Player Matchup

Cthulhu
Cthulhu
BoredChimp03
Cthulhu
Level 27
God Stats
1W - 2L
1,497 SR
Queue Stats
51W - 54L
1,377 Elo+
Party 1
Ares
Ares
GitLord
Ares
Level 109
God Stats
1W - 2L
1,489 SR
Queue Stats
33W - 39L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
Reckless_Rob23
Heimdallr
Level 120
God Stats
13W - 9L
1,563 SR
Queue Stats
126W - 111L
1,468 Elo+
Party 1
Shiva
Shiva
Sirduckwalrus
Shiva
Level 29
God Stats
17W - 15L
1,529 SR
Queue Stats
86W - 98L
1,436 Elo+
Party 1
Janus
Janus
SunBroRay
Janus
Level 56
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 17L
1,301 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,401 Elo+

VS

Team Averages
Level 79
1,550 SR
1,478 Elo+
Neith
Neith
C_N_B22
Neith
Level 89
God Stats
9W - 7L
1,433 SR
Queue Stats
94W - 110L
1,387 Elo+
Solo
Atlas
Atlas
HopELeS_poo_poo
Atlas
Level 28
God Stats
2W - 0L
1,650 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 2
Persephone
Persephone
SilverShroud-_-
Persephone
Level 128
God Stats
1W - 0L
1,338 SR
Queue Stats
47W - 33L
1,536 Elo+
Party 2
Mercury
Mercury
TheLastPot-_-
Mercury
Level 87
God Stats
3W - 1L
1,638 SR
Queue Stats
107W - 98L
1,509 Elo+
Party 2
Chaac
Chaac
austin731-_-
Chaac
Level 65
God Stats
1W - 0L
1,689 SR
Queue Stats
39W - 45L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoredChimp03
Cthulhu
9
2 / 0 / 5
6,253
481
5,676
8,007
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
GitLord
Ares
11
2 / 3 / 2
6,510
501
7,403
10,230
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Reckless_Rob23
Heimdallr
10
4 / 5 / 4
6,782
522
5,525
9,341
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 4 / 3
6,918
532
4,608
10,326
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
SunBroRay
Janus
9
2 / 9 / 5
6,112
470
3,109
8,521
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C_N_B22
Neith
10
0 / 4 / 3
5,740
442
2,767
5,568
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 2
5,760
443
3,588
9,795
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SilverShroud-_-
Persephone
14
12 / 2 / 5
9,190
707
11,925
5,680
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
14
7 / 4 / 8
8,255
635
6,992
8,819
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 4
7,283
560
7,232
12,106
6,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
14
Kills
21
21
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoredChimp03
Cthulhu
2
0
5
4.5
W
Neith
C_N_B22
Neith
0
4
3
0.38
L
Ares
GitLord
Ares
2
3
2
1
W
0
4
2
0.25
L
Heimdallr
Reckless_Rob23
Heimdallr
4
5
4
1.2
W
Persephone
SilverShroud-_-
Persephone
12
2
5
7.25
L
4
4
3
1.38
L
Janus
SunBroRay
Janus
2
9
5
0.5
W
Mercury
7
4
8
2.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
32,504
46,425
Taken
41,968
26,315
Mitigated
17,756
5,745
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoredChimp03
Cthulhu
5,676
454
111
1,254
8,007
5,588
249
1,742
6,257
15,876
0
W
Neith
C_N_B22
Neith
2,767
1,100
0
1,367
5,568
1,856
388
1,695
3,873
0
26,291
L
Ares
GitLord
Ares
7,403
380
0
1,507
10,230
10,260
0
1,142
9,056
29,484
0
W
3,588
1,171
108
1,931
9,795
5,549
28
3,308
6,415
13,131
2,577
L
Heimdallr
Reckless_Rob23
Heimdallr
5,525
2,045
0
1,622
9,341
2,757
229
3,825
5,360
0
30,351
W
Persephone
SilverShroud-_-
Persephone
11,925
1,012
0
1,710
5,680
1,471
301
1,947
3,696
43,558
0
L
4,608
1,228
0
1,211
10,326
5,229
0
3,348
6,868
0
38,284
L
Janus
SunBroRay
Janus
3,109
510
0
40
8,521
2,481
0
4,593
3,704
16,180
0
W
Mercury
6,992
3,274
0
200
8,819
2,830
0
2,330
6,362
0
45,111
W
7,232
1,784
0
5,189
12,106
6,050
344
6,327
5,433
0
46,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
36,228
228
Minions Killed
303
0
Camps Cleared
0
1,288,652
Distance Traveled
1,389,889
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,253
481
30
2
0
282,974
1
W
Neith
5,740
442
55
4
0
263,186
2
L
Ares
6,510
501
48
4
0
258,441
2
W
Atlas
5,760
443
22
2
0
276,180
1
L
Heimdallr
6,782
522
45
3
0
234,949
2
W
Persephone
9,190
707
76
6
0
258,507
2
L
Shiva
6,918
532
76
6
0
279,157
3
L
Janus
6,112
470
29
2
0
233,131
0
W
Mercury
8,255
635
75
6
0
315,188
0
W
Chaac
7,283
560
75
6
0
276,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role