Player Matchup

King Arthur
King Arthur
Bolonious
King Arthur
Level 141
God Stats
1W - 3L
1,339 SR
Queue Stats
198W - 182L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
Callouu
Ao Kuang
Level 125
God Stats
1W - 2L
1,140 SR
Queue Stats
202W - 184L
1,552 Elo+
Party 2
Scylla
Scylla
aliceeeh
Scylla
Level 65
God Stats
54W - 33L
1,611 SR
Queue Stats
71W - 45L
1,601 Elo+
Party 2
Team Averages
Level 110
1,363 SR
1,568 Elo+

VS

Team Averages
Level 135
1,541 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HockeyEinstein
Bellona
Level 117
God Stats
2W - 1L
1,715 SR
Queue Stats
172W - 139L
1,582 Elo+
Party 1
Hachiman
Hachiman
x-iiIVIPaCT-o
Hachiman
Level 128
God Stats
6W - 10L
1,408 SR
Queue Stats
173W - 192L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolonious
King Arthur
16
2 / 5 / 5
11,585
681
10,446
22,057
28,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Callouu
Ao Kuang
16
5 / 8 / 1
11,104
653
11,568
19,629
7,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
aliceeeh
Scylla
13
1 / 7 / 3
9,548
562
7,804
10,050
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 4 / 11
11,061
651
7,132
8,802
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 8
13,051
768
16,212
18,565
18,260
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
x-iiIVIPaCT-o
Hachiman
18
10 / 2 / 8
12,972
763
20,973
13,276
5,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
20
20
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
11
1.63
L
King Arthur
Bolonious
King Arthur
2
5
5
0.9
L
Ao Kuang
Callouu
Ao Kuang
5
8
1
0.69
W
9
2
8
6.5
L
Scylla
aliceeeh
Scylla
1
7
3
0.36
W
Hachiman
x-iiIVIPaCT-o
Hachiman
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
44,317
51,736
Taken
40,643
38,412
Mitigated
26,697
8,820
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,132
514
2,423
1,684
8,802
3,255
346
5,977
2,451
31,227
0
L
King Arthur
Bolonious
King Arthur
10,446
341
0
2,704
22,057
28,515
24
3,495
18,562
5,714
31,593
L
Ao Kuang
Callouu
Ao Kuang
11,568
3,823
0
5,726
19,629
7,094
0
2,053
17,576
32,075
0
W
16,212
3,382
302
5,098
18,565
18,260
468
7,877
9,748
0
50,638
L
Scylla
aliceeeh
Scylla
7,804
140
0
390
10,050
2,803
0
1,956
8,094
38,628
0
W
Hachiman
x-iiIVIPaCT-o
Hachiman
20,973
9,180
0
259
13,276
5,182
1,832
6,904
5,954
0
53,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
37,084
157
Minions Killed
194
5
Camps Cleared
9
872,434
Distance Traveled
892,190
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,061
651
58
3
3
257,857
9
L
King Arthur
11,585
681
37
2
0
319,636
3
L
Ao Kuang
11,104
653
50
3
2
272,195
4
W
Bellona
13,051
768
64
4
4
336,297
3
L
Scylla
9,548
562
70
4
3
280,603
2
W
Hachiman
12,972
763
72
4
2
298,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role