Player Matchup

Cthulhu
Cthulhu
Dghost79
Cthulhu
Level 128
God Stats
1W - 5L
1,438 SR
Queue Stats
163W - 156L
1,540 Elo+
Solo
Artemis
Artemis
Ericsomething55
Artemis
Level 85
God Stats
14W - 17L
1,517 SR
Queue Stats
65W - 71L
1,548 Elo+
Solo
Atlas
Atlas
Uotunn
Atlas
Level 61
God Stats
122W - 98L
1,580 SR
Queue Stats
530W - 508L
1,563 Elo+
Party 2
Janus
Janus
mateo28
Janus
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 232L
1,499 Elo+
Solo
Susano
Susano
thekingbac
Susano
Level 107
God Stats
2W - 3L
1,528 SR
Queue Stats
114W - 105L
1,570 Elo+
Party 2
Team Averages
Level 101
1,513 SR
1,544 Elo+

VS

Team Averages
Level 123
1,517 SR
1,578 Elo+
Janus
Janus
BobtheMartyr
Janus
Level 146
God Stats
2W - 4L
1,375 SR
Queue Stats
415W - 360L
1,570 Elo+
Party 1
Horus
Horus
IHaveBearHands
Horus
Level 146
God Stats
17W - 16L
1,353 SR
Queue Stats
465W - 401L
1,567 Elo+
Party 1
Ravana
Ravana
NoFrOsAmUrAi
Ravana
Level 128
God Stats
5W - 4L
1,513 SR
Queue Stats
295W - 275L
1,595 Elo+
Solo
Apollo
Apollo
fjlong343
Apollo
Level 65
God Stats
7W - 2L
1,679 SR
Queue Stats
41W - 27L
1,601 Elo+
Solo
Geb
Geb
kenobiwanz
Geb
Level 129
God Stats
13W - 16L
1,663 SR
Queue Stats
443W - 377L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dghost79
Cthulhu
13
1 / 2 / 3
7,957
530
8,276
12,871
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 5 / 1
7,232
482
8,217
10,304
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
Uotunn
Atlas
10
0 / 3 / 4
6,814
454
6,661
11,954
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
mateo28
Janus
14
1 / 3 / 1
8,276
552
7,146
6,893
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
thekingbac
Susano
14
5 / 7 / 0
8,408
561
5,366
12,171
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
9,294
620
6,230
7,397
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 9
8,498
567
9,645
10,755
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
16
2 / 3 / 4
9,137
609
9,231
9,955
6,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
fjlong343
Apollo
15
3 / 2 / 5
8,608
574
4,663
9,982
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 8
7,859
524
6,308
11,453
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
20
20
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Cthulhu
Dghost79
Cthulhu
1
2
3
1.25
L
2
5
1
0.5
W
4
0
9
8.5
W
Ravana
2
3
4
1.33
L
Atlas
Uotunn
Atlas
0
3
4
0.67
W
Apollo
fjlong343
Apollo
3
2
5
2.75
W
3
2
8
3.5
L
Janus
mateo28
Janus
1
3
1
0.5
L
Susano
thekingbac
Susano
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
36,077
54,193
Taken
49,542
29,830
Mitigated
24,972
13,598
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,230
611
0
1,489
7,397
2,420
0
2,504
4,754
57,131
0
L
Cthulhu
Dghost79
Cthulhu
8,276
1,317
153
4,105
12,871
11,721
0
2,033
10,838
49,612
0
L
8,217
3,532
0
3,137
10,304
2,572
229
2,710
7,594
0
44,144
W
9,645
4,556
774
3,407
10,755
4,483
0
5,545
4,974
0
42,990
W
Ravana
9,231
1,901
0
2,894
9,955
6,368
0
4,795
4,572
0
67,162
L
Atlas
Uotunn
Atlas
6,661
2,619
218
1,881
11,954
9,744
203
3,258
8,696
19,225
0
W
Apollo
fjlong343
Apollo
4,663
2,880
0
4,228
9,982
3,317
42
2,074
7,848
0
56,116
W
6,308
399
0
2,919
11,453
8,384
0
5,880
5,311
16,636
8,197
L
Janus
mateo28
Janus
7,146
256
78
1,125
6,893
2,112
0
1,700
5,193
60,674
0
L
Susano
thekingbac
Susano
5,366
1,168
0
2,901
12,171
3,681
0
1,816
10,355
0
38,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
43,396
418
Minions Killed
463
0
Camps Cleared
0
1,461,913
Distance Traveled
1,626,409
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,294
620
122
8
0
318,088
7
L
Cthulhu
7,957
530
114
8
0
311,538
4
L
Artemis
7,232
482
84
6
0
264,673
4
W
Horus
8,498
567
67
4
0
360,783
4
W
Ravana
9,137
609
148
10
0
312,536
5
L
Atlas
6,814
454
27
2
0
297,058
2
W
Apollo
8,608
574
101
7
0
282,581
1
W
Geb
7,859
524
25
2
0
352,421
5
L
Janus
8,276
552
117
8
0
281,597
0
L
Susano
8,408
561
76
5
0
307,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role