Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BrushedPython8
Shiva
Level 127
God Stats
8W - 5L
1,514 SR
Queue Stats
384W - 394L
1,525 Elo+
Solo
Hercules
Hercules
Sly_Vendetta
Hercules
Level 153
God Stats
4W - 6L
1,216 SR
Queue Stats
229W - 241L
1,566 Elo+
Solo
Khepri
Khepri
UnKnownG-88
Khepri
Level 155
God Stats
3W - 5L
1,385 SR
Queue Stats
46W - 42L
1,452 Elo+
Party 1
Merlin
Merlin
morty_wiliams
Merlin
Level 155
God Stats
1W - 0L
1,668 SR
Queue Stats
35W - 29L
1,492 Elo+
Party 1
Team Averages
Level 148
1,456 SR
1,507 Elo+

VS

Team Averages
Level 117
1,494 SR
1,510 Elo+
Zeus
Zeus
CryPtiCxX
Zeus
Level 82
God Stats
3W - 2L
1,886 SR
Queue Stats
8W - 10L
1,579 Elo+
Party 2
Cliodhna
Cliodhna
Maggician
Cliodhna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Party 2
Thor
Thor
Obliterate
Thor
Level 159
God Stats
2W - 2L
1,524 SR
Queue Stats
30W - 25L
1,539 Elo+
Party 2
Fafnir
Fafnir
StonedBanana
Fafnir
Level 116
God Stats
0W - 1L
1,271 SR
Queue Stats
13W - 13L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
Transmissions
Guan Yu
Level 144
God Stats
0W - 2L
1,291 SR
Queue Stats
13W - 15L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
16 / 3 / 9
14,120
883
29,696
16,535
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 0 / 21
13,679
855
15,213
15,737
18,959
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Sly_Vendetta
Hercules
18
5 / 5 / 17
11,869
742
13,475
27,097
20,132
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
18
3 / 2 / 23
11,603
725
8,328
16,997
18,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 3 / 19
13,567
848
15,387
12,667
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
2 / 8 / 9
10,796
675
15,414
14,933
5,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Maggician
Cliodhna
15
0 / 11 / 7
9,444
590
7,723
17,031
6,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 6 / 2
13,933
871
24,923
21,525
9,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Fafnir
16
0 / 5 / 8
10,064
629
8,529
15,858
19,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
16
0 / 8 / 8
9,788
612
7,517
25,459
25,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
38
Kills
13
13
Deaths
38
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
16
3
9
6.83
W
9
0
21
19.5
L
Zeus
2
8
9
0.81
L
Cliodhna
Maggician
Cliodhna
0
11
7
0.32
L
11
6
2
2
W
Hercules
Sly_Vendetta
Hercules
5
5
17
2.7
L
Fafnir
0
5
8
0.8
L
Guan Yu
0
8
8
0.5
W
Khepri
3
2
23
7.25
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,099
Damage
64,106
89,033
Taken
94,806
69,169
Mitigated
65,920
28,318
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
29,696
10,817
0
6,121
16,535
6,424
3,436
3,991
12,404
0
82,006
W
15,213
1,083
3,180
5,294
15,737
18,959
802
3,006
12,374
0
49,264
L
Zeus
15,414
2,956
0
500
14,933
5,474
0
2,707
12,088
46,758
0
L
Cliodhna
Maggician
Cliodhna
7,723
1,474
0
1,340
17,031
6,050
0
4,173
12,639
0
15,085
L
24,923
4,343
0
872
21,525
9,404
0
5,270
15,831
0
63,187
W
Hercules
Sly_Vendetta
Hercules
13,475
2,795
689
9,670
27,097
20,132
1,458
9,523
17,249
0
24,765
L
Fafnir
8,529
1,794
0
3,196
15,858
19,002
0
4,987
10,299
17,026
0
L
Guan Yu
7,517
1,189
4,360
5,358
25,459
25,990
0
5,127
19,721
0
21,719
W
Khepri
8,328
221
0
1,943
16,997
18,911
585
3,470
13,206
19,708
0
W
15,387
1,114
0
1,421
12,667
4,743
3,014
2,912
9,755
89,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,838
Gold Earned
54,025
328
Minions Killed
231
0
Camps Cleared
0
1,778,521
Distance Traveled
1,532,736
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,120
883
98
6
0
319,853
2
W
Shiva
13,679
855
64
4
0
411,758
4
L
Zeus
10,796
675
68
4
0
285,561
0
L
Cliodhna
9,444
590
19
1
0
289,762
1
L
Thor
13,933
871
80
5
0
330,439
1
W
Hercules
11,869
742
23
1
0
345,322
2
L
Fafnir
10,064
629
23
1
0
305,012
0
L
Guan Yu
9,788
612
41
3
0
321,962
2
W
Khepri
11,603
725
13
1
0
364,000
0
W
Merlin
13,567
848
130
8
0
337,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role