Player Matchup

Scylla
Scylla
DaNkaL1111
Scylla
Level 46
God Stats
3W - 1L
1,805 SR
Queue Stats
591W - 652L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Fred10frL
Xbalanque
Level 43
God Stats
20W - 38L
1,489 SR
Queue Stats
715W - 787L
1,259 Elo+
Solo
Kumbhakarna
Kumbhakarna
Garmadon2106
Kumbhakarna
Level 48
God Stats
9W - 7L
1,476 SR
Queue Stats
277W - 313L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
KrkTR
Ao Kuang
Level 60
God Stats
2W - 1L
1,319 SR
Queue Stats
69W - 69L
1,421 Elo+
Solo
Yu Huang
Yu Huang
serserc
Yu Huang
Level 62
God Stats
3W - 6L
1,387 SR
Queue Stats
52W - 56L
1,392 Elo+
Solo
Team Averages
Level 52
1,495 SR
1,392 Elo+

VS

Team Averages
Level 54
1,387 SR
1,416 Elo+
Bakasura
Bakasura
 
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cacatoos
Kumbhakarna
Level 25
God Stats
1W - 7L
1,258 SR
Queue Stats
59W - 48L
1,385 Elo+
Party 1
King Arthur
King Arthur
Stormgrave
King Arthur
Level 66
God Stats
4W - 6L
1,421 SR
Queue Stats
18W - 31L
1,269 Elo+
Solo
Ullr
Ullr
Volxcity
Ullr
Level 59
God Stats
2W - 7L
1,258 SR
Queue Stats
109W - 98L
1,387 Elo+
Party 1
Tiamat
Tiamat
markaudio
Tiamat
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaNkaL1111
Scylla
20
6 / 0 / 7
12,000
571
17,491
8,680
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Fred10frL
Xbalanque
16
3 / 2 / 6
9,982
475
12,221
12,492
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Garmadon2106
Kumbhakarna
15
3 / 1 / 10
10,551
502
8,210
17,549
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
KrkTR
Ao Kuang
16
9 / 2 / 2
10,659
508
8,623
14,865
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
serserc
Yu Huang
17
4 / 7 / 3
10,936
521
9,478
12,658
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
8 / 4 / 1
11,645
555
13,062
20,536
9,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Cacatoos
Kumbhakarna
14
2 / 3 / 2
9,235
440
8,274
17,671
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Stormgrave
King Arthur
13
1 / 8 / 1
8,315
396
4,305
15,847
9,459
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
15
0 / 7 / 4
8,763
417
10,418
13,086
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
markaudio
Tiamat
15
0 / 4 / 0
9,364
446
4,359
13,628
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
11
12
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
4
1
2.13
L
Kumbhakarna
Cacatoos
Kumbhakarna
2
3
2
1
W
Scylla
DaNkaL1111
Scylla
6
0
7
9.5
W
Xbalanque
Fred10frL
Xbalanque
3
2
6
3
W
Kumbhakarna
Garmadon2106
Kumbhakarna
3
1
10
8
W
Ao Kuang
KrkTR
Ao Kuang
9
2
2
5
L
King Arthur
Stormgrave
King Arthur
1
8
1
0.19
L
Ullr
0
7
4
0.29
L
Tiamat
markaudio
Tiamat
0
4
0
0
W
Yu Huang
serserc
Yu Huang
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
40,418
66,244
Taken
80,768
36,650
Mitigated
42,263
22,454
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,062
8,391
0
5,477
20,536
9,738
584
9,582
10,818
0
74,959
L
Kumbhakarna
Cacatoos
Kumbhakarna
8,274
1,502
0
1,142
17,671
12,113
41
6,837
10,778
35,295
3,701
W
Scylla
DaNkaL1111
Scylla
17,491
2,725
0
1,366
8,680
3,263
537
2,242
6,438
96,631
0
W
Xbalanque
Fred10frL
Xbalanque
12,221
9,092
0
4,527
12,492
5,063
467
630
11,652
0
64,926
W
Kumbhakarna
Garmadon2106
Kumbhakarna
8,210
1,246
270
5,718
17,549
17,599
121
6,228
10,846
33,982
0
W
Ao Kuang
KrkTR
Ao Kuang
8,623
1,736
0
9,452
14,865
5,618
642
1,713
13,075
48,943
0
L
King Arthur
Stormgrave
King Arthur
4,305
417
0
0
15,847
9,459
0
13,032
2,645
0
29,398
L
Ullr
10,418
5,280
0
1,852
13,086
4,651
29
5,522
7,280
0
65,851
L
Tiamat
markaudio
Tiamat
4,359
739
0
3,373
13,628
6,302
0
8,208
5,241
61,851
0
W
Yu Huang
serserc
Yu Huang
9,478
1,341
0
1,121
12,658
5,107
2,409
931
10,289
70,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,128
Gold Earned
47,322
541
Minions Killed
484
0
Camps Cleared
0
1,853,888
Distance Traveled
1,835,127
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,645
555
139
7
0
405,689
4
L
Kumbhakarna
9,235
440
67
3
0
399,241
7
W
Scylla
12,000
571
169
8
0
413,649
5
W
Xbalanque
9,982
475
108
5
0
367,081
8
W
Kumbhakarna
10,551
502
38
2
0
396,843
2
W
Ao Kuang
10,659
508
83
4
0
361,270
2
L
King Arthur
8,315
396
63
3
0
310,933
0
L
Ullr
8,763
417
95
5
0
370,197
5
L
Tiamat
9,364
446
120
6
0
349,067
5
W
Yu Huang
10,936
521
143
7
0
315,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role