Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Moonrunner410
Ymir
Level 8
God Stats
2W - 1L
1,589 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 1
Skadi
Skadi
Renarde
Skadi
Level 131
God Stats
1W - 2L
1,156 SR
Queue Stats
50W - 55L
1,482 Elo+
Solo
He Bo
He Bo
eZkYroX
He Bo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,531 Elo+
Party 1
Anhur
Anhur
runarottesen
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,266 Elo+
Solo
Team Averages
Level 85
1,449 SR
1,414 Elo+

VS

Team Averages
Level 33
1,508 SR
1,267 Elo+
Poseidon
Poseidon
 
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CHaNoBLEZ9
Loki
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 18L
1,217 Elo+
Party 2
Bacchus
Bacchus
Matsta250
Bacchus
Level 26
God Stats
1W - 6L
1,538 SR
Queue Stats
3W - 16L
1,231 Elo+
Party 2
Ao Kuang
Ao Kuang
NobelL77
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
Tacitsky7736
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 19L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 2 / 21
12,218
1,222
15,288
10,314
4,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 1 / 24
11,029
1,103
7,536
9,233
10,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Renarde
Skadi
18
8 / 1 / 25
12,213
1,221
18,725
7,360
3,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
eZkYroX
He Bo
18
15 / 4 / 18
12,540
1,254
19,011
7,850
3,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 0 / 20
12,199
1,220
12,377
4,564
1,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 4 / 4
11,528
1,153
10,548
13,055
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 14 / 3
10,783
1,078
9,247
21,544
5,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Matsta250
Bacchus
16
3 / 9 / 4
10,777
1,078
7,432
19,387
19,173
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
NobelL77
Ao Kuang
15
0 / 6 / 2
9,088
909
2,802
11,946
3,416
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Tacitsky7736
Kukulkan
16
0 / 11 / 5
9,773
977
5,784
13,821
3,855
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
26
44
Kills
8
8
Deaths
44
108
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
21
9.25
L
Poseidon
 
Poseidon
3
4
4
1.25
L
2
14
3
0.25
L
Bacchus
Matsta250
Bacchus
3
9
4
0.56
W
4
1
24
16
L
Ao Kuang
NobelL77
Ao Kuang
0
6
2
0.17
W
Skadi
Renarde
Skadi
8
1
25
20.5
L
Kukulkan
Tacitsky7736
Kukulkan
0
11
5
0.23
W
He Bo
eZkYroX
He Bo
15
4
18
6
W
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,937
Damage
35,813
39,321
Taken
79,753
23,331
Mitigated
36,074
2,548
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,288
9,125
0
1,966
10,314
4,317
0
8,059
2,075
0
34,341
L
Poseidon
 
Poseidon
10,548
1,469
0
1,001
13,055
3,649
0
3,216
9,839
44,793
0
L
9,247
2,200
0
224
21,544
5,981
0
7,644
13,900
0
17,777
L
Bacchus
Matsta250
Bacchus
7,432
696
0
0
19,387
19,173
0
6,893
12,378
20,046
0
W
7,536
1,625
0
0
9,233
10,633
0
6,390
2,611
12,671
0
L
Ao Kuang
NobelL77
Ao Kuang
2,802
720
0
813
11,946
3,416
0
3,260
8,686
9,484
0
W
Skadi
Renarde
Skadi
18,725
8,696
0
14
7,360
3,202
0
4,242
3,070
0
37,650
L
Kukulkan
Tacitsky7736
Kukulkan
5,784
309
0
0
13,821
3,855
0
5,418
8,403
17,326
0
W
He Bo
eZkYroX
He Bo
19,011
566
0
0
7,850
3,225
0
4,284
3,438
27,439
0
W
12,377
6,288
0
568
4,564
1,954
0
2,999
1,561
0
35,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
51,949
191
Minions Killed
168
5
Camps Cleared
4
903,401
Distance Traveled
827,653
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,218
1,222
53
5
0
206,071
1
L
Poseidon
11,528
1,153
77
8
0
175,706
0
L
Loki
10,783
1,078
22
2
1
167,472
2
L
Bacchus
10,777
1,078
21
2
1
157,338
2
W
Ymir
11,029
1,103
12
1
0
160,449
1
L
Ao Kuang
9,088
909
13
1
2
182,056
3
W
Skadi
12,213
1,221
37
4
1
182,493
0
L
Kukulkan
9,773
977
35
4
0
145,081
1
W
He Bo
12,540
1,254
28
3
2
185,739
0
W
Anhur
12,199
1,220
61
6
2
168,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role