740
0
93,915
W
Zhong Kui
waterrrrr
Zhong Kui
20,401
2,155
214
3,962
13,845
8,647
2,782
4,645
8,079
49,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,818
Gold Earned
49,377
308
Minions Killed
249
0
Camps Cleared
0
1,507,770
Distance Traveled
1,238,649
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,423
695
93
6
0
247,996
3
L
Merlin
10,060
671
53
4
0
244,811
2
L
Athena
10,004
667
8
1
0
285,113
0
W
Kumbhakarna
11,579
772
10
1
0
261,924
0
L
Ah Muzen Cab
9,495
633
54
4
0
238,522
1
W
Gilgamesh
12,004
800
45
3
0
337,504
1
W
Hades
11,757
784
51
3
0
308,555
1
L
Jormungandr
9,395
626
41
3
0
222,207
1
W
Xbalanque
12,206
814
134
9
0
289,972
0
W
Zhong Kui
12,272
818
68
5
0
309,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role