Player Matchup

Medusa
Medusa
Bigshmacken
Medusa
Level 80
God Stats
12W - 8L
1,734 SR
Queue Stats
200W - 126L
1,690 Elo+
Party 1
Zhong Kui
Zhong Kui
CornP0P
Zhong Kui
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 8L
1,893 Elo+
Party 1
Osiris
Osiris
CoryBaxter24
Osiris
Level 121
God Stats
4W - 1L
1,707 SR
Queue Stats
209W - 101L
1,778 Elo+
Party 1
Bastet
Bastet
GoblinsInMyPants
Bastet
Level 69
God Stats
24W - 13L
1,891 SR
Queue Stats
208W - 87L
1,778 Elo+
Party 1
Khepri
Khepri
YoungMunney7
Khepri
Level 142
God Stats
12W - 2L
1,714 SR
Queue Stats
289W - 142L
1,769 Elo+
Party 1
Team Averages
Level 86
1,709 SR
1,782 Elo+

VS

Team Averages
Level 117
1,529 SR
1,503 Elo+
Izanami
Izanami
Aesir-
Izanami
Level 102
God Stats
1W - 2L
1,627 SR
Queue Stats
21W - 35L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Big_Lu_D
Gilgamesh
Level 118
God Stats
3W - 1L
1,735 SR
Queue Stats
105W - 117L
1,491 Elo+
Solo
Fenrir
Fenrir
Branit
Fenrir
Level 123
God Stats
26W - 29L
1,511 SR
Queue Stats
537W - 516L
1,580 Elo+
Solo
Yu Huang
Yu Huang
KEVINEXMAGANA
Yu Huang
Level 125
God Stats
0W - 2L
1,230 SR
Queue Stats
68W - 90L
1,375 Elo+
Solo
Nemesis
Nemesis
Nepsao
Nemesis
Level 119
God Stats
19W - 15L
1,539 SR
Queue Stats
88W - 76L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 0 / 1
7,185
653
4,141
3,698
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
CornP0P
Zhong Kui
11
4 / 1 / 1
6,702
609
6,640
6,119
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
4 / 0 / 3
7,046
641
5,528
6,139
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 6
6,561
596
5,680
6,760
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
10
1 / 1 / 12
6,325
575
3,526
6,001
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aesir-
Izanami
7
0 / 6 / 1
4,535
412
2,661
7,274
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Big_Lu_D
Gilgamesh
8
0 / 3 / 0
4,685
426
1,119
6,715
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Branit
Fenrir
7
0 / 5 / 1
4,782
435
2,213
9,677
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
KEVINEXMAGANA
Yu Huang
8
0 / 4 / 2
4,977
452
1,789
5,792
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Nepsao
Nemesis
10
2 / 2 / 0
5,726
521
5,165
6,687
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
20
Kills
2
2
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aesir-
Izanami
0
6
1
0.08
L
Gilgamesh
Big_Lu_D
Gilgamesh
0
3
0
0
W
Medusa
7
0
1
7.5
L
Fenrir
Branit
Fenrir
0
5
1
0.1
W
Zhong Kui
CornP0P
Zhong Kui
4
1
1
4.5
W
Osiris
4
0
3
5.5
W
4
0
6
7
L
Yu Huang
KEVINEXMAGANA
Yu Huang
0
4
2
0.25
L
Nemesis
Nepsao
Nemesis
2
2
0
1
W
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
12,947
28,717
Taken
36,145
17,535
Mitigated
13,522
15,269
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aesir-
Izanami
2,661
1,755
0
1,836
7,274
1,309
0
1,651
5,623
0
17,601
L
Gilgamesh
Big_Lu_D
Gilgamesh
1,119
74
0
1,971
6,715
3,898
0
523
6,192
0
15,981
W
Medusa
4,141
2,510
0
2,459
3,698
1,014
810
35
3,663
0
40,428
L
Fenrir
Branit
Fenrir
2,213
794
0
1,367
9,677
4,687
0
2,572
7,105
0
11,609
W
Zhong Kui
CornP0P
Zhong Kui
6,640
974
0
3,034
6,119
3,353
0
913
5,178
38,721
0
W
Osiris
5,528
2,230
0
3,524
6,139
6,639
0
0
5,990
0
33,257
W
5,680
1,644
0
3,990
6,760
2,505
0
487
6,273
0
32,791
L
Yu Huang
KEVINEXMAGANA
Yu Huang
1,789
222
0
580
5,792
1,694
0
2,704
3,088
27,424
0
L
Nemesis
Nepsao
Nemesis
5,165
2,278
0
753
6,687
1,934
0
2,108
4,579
0
29,729
W
Khepri
3,526
585
248
2,014
6,001
4,024
0
354
5,647
10,955
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
24,705
339
Minions Killed
188
0
Camps Cleared
0
1,127,394
Distance Traveled
1,019,321
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,535
412
28
3
0
183,314
8
L
Gilgamesh
4,685
426
37
3
0
210,472
2
W
Medusa
7,185
653
81
7
0
224,414
2
L
Fenrir
4,782
435
21
2
0
194,316
3
W
Zhong Kui
6,702
609
87
8
0
211,096
0
W
Osiris
7,046
641
75
7
0
245,469
3
W
Bastet
6,561
596
64
6
0
245,448
1
L
Yu Huang
4,977
452
52
5
0
195,192
3
L
Nemesis
5,726
521
50
5
0
236,027
2
W
Khepri
6,325
575
32
3
0
200,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role