Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BrackCross
Bellona
Level 34
God Stats
2W - 1L
1,446 SR
Queue Stats
5W - 4L
1,433 Elo+
Solo
Danzaburou
Danzaburou
GolpeBaixoKZ
Danzaburou
Level 45
God Stats
1W - 1L
1,541 SR
Queue Stats
11W - 12L
1,464 Elo+
Solo
Team Averages
Level 79
1,496 SR
1,466 Elo+

VS

Team Averages
Level 106
1,503 SR
1,433 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Huzitoz
Rama
Level 86
God Stats
1W - 1L
1,543 SR
Queue Stats
103W - 110L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Logarzdoom
Nu Wa
Level 103
God Stats
4W - 6L
1,466 SR
Queue Stats
86W - 167L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 1 / 5
8,196
745
7,610
5,189
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BrackCross
Bellona
12
0 / 2 / 6
7,363
669
3,851
7,364
6,519
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GolpeBaixoKZ
Danzaburou
15
8 / 1 / 2
9,492
863
10,495
8,644
3,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 2 / 1
8,500
773
7,356
11,882
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
Huzitoz
Rama
11
0 / 4 / 4
7,038
640
4,678
7,134
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
10
1 / 5 / 2
6,940
631
4,322
6,737
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
4
4
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
5
5.5
L
Kuzenbo
 
Kuzenbo
3
2
1
1.75
W
Bellona
BrackCross
Bellona
0
2
6
1.5
W
Danzaburou
GolpeBaixoKZ
Danzaburou
8
1
2
9
L
Rama
Huzitoz
Rama
0
4
4
0.5
L
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
16,356
21,197
Taken
25,753
11,239
Mitigated
16,973
7,525
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,610
516
0
1,331
5,189
1,710
215
3,617
1,560
33,594
0
L
Kuzenbo
 
Kuzenbo
7,356
1,870
0
3,841
11,882
12,702
138
2,992
8,890
22,689
0
W
Bellona
BrackCross
Bellona
3,851
765
0
1,547
7,364
6,519
0
4,115
2,908
0
16,818
W
Danzaburou
GolpeBaixoKZ
Danzaburou
10,495
5,321
0
4,647
8,644
3,010
1,513
4,231
4,269
0
41,454
L
Rama
Huzitoz
Rama
4,678
3,072
0
743
7,134
2,566
0
2,259
4,875
0
20,932
L
Nu Wa
4,322
1,160
0
639
6,737
1,705
114
2,618
4,119
17,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
22,478
144
Minions Killed
117
6
Camps Cleared
4
637,400
Distance Traveled
566,108
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,196
745
51
5
3
204,278
2
L
Kuzenbo
8,500
773
29
3
0
222,225
2
W
Bellona
7,363
669
30
3
1
234,135
2
W
Danzaburou
9,492
863
63
6
2
198,987
4
L
Rama
7,038
640
51
5
3
174,040
2
L
Nu Wa
6,940
631
37
3
1
169,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role