Player Matchup

Neith
Neith
IIIIRAINMANIIII
Neith
Level 18
God Stats
8W - 13L
1,346 SR
Queue Stats
12W - 14L
1,332 Elo+
Party 1
Thanatos
Thanatos
MESS FETT
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,393 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShutUpAndLift11
Kumbhakarna
Level 63
God Stats
2W - 4L
1,376 SR
Queue Stats
33W - 54L
1,321 Elo+
Party 1
Team Averages
Level 56
1,407 SR
1,349 Elo+

VS

Team Averages
Level 51
1,382 SR
1,363 Elo+
Loki
Loki
Griffin9402
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,302 Elo+
Party 2
He Bo
He Bo
Un33k101
He Bo
Level 29
God Stats
3W - 5L
1,301 SR
Queue Stats
69W - 98L
1,217 Elo+
Party 2
Ymir
Ymir
lilwolf2334
Ymir
Level 59
God Stats
2W - 0L
1,345 SR
Queue Stats
7W - 3L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
11,955
569
12,706
12,636
4,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
MESS FETT
Thanatos
15
2 / 8 / 2
11,729
559
9,956
16,538
6,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
ShutUpAndLift11
Kumbhakarna
18
1 / 2 / 1
11,401
543
3,625
18,866
21,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
13,123
625
13,115
12,136
4,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Un33k101
He Bo
19
6 / 2 / 5
13,855
660
15,151
10,597
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 8
14,376
685
9,964
19,098
20,961
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
13
13
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
3
3
1
1.17
L
Thanatos
MESS FETT
Thanatos
2
8
2
0.38
L
Kumbhakarna
ShutUpAndLift11
Kumbhakarna
1
2
1
0.75
W
He Bo
Un33k101
He Bo
6
2
5
4.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
38,230
48,040
Taken
41,831
31,632
Mitigated
29,546
10,283
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,115
2,380
0
1,201
12,136
4,621
0
2,051
10,085
0
61,002
L
12,706
4,112
323
2,278
12,636
4,036
0
6,726
5,684
0
40,153
L
Thanatos
MESS FETT
Thanatos
9,956
2,639
0
5,963
16,538
6,150
0
6,477
9,879
0
32,514
L
Kumbhakarna
ShutUpAndLift11
Kumbhakarna
3,625
222
629
1,090
18,866
21,446
0
11,684
6,754
29,261
0
W
He Bo
Un33k101
He Bo
15,151
1,321
135
2,587
10,597
3,964
603
1,440
9,157
52,683
0
W
9,964
1,674
466
6,942
19,098
20,961
506
1,367
17,731
47,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
41,354
143
Minions Killed
221
7
Camps Cleared
10
1,056,701
Distance Traveled
1,057,430
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,123
625
62
3
10
334,563
4
L
Neith
11,955
569
58
3
4
330,427
0
L
Thanatos
11,729
559
49
2
3
349,114
10
L
Kumbhakarna
11,401
543
36
2
0
377,160
3
W
He Bo
13,855
660
88
4
0
374,776
3
W
Ymir
14,376
685
71
3
0
348,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role