Player Matchup

Rama
Rama
foodpls
Rama
Level 44
God Stats
1W - 0L
1,624 SR
Queue Stats
8W - 1L
1,789 Elo+
Solo
Cthulhu
Cthulhu
gayosaorus
Cthulhu
Level 105
God Stats
13W - 8L
1,702 SR
Queue Stats
164W - 112L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
liftedchain
Zhong Kui
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 96L
1,563 Elo+
Party 1
Team Averages
Level 85
1,609 SR
1,641 Elo+

VS

Team Averages
Level 91
1,571 SR
1,505 Elo+
Yu Huang
Yu Huang
CIDFIDALGO
Yu Huang
Level 88
God Stats
1W - 2L
1,405 SR
Queue Stats
88W - 95L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
GDLPYT
Xing Tian
Level 101
God Stats
0W - 2L
1,694 SR
Queue Stats
35W - 35L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
SKZFr3D3R1C
Hou Yi
Level 83
God Stats
0W - 1L
1,615 SR
Queue Stats
7W - 9L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
foodpls
Rama
17
10 / 4 / 5
11,547
825
17,231
14,197
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
gayosaorus
Cthulhu
15
1 / 1 / 15
9,955
711
13,834
14,892
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
liftedchain
Zhong Kui
14
5 / 2 / 7
10,104
722
9,499
7,836
5,805
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CIDFIDALGO
Yu Huang
14
2 / 4 / 3
9,016
644
10,863
11,450
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
GDLPYT
Xing Tian
13
2 / 6 / 4
9,826
702
4,302
21,139
25,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
14
2 / 6 / 3
9,259
661
12,782
13,534
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
6
7
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CIDFIDALGO
Yu Huang
2
4
3
0.88
L
Xing Tian
GDLPYT
Xing Tian
2
6
4
0.67
L
Hou Yi
2
6
3
0.58
W
Rama
foodpls
Rama
10
4
5
3.13
W
Cthulhu
gayosaorus
Cthulhu
1
1
15
8.5
W
Zhong Kui
liftedchain
Zhong Kui
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,564
Damage
27,947
36,925
Taken
46,123
26,129
Mitigated
36,035
7,364
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CIDFIDALGO
Yu Huang
10,863
1,299
0
500
11,450
4,663
0
7,581
3,373
42,737
0
L
Xing Tian
GDLPYT
Xing Tian
4,302
525
0
1,257
21,139
25,268
0
8,160
12,424
9,870
0
L
Hou Yi
12,782
6,709
0
2,324
13,534
6,104
0
6,528
6,801
0
30,828
W
Rama
foodpls
Rama
17,231
14,054
0
5,292
14,197
5,679
2,347
5,787
8,176
0
55,695
W
Cthulhu
gayosaorus
Cthulhu
13,834
904
215
1,309
14,892
14,645
117
5,099
9,422
33,084
0
W
Zhong Kui
liftedchain
Zhong Kui
9,499
898
0
548
7,836
5,805
636
3,917
3,759
19,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
28,101
154
Minions Killed
128
8
Camps Cleared
5
748,734
Distance Traveled
712,816
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,016
644
64
5
1
254,690
4
L
Xing Tian
9,826
702
12
1
1
250,838
6
L
Hou Yi
9,259
661
52
4
3
207,288
5
W
Rama
11,547
825
81
6
5
227,542
3
W
Cthulhu
9,955
711
46
3
0
285,811
2
W
Zhong Kui
10,104
722
27
2
3
235,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role