Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DeceptiveSide
Horus
Level 65
God Stats
69W - 42L
1,648 SR
Queue Stats
226W - 279L
1,401 Elo+
Party 1
Fenrir
Fenrir
Dinorage01
Fenrir
Level 81
God Stats
12W - 14L
1,508 SR
Queue Stats
127W - 133L
1,517 Elo+
Solo
Charybdis
Charybdis
GaryFerg
Charybdis
Level 78
God Stats
7W - 1L
1,864 SR
Queue Stats
367W - 373L
1,523 Elo+
Party 1
Artio
Artio
JustShmammy
Artio
Level 126
God Stats
2W - 2L
1,302 SR
Queue Stats
222W - 268L
1,409 Elo+
Party 1
Team Averages
Level 102
1,564 SR
1,470 Elo+

VS

Team Averages
Level 55
1,538 SR
1,474 Elo+
Athena
Athena
DrSmuggalypus
Athena
Level 66
God Stats
0W - 4L
1,209 SR
Queue Stats
6W - 11L
1,360 Elo+
Party 2
Tiamat
Tiamat
FreddySwagbear
Tiamat
Level 87
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
JackieRabbitLeg
Bakasura
Level 80
God Stats
22W - 14L
1,526 SR
Queue Stats
370W - 379L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PatrickHere
Ah Muzen Cab
Level 40
God Stats
1W - 1L
1,790 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 2
Sobek
Sobek
Qmandad
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 3
6,199
620
3,588
2,952
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 3
7,017
702
4,586
4,675
2,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Dinorage01
Fenrir
11
6 / 0 / 2
6,320
632
3,420
4,375
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
GaryFerg
Charybdis
10
3 / 0 / 2
5,809
581
5,134
4,478
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
5,868
587
2,195
8,423
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,560
456
814
6,991
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,102
510
3,445
3,748
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
9
2 / 6 / 0
5,184
518
3,575
9,297
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
PatrickHere
Ah Muzen Cab
8
0 / 2 / 1
4,681
468
3,107
3,926
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Qmandad
Sobek
5
0 / 4 / 0
3,898
390
687
5,245
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
5
1
3
6.5
W
Fenrir
Dinorage01
Fenrir
6
0
2
7
L
0
3
1
0.17
L
0
1
0
0
W
Charybdis
GaryFerg
Charybdis
3
0
2
4
L
Bakasura
2
6
0
0.33
W
1
1
5
3.5
L
Ah Muzen Cab
PatrickHere
Ah Muzen Cab
0
2
1
0.25
L
Sobek
Qmandad
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
11,628
24,903
Taken
29,207
12,665
Mitigated
9,773
12,398
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,588
822
0
1,525
2,952
739
63
1,847
789
34,223
0
W
4,586
1,824
281
897
4,675
2,704
72
525
3,736
0
31,777
W
Fenrir
Dinorage01
Fenrir
3,420
664
0
1,675
4,375
1,757
0
902
3,351
0
27,483
L
814
379
0
935
6,991
2,813
0
1,183
5,720
10,448
0
L
3,445
179
0
1,434
3,748
1,471
0
1,561
1,991
28,550
0
W
Charybdis
GaryFerg
Charybdis
5,134
2,474
0
2,614
4,478
1,089
952
352
4,126
0
37,645
L
Bakasura
3,575
2,496
0
2,001
9,297
2,051
0
1,309
7,862
0
20,462
W
2,195
312
1,004
4,402
8,423
6,376
224
758
7,589
14,405
5,933
L
Ah Muzen Cab
PatrickHere
Ah Muzen Cab
3,107
1,397
0
957
3,926
1,030
0
503
3,335
0
29,573
L
Sobek
Qmandad
Sobek
687
32
0
1,318
5,245
2,408
0
391
4,742
5,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
23,425
339
Minions Killed
217
0
Camps Cleared
0
990,395
Distance Traveled
890,825
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,199
620
84
8
0
185,327
3
W
Horus
7,017
702
75
8
0
194,665
1
W
Fenrir
6,320
632
51
5
0
222,594
4
L
Athena
4,560
456
25
3
0
192,223
2
L
Tiamat
5,102
510
62
6
0
186,862
3
W
Charybdis
5,809
581
86
9
0
185,190
1
L
Bakasura
5,184
518
52
5
0
204,741
5
W
Artio
5,868
587
43
4
0
202,619
3
L
Ah Muzen Cab
4,681
468
61
6
0
180,757
1
L
Sobek
3,898
390
17
2
0
126,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role