Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
DerPTindaHood
Eset
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
JohnnyLovin
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,318 Elo+
Party 2
Ganesha
Ganesha
SomeKindaWarrior
Ganesha
Level 58
God Stats
1W - 1L
1,427 SR
Queue Stats
64W - 71L
1,459 Elo+
Party 2
Chaac
Chaac
Tobogo
Chaac
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 34L
1,512 Elo+
Party 2
Team Averages
Level 48
1,528 SR
1,440 Elo+

VS

Team Averages
Level 146
1,633 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Betisch
Xing Tian
Level 144
God Stats
1W - 0L
1,793 SR
Queue Stats
62W - 50L
1,522 Elo+
Party 1
Hercules
Hercules
TNT-JackESP
Hercules
Level 141
God Stats
7W - 5L
1,394 SR
Queue Stats
174W - 198L
1,369 Elo+
Solo
Hou Yi
Hou Yi
joshordan
Hou Yi
Level 160
God Stats
1W - 2L
1,612 SR
Queue Stats
176W - 139L
1,597 Elo+
Party 1
Tiamat
Tiamat
littlegunerboy
Tiamat
Level 137
God Stats
1W - 0L
1,866 SR
Queue Stats
24W - 13L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 4 / 2
7,077
786
4,184
10,378
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 2
7,160
796
5,972
8,925
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
JohnnyLovin
Danzaburou
12
2 / 8 / 1
7,378
820
5,500
10,480
3,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
7,323
814
4,727
16,945
11,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Tobogo
Chaac
12
0 / 5 / 3
6,876
764
7,728
14,123
13,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 1 / 17
9,115
1,013
13,519
7,313
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Betisch
Xing Tian
14
8 / 1 / 19
9,110
1,012
11,336
13,969
12,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TNT-JackESP
Hercules
13
2 / 1 / 23
8,174
908
6,248
15,094
10,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
joshordan
Hou Yi
15
11 / 2 / 14
9,406
1,045
15,306
10,505
4,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 23
8,075
897
10,825
3,658
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
124
5
Kills
28
28
Deaths
5
11
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
W
Anubis
 
Anubis
6
1
17
14.5
W
Xing Tian
Betisch
Xing Tian
8
1
19
17.5
L
1
6
2
0.33
L
Danzaburou
JohnnyLovin
Danzaburou
2
8
1
0.31
L
0
5
3
0.3
W
Hercules
TNT-JackESP
Hercules
2
1
23
13.5
L
Chaac
Tobogo
Chaac
0
5
3
0.3
W
Hou Yi
joshordan
Hou Yi
11
2
14
9
W
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
57,234
60,851
Taken
50,539
35,802
Mitigated
35,334
12,410
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,184
1,748
51
1,128
10,378
3,662
0
5,714
4,664
0
9,491
W
Anubis
 
Anubis
13,519
140
1,267
2,702
7,313
4,010
1,240
2,092
5,097
28,306
0
W
Xing Tian
Betisch
Xing Tian
11,336
591
1,506
2,815
13,969
12,468
690
2,638
11,169
15,634
0
L
5,972
490
339
944
8,925
3,573
0
4,836
4,089
14,120
0
L
Danzaburou
JohnnyLovin
Danzaburou
5,500
1,502
0
439
10,480
3,520
0
7,291
3,189
0
13,768
L
4,727
337
405
5,038
16,945
11,785
0
9,296
7,649
11,152
0
W
Hercules
TNT-JackESP
Hercules
6,248
1,375
554
7,029
15,094
10,725
838
2,416
12,594
1,558
10,956
L
Chaac
Tobogo
Chaac
7,728
1,089
598
3,468
14,123
13,262
0
9,047
5,076
0
16,907
W
Hou Yi
joshordan
Hou Yi
15,306
4,303
1,486
851
10,505
4,773
994
2,592
7,805
0
26,250
W
10,825
1,179
1,242
1,460
3,658
3,358
1,012
483
3,175
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,814
Gold Earned
43,880
82
Minions Killed
86
0
Camps Cleared
0
796,736
Distance Traveled
898,167
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,077
786
9
1
0
177,290
2
W
Anubis
9,115
1,013
24
3
0
145,529
0
W
Xing Tian
9,110
1,012
14
2
0
205,895
2
L
Eset
7,160
796
27
3
0
144,715
0
L
Danzaburou
7,378
820
14
2
0
143,788
0
L
Ganesha
7,323
814
1
0
0
145,696
2
W
Hercules
8,174
908
9
1
0
194,206
0
L
Chaac
6,876
764
31
3
0
185,247
1
W
Hou Yi
9,406
1,045
23
3
0
162,024
0
W
Tiamat
8,075
897
16
2
0
190,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role