Player Matchup

Eset
Eset
Hudd0
Eset
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,557 Elo+
Party 2
Persephone
Persephone
Meester-t-rex
Persephone
Level 69
God Stats
110W - 103L
1,588 SR
Queue Stats
119W - 117L
1,553 Elo+
Solo
Fenrir
Fenrir
Sl1therman
Fenrir
Level 119
God Stats
1W - 0L
1,719 SR
Queue Stats
178W - 165L
1,494 Elo+
Party 2
Ymir
Ymir
TheBlaKChap23
Ymir
Level 68
God Stats
3W - 3L
1,613 SR
Queue Stats
116W - 110L
1,494 Elo+
Party 2
Artemis
Artemis
goatlin
Artemis
Level 61
God Stats
2W - 0L
1,530 SR
Queue Stats
34W - 30L
1,490 Elo+
Party 2
Team Averages
Level 80
1,590 SR
1,518 Elo+

VS

Team Averages
Level 133
1,620 SR
1,458 Elo+
Chaac
Chaac
ACadiDriver
Chaac
Level 141
God Stats
23W - 13L
1,784 SR
Queue Stats
265W - 256L
1,566 Elo+
Solo
Izanami
Izanami
ClintMichigan
Izanami
Level 123
God Stats
2W - 1L
1,757 SR
Queue Stats
59W - 72L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Exodus14
Baron Samedi
Level 123
God Stats
4W - 6L
1,514 SR
Queue Stats
8W - 14L
1,479 Elo+
Solo
Sobek
Sobek
Jim Rundust
Sobek
Level 122
God Stats
4W - 6L
1,547 SR
Queue Stats
109W - 149L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
Trashbaggin 101
Ratatoskr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 194L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hudd0
Eset
19
4 / 1 / 10
11,942
702
12,466
11,250
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Meester-t-rex
Persephone
20
6 / 1 / 12
12,943
761
24,831
11,588
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Sl1therman
Fenrir
20
11 / 1 / 11
13,435
790
19,939
20,304
17,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 16
13,387
787
7,843
22,853
39,089
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
goatlin
Artemis
20
4 / 4 / 18
12,893
758
19,210
16,594
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 7
11,031
649
14,955
28,785
19,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
20
6 / 7 / 1
13,085
770
17,451
19,824
7,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Exodus14
Baron Samedi
17
1 / 5 / 5
10,543
620
13,450
15,251
6,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 4
10,615
624
5,634
18,627
24,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Trashbaggin 101
Ratatoskr
17
1 / 7 / 6
10,996
647
10,874
20,627
15,128
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
31
Kills
9
9
Deaths
31
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
L
Izanami
6
7
1
0.93
L
Baron Samedi
Exodus14
Baron Samedi
1
5
5
0.7
W
Eset
Hudd0
Eset
4
1
10
9
L
1
3
4
1
W
Persephone
Meester-t-rex
Persephone
6
1
12
12
W
Fenrir
Sl1therman
Fenrir
11
1
11
16.5
W
6
2
16
7
L
Ratatoskr
Trashbaggin 101
Ratatoskr
1
7
6
0.57
W
Artemis
goatlin
Artemis
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,289
Damage
62,364
82,589
Taken
103,114
77,262
Mitigated
73,724
16,770
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,955
2,746
0
9,664
28,785
19,514
483
14,395
14,390
0
47,950
L
Izanami
17,451
12,712
0
4,009
19,824
7,970
2,716
6,854
12,970
0
74,390
L
Baron Samedi
Exodus14
Baron Samedi
13,450
490
2,234
3,656
15,251
6,861
514
6,652
8,599
38,773
0
W
Eset
Hudd0
Eset
12,466
782
891
2,444
11,250
6,995
705
4,468
6,782
29,850
0
L
5,634
114
0
2,401
18,627
24,251
122
8,457
10,170
11,443
0
W
Persephone
Meester-t-rex
Persephone
24,831
1,105
0
3,637
11,588
5,276
2,505
1,357
10,230
62,714
0
W
Fenrir
Sl1therman
Fenrir
19,939
4,333
0
1,581
20,304
17,218
1,044
4,684
15,620
0
54,264
W
7,843
978
577
2,241
22,853
39,089
198
5,955
16,898
36,023
0
L
Ratatoskr
Trashbaggin 101
Ratatoskr
10,874
1,212
0
1,985
20,627
15,128
379
8,782
11,845
0
30,871
W
Artemis
goatlin
Artemis
19,210
11,160
0
5,399
16,594
8,684
6,415
2,620
13,974
0
52,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,600
Gold Earned
56,270
290
Minions Killed
295
0
Camps Cleared
0
1,666,898
Distance Traveled
1,575,263
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,031
649
65
4
0
297,676
3
L
Izanami
13,085
770
126
7
0
288,841
0
L
Baron Samedi
10,543
620
49
3
0
300,921
0
W
Eset
11,942
702
41
2
0
312,588
0
L
Sobek
10,615
624
9
1
0
324,012
0
W
Persephone
12,943
761
72
4
0
350,468
1
W
Fenrir
13,435
790
50
3
0
366,059
0
W
Ymir
13,387
787
68
4
0
322,461
3
L
Ratatoskr
10,996
647
46
3
0
363,813
0
W
Artemis
12,893
758
59
3
0
315,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role