Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Bounty094
Freya
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 286L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
NewAncka
Kuzenbo
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 196L
1,359 Elo+
Party 3
Chronos
Chronos
laiterie_pilaire
Chronos
Level 16
God Stats
1W - 1L
1,668 SR
Queue Stats
9W - 17L
1,304 Elo+
Party 3
Heimdallr
Heimdallr
star00760
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Team Averages
Level 56
1,534 SR
1,348 Elo+

VS

Team Averages
Level 71
1,517 SR
1,481 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DiamondTofu
Ah Puch
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
501W - 447L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
RoaringHam
Cthulhu
Level 103
God Stats
22W - 11L
1,670 SR
Queue Stats
443W - 352L
1,490 Elo+
Party 1
Hera
Hera
RoaringRin
Hera
Level 28
God Stats
6W - 6L
1,627 SR
Queue Stats
272W - 229L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
Vinered
Baba Yaga
Level 60
God Stats
3W - 3L
1,290 SR
Queue Stats
293W - 252L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 10 / 3
9,241
770
12,862
13,990
5,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Bounty094
Freya
13
1 / 8 / 6
7,704
642
6,888
11,460
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
NewAncka
Kuzenbo
14
2 / 6 / 5
8,585
715
5,590
13,873
22,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 5 / 8
8,982
749
7,793
11,708
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
star00760
Heimdallr
15
3 / 9 / 6
9,250
771
5,209
11,944
4,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 5 / 21
9,650
804
6,617
13,996
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
DiamondTofu
Ah Puch
18
13 / 3 / 14
11,391
949
13,364
11,092
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RoaringHam
Cthulhu
16
6 / 2 / 19
10,441
870
10,484
12,330
13,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 19
9,113
759
7,377
7,266
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Vinered
Baba Yaga
19
15 / 1 / 15
11,750
979
17,669
11,379
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
14
Kills
38
38
Deaths
15
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
10
3
0.65
W
Cabrakan
 
Cabrakan
2
5
21
2.5
L
Freya
Bounty094
Freya
1
8
6
0.5
W
Ah Puch
DiamondTofu
Ah Puch
13
3
14
6.67
L
Kuzenbo
NewAncka
Kuzenbo
2
6
5
0.75
W
Cthulhu
RoaringHam
Cthulhu
6
2
19
7.75
W
2
4
19
2.88
W
Baba Yaga
Vinered
Baba Yaga
15
1
15
22.5
L
3
5
8
1.4
L
Heimdallr
star00760
Heimdallr
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,342
Damage
55,511
62,975
Taken
56,063
41,952
Mitigated
45,843
9,365
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,862
2,556
265
1,894
13,990
5,329
0
11,981
2,009
0
15,304
W
Cabrakan
 
Cabrakan
6,617
752
849
1,092
13,996
17,840
372
6,196
7,800
11,105
0
L
Freya
Bounty094
Freya
6,888
1,976
497
1,838
11,460
4,495
0
10,813
647
18,479
0
W
Ah Puch
DiamondTofu
Ah Puch
13,364
2,042
1,034
2,760
11,092
5,600
783
3,197
7,895
35,039
0
L
Kuzenbo
NewAncka
Kuzenbo
5,590
2,400
0
849
13,873
22,765
0
10,631
3,242
12,151
0
W
Cthulhu
RoaringHam
Cthulhu
10,484
379
2,377
2,447
12,330
13,488
270
4,028
8,302
18,171
0
W
7,377
2,693
907
885
7,266
2,900
322
2,801
4,465
15,479
0
W
Baba Yaga
Vinered
Baba Yaga
17,669
1,884
2,381
5,578
11,379
6,015
1,258
4,175
7,204
34,638
0
L
7,793
635
946
3,076
11,708
4,935
0
10,700
1,008
20,430
0
L
Heimdallr
star00760
Heimdallr
5,209
2,019
0
0
11,944
4,428
0
11,386
558
129
11,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
52,345
78
Minions Killed
114
0
Camps Cleared
0
922,897
Distance Traveled
1,079,038
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,241
770
5
0
0
183,502
2
W
Cabrakan
9,650
804
4
0
0
200,360
0
L
Freya
7,704
642
27
2
0
175,794
1
W
Ah Puch
11,391
949
43
4
0
188,720
1
L
Kuzenbo
8,585
715
12
1
0
180,795
1
W
Cthulhu
10,441
870
20
2
0
235,809
0
W
Hera
9,113
759
19
2
0
209,921
0
W
Baba Yaga
11,750
979
28
2
0
244,228
0
L
Chronos
8,982
749
22
2
0
223,333
0
L
Heimdallr
9,250
771
12
1
0
159,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role