Player Matchup

Amaterasu
Amaterasu
Giacente_Leone
Amaterasu
Level 160
God Stats
2W - 3L
1,474 SR
Queue Stats
155W - 157L
1,488 Elo+
Solo
Da Ji
Da Ji
Jeremia_L_Metio
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,660 Elo+
Solo
Hel
Hel
Lawee34
Hel
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 79L
1,404 Elo+
Solo
Sobek
Sobek
WilliamsMukete17
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
troglodithe
Cthulhu
Level 142
God Stats
5W - 2L
1,726 SR
Queue Stats
941W - 936L
1,475 Elo+
Solo
Team Averages
Level 72
1,540 SR
1,505 Elo+

VS

Team Averages
Level 73
1,499 SR
1,470 Elo+
Vulcan
Vulcan
Jinougo
Vulcan
Level 156
God Stats
4W - 3L
1,400 SR
Queue Stats
258W - 265L
1,543 Elo+
Solo
Anhur
Anhur
ebonni88
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
jasensio93
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,681 Elo+
Party 1
Nemesis
Nemesis
mandarina12
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,307 Elo+
Party 1
Yemoja
Yemoja
xBoBx Mjolnir
Yemoja
Level 104
God Stats
2W - 0L
1,593 SR
Queue Stats
19W - 24L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Giacente_Leone
Amaterasu
16
4 / 7 / 13
9,959
711
7,963
26,350
21,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 8 / 9
10,643
760
17,201
16,643
6,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
2 / 7 / 12
9,351
668
14,044
15,468
5,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 10
9,635
688
5,708
18,423
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
troglodithe
Cthulhu
16
3 / 7 / 14
9,890
706
16,628
21,550
16,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jinougo
Vulcan
20
23 / 2 / 8
14,012
1,001
49,894
13,528
6,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ebonni88
Anhur
15
1 / 9 / 10
9,662
690
8,282
14,244
5,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
jasensio93
Erlang Shen
18
4 / 2 / 20
11,166
798
10,298
15,752
15,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
mandarina12
Nemesis
15
1 / 5 / 21
9,709
694
6,969
15,206
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 20
11,387
813
6,438
16,962
14,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
111
19
Kills
32
34
Deaths
21
58
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Giacente_Leone
Amaterasu
4
7
13
1.5
L
8
8
9
1.56
W
Vulcan
Jinougo
Vulcan
23
2
8
13.5
L
Hel
2
7
12
1.14
L
2
5
10
1.4
W
Anhur
ebonni88
Anhur
1
9
10
0.67
W
Erlang Shen
jasensio93
Erlang Shen
4
2
20
7
W
Nemesis
mandarina12
Nemesis
1
5
21
2.3
L
Cthulhu
troglodithe
Cthulhu
3
7
14
1.43
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,544
Damage
81,881
98,434
Taken
75,692
66,281
Mitigated
49,775
34,378
Healing
34,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Giacente_Leone
Amaterasu
7,963
1,927
1,192
8,913
26,350
21,055
198
11,436
14,914
0
16,873
L
17,201
4,972
1,307
1,357
16,643
6,678
590
10,411
6,232
0
21,023
W
Vulcan
Jinougo
Vulcan
49,894
20,526
1,199
2,314
13,528
6,626
1,654
5,822
7,326
91,649
0
L
Hel
14,044
631
6,422
4,412
15,468
5,872
324
12,042
3,426
24,535
0
L
5,708
741
0
3,715
18,423
16,098
286
10,117
8,306
18,251
0
W
Anhur
ebonni88
Anhur
8,282
5,834
415
1,148
14,244
5,351
688
6,688
7,217
0
15,144
W
Erlang Shen
jasensio93
Erlang Shen
10,298
5,130
2,914
4,108
15,752
15,963
399
6,737
8,516
0
14,231
W
Nemesis
mandarina12
Nemesis
6,969
2,299
1,861
1,561
15,206
7,062
1,328
6,337
8,355
0
13,934
L
Cthulhu
troglodithe
Cthulhu
16,628
211
3,870
3,190
21,550
16,578
196
12,326
9,224
34,719
0
W
6,438
1,455
13,465
5,571
16,962
14,773
420
9,393
7,081
12,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
55,936
124
Minions Killed
125
0
Camps Cleared
0
1,263,977
Distance Traveled
1,354,920
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,959
711
21
2
0
264,680
0
L
Da Ji
10,643
760
10
1
0
218,386
0
W
Vulcan
14,012
1,001
75
5
0
306,236
1
L
Hel
9,351
668
22
2
0
250,234
0
L
Sobek
9,635
688
26
2
0
285,992
3
W
Anhur
9,662
690
23
2
0
197,565
0
W
Erlang Shen
11,166
798
13
1
0
302,251
0
W
Nemesis
9,709
694
10
1
0
320,009
1
L
Cthulhu
9,890
706
45
3
0
244,685
3
W
Yemoja
11,387
813
4
0
0
228,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role