Player Matchup

Bacchus
Bacchus
Gurtash
Bacchus
Level 81
God Stats
4W - 1L
1,706 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 1
Ra
Ra
SlamMid420
Ra
Level 7
God Stats
2W - 0L
1,706 SR
Queue Stats
11W - 9L
1,429 Elo+
Party 1
Bellona
Bellona
crabsnumberone
Bellona
Level 29
God Stats
2W - 2L
1,706 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 1
Team Averages
Level 39
1,706 SR
1,444 Elo+

VS

Team Averages
Level 75
1,374 SR
1,415 Elo+
Hercules
Hercules
Caesar27
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,427 Elo+
Solo
Kukulkan
Kukulkan
D00MWOLF
Kukulkan
Level 15
God Stats
4W - 8L
1,139 SR
Queue Stats
66W - 89L
1,423 Elo+
Party 2
Neith
Neith
Gunguer
Neith
Level 120
God Stats
2W - 2L
1,482 SR
Queue Stats
78W - 111L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gurtash
Bacchus
17
2 / 1 / 11
11,955
747
14,831
18,179
22,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 1 / 7
11,895
743
13,388
6,792
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 4 / 6
11,209
701
7,116
17,634
18,155
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caesar27
Hercules
14
2 / 4 / 3
9,593
600
9,871
18,452
21,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
D00MWOLF
Kukulkan
14
0 / 4 / 6
9,642
603
7,382
7,671
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Gunguer
Neith
15
4 / 5 / 2
10,405
650
11,612
13,264
5,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
6
6
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Caesar27
Hercules
2
4
3
0.88
L
Kukulkan
D00MWOLF
Kukulkan
0
4
6
0.75
L
Neith
Gunguer
Neith
4
5
2
1
W
Bacchus
Gurtash
Bacchus
2
1
11
7.5
W
6
1
7
9.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
28,865
42,605
Taken
39,387
43,099
Mitigated
30,344
11,694
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Caesar27
Hercules
9,871
3,257
0
7,847
18,452
21,277
37
12,687
5,765
0
19,741
L
Kukulkan
D00MWOLF
Kukulkan
7,382
1,305
0
745
7,671
3,296
536
6,262
1,409
32,776
0
L
Neith
Gunguer
Neith
11,612
5,790
0
2,302
13,264
5,771
968
9,590
3,674
0
45,435
W
Bacchus
Gurtash
Bacchus
14,831
2,571
0
6,405
18,179
22,306
1,047
3,573
13,989
36,797
0
W
13,388
1,553
4,185
920
6,792
2,638
1,110
1,985
4,767
71,554
0
W
7,116
2,051
0
184
17,634
18,155
805
2,481
14,995
0
19,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
29,640
196
Minions Killed
168
8
Camps Cleared
5
928,433
Distance Traveled
766,082
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,593
600
19
1
1
275,745
3
L
Kukulkan
9,642
603
62
4
0
259,656
3
L
Neith
10,405
650
87
5
4
230,681
5
W
Bacchus
11,955
747
42
3
2
312,178
4
W
Ra
11,895
743
134
8
5
314,306
2
W
Bellona
11,209
701
20
1
1
301,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role