Player Matchup

Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 145
God Stats
561W - 586L
1,455 SR
Queue Stats
599W - 643L
1,385 Elo+
Solo
Skadi
Skadi
PorTuGeesJe1
Skadi
Level 68
God Stats
91W - 94L
1,446 SR
Queue Stats
91W - 97L
1,404 Elo+
Party 1
Chernobog
Chernobog
YT-XD_NATION
Chernobog
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,393 Elo+
Solo
Thanatos
Thanatos
fightternin
Thanatos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
guu_bal00
Baron Samedi
Level 68
God Stats
3W - 7L
1,307 SR
Queue Stats
18W - 21L
1,464 Elo+
Solo
Team Averages
Level 89
1,442 SR
1,407 Elo+

VS

Team Averages
Level 107
1,462 SR
1,383 Elo+
Nu Wa
Nu Wa
LordsEvEnthGoD
Nu Wa
Level 80
God Stats
21W - 18L
1,536 SR
Queue Stats
84W - 101L
1,308 Elo+
Solo
Yemoja
Yemoja
Shabbakali
Yemoja
Level 65
God Stats
6W - 4L
1,497 SR
Queue Stats
155W - 156L
1,349 Elo+
Solo
Jing Wei
Jing Wei
StaySpazing
Jing Wei
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
372W - 399L
1,321 Elo+
Solo
Danzaburou
Danzaburou
ThatKidHyperion
Danzaburou
Level 108
God Stats
1W - 0L
1,258 SR
Queue Stats
72W - 72L
1,415 Elo+
Solo
Loki
Loki
lawful_dolly5
Loki
Level 143
God Stats
78W - 60L
1,518 SR
Queue Stats
715W - 734L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 4
12,438
461
11,131
14,235
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 3
12,836
475
14,101
19,074
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
YT-XD_NATION
Chernobog
20
11 / 6 / 2
13,857
513
15,447
21,893
7,716
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
fightternin
Thanatos
20
8 / 11 / 3
13,101
485
9,672
27,315
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
guu_bal00
Baron Samedi
18
1 / 11 / 8
11,815
438
15,743
22,377
9,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 10
14,270
529
23,552
15,919
7,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Shabbakali
Yemoja
19
4 / 4 / 13
13,505
500
3,478
18,987
22,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
StaySpazing
Jing Wei
19
5 / 7 / 8
12,993
481
17,995
22,473
10,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
ThatKidHyperion
Danzaburou
14
1 / 11 / 1
10,111
374
943
20,646
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
20 / 1 / 7
18,366
680
35,107
19,382
10,347
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
28
Kills
34
36
Deaths
29
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
4
6
10
1.5
L
5
4
3
1.63
W
Yemoja
Shabbakali
Yemoja
4
4
13
2.63
W
Jing Wei
StaySpazing
Jing Wei
5
7
8
1.29
W
Danzaburou
ThatKidHyperion
Danzaburou
1
11
1
0.14
L
Chernobog
YT-XD_NATION
Chernobog
11
6
2
2
L
Thanatos
fightternin
Thanatos
8
11
3
0.86
L
Baron Samedi
guu_bal00
Baron Samedi
1
11
8
0.45
W
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,094
Damage
81,075
104,894
Taken
97,407
38,090
Mitigated
59,671
35,917
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,131
3,584
0
2,674
14,235
4,389
2,018
4,366
9,869
79,028
0
W
23,552
7,824
220
1,240
15,919
7,564
4,454
5,039
10,804
116,065
0
L
14,101
6,162
0
3,335
19,074
7,224
566
3,838
15,236
0
101,838
W
Yemoja
Shabbakali
Yemoja
3,478
1,338
3,937
3,648
18,987
22,869
396
6,284
12,276
24,736
0
W
Jing Wei
StaySpazing
Jing Wei
17,995
11,797
2
3,867
22,473
10,383
640
5,508
16,651
0
88,830
W
Danzaburou
ThatKidHyperion
Danzaburou
943
943
0
1,738
20,646
8,508
52
4,456
16,066
0
21,976
L
Chernobog
YT-XD_NATION
Chernobog
15,447
10,131
0
8,207
21,893
7,716
712
5,960
15,933
0
109,417
L
Thanatos
fightternin
Thanatos
9,672
4,089
0
15,477
27,315
9,428
0
8,306
19,009
0
98,262
L
Baron Samedi
guu_bal00
Baron Samedi
15,743
1,550
602
5,622
22,377
9,333
1,372
4,560
17,817
62,981
0
W
35,107
10,544
0
856
19,382
10,347
3,772
5,040
14,326
0
184,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,047
Gold Earned
69,245
726
Minions Killed
637
0
Camps Cleared
0
2,149,192
Distance Traveled
2,294,681
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,438
461
141
5
0
362,224
5
W
Nu Wa
14,270
529
195
7
0
388,082
0
L
Skadi
12,836
475
167
6
0
449,075
5
W
Yemoja
13,505
500
47
2
0
472,892
5
W
Jing Wei
12,993
481
121
4
0
458,207
8
W
Danzaburou
10,111
374
31
1
0
372,363
0
L
Chernobog
13,857
513
187
7
0
448,269
4
L
Thanatos
13,101
485
124
5
0
485,887
0
L
Baron Samedi
11,815
438
107
4
0
403,737
1
W
Loki
18,366
680
243
9
0
603,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role