Player Matchup

He Bo
He Bo
KaeganTK
He Bo
Level 66
God Stats
3W - 7L
1,495 SR
Queue Stats
127W - 93L
1,615 Elo+
Party 2
Jormungandr
Jormungandr
ReneJFC
Jormungandr
Level 122
God Stats
1W - 1L
1,714 SR
Queue Stats
167W - 157L
1,578 Elo+
Solo
Ratatoskr
Ratatoskr
valadrane
Ratatoskr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 170L
1,661 Elo+
Party 2
Team Averages
Level 83
1,570 SR
1,618 Elo+

VS

Team Averages
Level 100
1,632 SR
1,540 Elo+
Chernobog
Chernobog
AirborneF
Chernobog
Level 67
God Stats
4W - 1L
1,396 SR
Queue Stats
72W - 56L
1,575 Elo+
Party 1
Vamana
Vamana
FitchBros
Vamana
Level 109
God Stats
19W - 7L
1,999 SR
Queue Stats
60W - 43L
1,575 Elo+
Party 1
Zeus
Zeus
elloelloeloo
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KaeganTK
He Bo
13
3 / 7 / 4
10,044
628
11,132
13,162
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
ReneJFC
Jormungandr
14
1 / 2 / 6
10,532
658
6,959
14,812
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
valadrane
Ratatoskr
15
4 / 5 / 2
10,423
651
10,368
17,686
12,393
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AirborneF
Chernobog
17
5 / 1 / 6
11,536
721
13,816
7,693
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
FitchBros
Vamana
18
5 / 2 / 8
11,901
744
10,483
18,306
18,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 5
10,945
684
13,335
9,513
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
13
14
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AirborneF
Chernobog
5
1
6
8
W
Vamana
FitchBros
Vamana
5
2
8
4.5
L
He Bo
KaeganTK
He Bo
3
7
4
0.71
L
Jormungandr
ReneJFC
Jormungandr
1
2
6
2
W
3
5
5
1.1
L
Ratatoskr
valadrane
Ratatoskr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
37,634
45,660
Taken
35,512
31,280
Mitigated
24,759
12,067
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AirborneF
Chernobog
13,816
7,183
0
1,319
7,693
3,048
1,961
5,223
2,470
0
49,967
W
Vamana
FitchBros
Vamana
10,483
4,664
326
7,522
18,306
18,484
451
9,602
8,704
0
44,763
L
He Bo
KaeganTK
He Bo
11,132
80
0
2,608
13,162
5,267
0
3,229
9,330
34,728
0
L
Jormungandr
ReneJFC
Jormungandr
6,959
926
0
4,691
14,812
13,620
0
4,107
10,151
29,069
0
W
13,335
484
0
1,116
9,513
3,227
222
3,677
5,836
40,423
0
L
Ratatoskr
valadrane
Ratatoskr
10,368
1,432
332
4,436
17,686
12,393
29
5,043
11,962
0
34,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
34,382
162
Minions Killed
206
4
Camps Cleared
11
926,742
Distance Traveled
935,962
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,536
721
74
5
5
301,559
4
W
Vamana
11,901
744
64
4
3
354,584
5
L
He Bo
10,044
628
73
5
3
292,420
3
L
Jormungandr
10,532
658
42
3
1
312,594
5
W
Zeus
10,945
684
68
4
3
279,819
1
L
Ratatoskr
10,423
651
47
3
0
321,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role