Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BurkeDaddy11
Fenrir
Level 156
God Stats
19W - 22L
1,508 SR
Queue Stats
310W - 322L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
SpitInHerAzz
Cabrakan
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
317W - 324L
1,411 Elo+
Party 1
Xbalanque
Xbalanque
XxAbehXx
Xbalanque
Level 141
God Stats
7W - 6L
1,352 SR
Queue Stats
93W - 94L
1,507 Elo+
Party 2
Odin
Odin
yMacaroV
Odin
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 93L
1,502 Elo+
Party 2
Team Averages
Level 140
1,472 SR
1,465 Elo+

VS

Team Averages
Level 87
1,534 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Danie11e
Chaac
Level 77
God Stats
7W - 17L
1,663 SR
Queue Stats
143W - 174L
1,428 Elo+
Party 3
Hades
Hades
KiloCharlie93
Hades
Level 82
God Stats
9W - 9L
1,513 SR
Queue Stats
222W - 242L
1,461 Elo+
Party 3
Bastet
Bastet
ZukoAlone46
Bastet
Level 53
God Stats
3W - 6L
1,401 SR
Queue Stats
166W - 192L
1,463 Elo+
Party 3
Bakasura
Bakasura
micmar0
Bakasura
Level 102
God Stats
27W - 29L
1,594 SR
Queue Stats
329W - 258L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 0 / 5
5,569
557
1,934
2,405
769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
11
3 / 2 / 6
6,467
647
5,733
6,695
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
SpitInHerAzz
Cabrakan
10
6 / 1 / 1
6,639
664
5,525
3,850
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
XxAbehXx
Xbalanque
9
5 / 1 / 1
6,020
602
2,630
4,310
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
9
2 / 1 / 3
5,779
578
2,715
5,856
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 5 / 0
5,291
529
2,536
5,376
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Danie11e
Chaac
7
0 / 3 / 4
4,750
475
1,656
5,017
1,898
5
0 / 7 / 1
4,045
405
482
7,468
1,907
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
6
0 / 3 / 2
4,237
424
938
2,967
660
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
micmar0
Bakasura
11
4 / 1 / 0
6,215
622
4,447
7,050
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
5
5
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
5
3.5
L
Sol
 
Sol
1
5
0
0.2
W
Fenrir
3
2
6
3
L
Chaac
Danie11e
Chaac
0
3
4
0.67
L
0
7
1
0.07
W
Cabrakan
SpitInHerAzz
Cabrakan
6
1
1
6.5
W
Xbalanque
XxAbehXx
Xbalanque
5
1
1
5.5
L
Bastet
0
3
2
0.33
L
Bakasura
micmar0
Bakasura
4
1
0
4
W
Odin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
10,059
23,116
Taken
27,878
10,178
Mitigated
7,531
6,441
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,934
137
197
913
2,405
769
324
861
1,022
12,449
0
L
Sol
 
Sol
2,536
409
0
708
5,376
1,081
996
603
4,773
26,889
0
W
Fenrir
5,733
1,070
0
2,894
6,695
2,282
673
1,117
5,400
0
35,784
L
Chaac
Danie11e
Chaac
1,656
180
0
904
5,017
1,898
0
1,693
3,114
0
11,772
L
482
71
0
178
7,468
1,907
0
2,024
5,444
2,546
0
W
Cabrakan
SpitInHerAzz
Cabrakan
5,525
905
0
163
3,850
2,481
456
153
3,591
30,680
0
W
Xbalanque
XxAbehXx
Xbalanque
2,630
1,005
0
1,160
4,310
1,268
272
887
3,383
0
25,861
L
Bastet
938
302
0
108
2,967
660
0
1,192
1,749
0
5,936
L
Bakasura
micmar0
Bakasura
4,447
3,087
0
1,526
7,050
1,985
0
1,947
4,975
0
29,725
W
Odin
2,715
549
0
1,114
5,856
3,378
716
0
5,101
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
24,538
251
Minions Killed
178
0
Camps Cleared
0
993,791
Distance Traveled
936,606
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,569
557
19
2
0
217,250
6
L
Sol
5,291
529
55
6
0
156,105
2
W
Fenrir
6,467
647
63
6
0
188,509
1
L
Chaac
4,750
475
18
2
0
208,940
3
L
Hades
4,045
405
7
1
0
157,361
3
W
Cabrakan
6,639
664
64
6
0
192,908
2
W
Xbalanque
6,020
602
49
5
0
187,409
1
L
Bastet
4,237
424
18
2
0
161,467
3
L
Bakasura
6,215
622
80
8
0
252,733
3
W
Odin
5,779
578
56
6
0
207,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role