Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Elayann
Merlin
Level 63
God Stats
6W - 3L
1,728 SR
Queue Stats
273W - 296L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
RenegadeMudFlap
Cernunnos
Level 134
God Stats
5W - 3L
1,422 SR
Queue Stats
231W - 252L
1,464 Elo+
Party 3
Hera
Hera
Uscebe
Hera
Level 136
God Stats
14W - 8L
1,528 SR
Queue Stats
759W - 790L
1,480 Elo+
Solo
Susano
Susano
Yeetbert43
Susano
Level 103
God Stats
3W - 3L
1,509 SR
Queue Stats
206W - 209L
1,534 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,482 Elo+

VS

Team Averages
Level 102
1,680 SR
1,499 Elo+
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HIGHSnnOWkER
Eset
Level 119
God Stats
4W - 7L
1,690 SR
Queue Stats
384W - 388L
1,521 Elo+
Solo
Hou Yi
Hou Yi
NMAK Kenzo
Hou Yi
Level 86
God Stats
1W - 1L
1,806 SR
Queue Stats
15W - 21L
1,410 Elo+
Party 1
Ganesha
Ganesha
OmarChacon73
Ganesha
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
527W - 545L
1,532 Elo+
Solo
Scylla
Scylla
RoseIsRed
Scylla
Level 84
God Stats
3W - 3L
1,901 SR
Queue Stats
245W - 217L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 4 / 11
11,013
847
16,832
14,258
14,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Elayann
Merlin
15
1 / 2 / 16
9,742
749
9,852
10,155
3,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RenegadeMudFlap
Cernunnos
17
5 / 2 / 11
10,186
784
11,785
13,313
5,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Uscebe
Hera
17
5 / 2 / 10
10,254
789
10,805
5,763
2,253
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Yeetbert43
Susano
19
7 / 4 / 11
11,054
850
14,818
12,876
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 5 / 7
8,740
672
11,886
11,239
4,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 5
8,450
650
6,509
9,653
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
NMAK Kenzo
Hou Yi
18
5 / 7 / 6
10,952
842
10,478
14,308
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
OmarChacon73
Ganesha
16
0 / 4 / 12
9,916
763
8,348
25,631
26,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
RoseIsRed
Scylla
18
8 / 5 / 3
11,341
872
7,970
10,779
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
25
Kills
14
14
Deaths
25
59
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
4
11
3.13
L
Raijin
 
Raijin
0
5
7
0.7
W
Merlin
Elayann
Merlin
1
2
16
4.5
L
1
4
5
0.88
L
Hou Yi
NMAK Kenzo
Hou Yi
5
7
6
1.14
L
Ganesha
OmarChacon73
Ganesha
0
4
12
1.5
W
Cernunnos
RenegadeMudFlap
Cernunnos
5
2
11
5.25
L
Scylla
RoseIsRed
Scylla
8
5
3
1.9
W
Hera
Uscebe
Hera
5
2
10
5
W
Susano
Yeetbert43
Susano
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,092
Damage
45,191
56,365
Taken
71,610
31,395
Mitigated
44,281
19,309
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,832
89
2,266
2,866
14,258
14,965
481
6,727
7,531
31,727
0
L
Raijin
 
Raijin
11,886
731
1,463
1,316
11,239
4,908
686
6,582
4,511
30,057
0
W
Merlin
Elayann
Merlin
9,852
696
3,073
2,027
10,155
3,866
1,849
7,391
2,764
18,723
0
L
6,509
46
3,120
1,806
9,653
3,748
727
4,887
4,675
11,632
0
L
Hou Yi
NMAK Kenzo
Hou Yi
10,478
5,157
1,472
1,634
14,308
5,510
0
7,672
6,439
0
34,288
L
Ganesha
OmarChacon73
Ganesha
8,348
520
936
8,234
25,631
26,250
119
9,957
15,194
14,955
0
W
Cernunnos
RenegadeMudFlap
Cernunnos
11,785
4,295
785
3,578
13,313
5,154
731
7,394
5,919
0
21,001
L
Scylla
RoseIsRed
Scylla
7,970
126
1,726
1,263
10,779
3,865
406
7,209
3,302
18,001
0
W
Hera
Uscebe
Hera
10,805
1,683
327
982
5,763
2,253
835
4,124
1,639
26,929
0
W
Susano
Yeetbert43
Susano
14,818
1,521
1,707
1,698
12,876
5,157
380
9,077
3,799
0
21,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
49,399
142
Minions Killed
137
0
Camps Cleared
0
1,297,443
Distance Traveled
1,172,495
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,013
847
45
3
0
239,191
3
L
Raijin
8,740
672
44
3
0
205,275
0
W
Merlin
9,742
749
19
1
0
243,347
0
L
Eset
8,450
650
15
1
0
243,875
0
L
Hou Yi
10,952
842
43
3
0
214,452
1
L
Ganesha
9,916
763
1
0
0
251,523
0
W
Cernunnos
10,186
784
18
1
0
262,978
4
L
Scylla
11,341
872
34
3
0
257,370
3
W
Hera
10,254
789
35
3
0
280,670
0
W
Susano
11,054
850
25
2
0
271,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role